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ef0e5a642d
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 9ae3f10f SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API 48c0c547 PR-786: Add methods to get sounds from entities CraftBukkit Changes: 5cc9c022a SPIGOT-7152: Handle hand item changing during air interact event 4ffa1acf6 SPIGOT-7154: Players get kicked when interacting with a conversation 4daa21123 SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API e5d6a9bbf PR-1100: Add methods to get sounds from entities b7e9f1c8b SPIGOT-7146: Reduce use of Material switch in ItemMeta Spigot Changes: 4c157bb4 Rebuild patches
44 lines
2.9 KiB
Diff
44 lines
2.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Kieran Wallbanks <kieran.wallbanks@gmail.com>
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Date: Mon, 21 Jun 2021 14:23:50 +0100
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Subject: [PATCH] Fix NotePlayEvent
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diff --git a/src/main/java/net/minecraft/world/level/block/NoteBlock.java b/src/main/java/net/minecraft/world/level/block/NoteBlock.java
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index 293affa9821bcf7c6f4c2d57818958ae2765c5de..c14eb4f7decdbcd6176d3bff95d595a947d4ec95 100644
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--- a/src/main/java/net/minecraft/world/level/block/NoteBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/NoteBlock.java
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@@ -63,11 +63,12 @@ public class NoteBlock extends Block {
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private void playNote(@Nullable Entity entity, Level world, BlockPos blockposition, BlockState data) { // CraftBukkit
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if (world.getBlockState(blockposition.above()).isAir()) {
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// CraftBukkit start
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- org.bukkit.event.block.NotePlayEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callNotePlayEvent(world, blockposition, data.getValue(NoteBlock.INSTRUMENT), data.getValue(NoteBlock.NOTE));
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- if (event.isCancelled()) {
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- return;
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- }
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+ // org.bukkit.event.block.NotePlayEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callNotePlayEvent(world, blockposition, data.getValue(NoteBlock.INSTRUMENT), data.getValue(NoteBlock.NOTE)); // Paper - move event into block event handler
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+ // if (event.isCancelled()) {
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+ // return;
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+ // }
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// CraftBukkit end
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+ // Paper - TODO any way to cancel the game event?
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world.blockEvent(blockposition, this, 0, 0);
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world.gameEvent(entity, GameEvent.NOTE_BLOCK_PLAY, blockposition);
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}
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@@ -97,10 +98,14 @@ public class NoteBlock extends Block {
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@Override
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public boolean triggerEvent(BlockState state, Level world, BlockPos pos, int type, int data) {
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- int k = (Integer) state.getValue(NoteBlock.NOTE);
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+ // Paper start - move NotePlayEvent call to fix instrument/note changes
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+ org.bukkit.event.block.NotePlayEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callNotePlayEvent(world, pos, state.getValue(INSTRUMENT), state.getValue(NOTE));
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+ if (event.isCancelled()) return false;
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+ int k = event.getNote().getId();
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float f = (float) Math.pow(2.0D, (double) (k - 12) / 12.0D);
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- world.playSound((Player) null, pos, ((NoteBlockInstrument) state.getValue(NoteBlock.INSTRUMENT)).getSoundEvent(), SoundSource.RECORDS, 3.0F, f);
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+ world.playSound(null, pos, org.bukkit.craftbukkit.block.data.CraftBlockData.toNMS(event.getInstrument(), NoteBlockInstrument.class).getSoundEvent(), SoundSource.RECORDS, 3.0F, f);
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+ // Paper end
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world.addParticle(ParticleTypes.NOTE, (double) pos.getX() + 0.5D, (double) pos.getY() + 1.2D, (double) pos.getZ() + 0.5D, (double) k / 24.0D, 0.0D, 0.0D);
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return true;
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}
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