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ef0e5a642d
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 9ae3f10f SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API 48c0c547 PR-786: Add methods to get sounds from entities CraftBukkit Changes: 5cc9c022a SPIGOT-7152: Handle hand item changing during air interact event 4ffa1acf6 SPIGOT-7154: Players get kicked when interacting with a conversation 4daa21123 SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API e5d6a9bbf PR-1100: Add methods to get sounds from entities b7e9f1c8b SPIGOT-7146: Reduce use of Material switch in ItemMeta Spigot Changes: 4c157bb4 Rebuild patches
195 lines
10 KiB
Diff
195 lines
10 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
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Date: Sun, 5 Sep 2021 12:15:59 -0400
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Subject: [PATCH] More Teleport API
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 421d7e28370085dffa415d71d4e28d3c4d38ac87..92617a19fb328320e17b58956cf0276d5a08325b 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -1729,11 +1729,17 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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return false; // CraftBukkit - Return event status
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}
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- PlayerTeleportEvent event = new PlayerTeleportEvent(player, from.clone(), to.clone(), cause);
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+ // Paper start - Teleport API
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+ Set<io.papermc.paper.entity.RelativeTeleportFlag> relativeFlags = java.util.EnumSet.noneOf(io.papermc.paper.entity.RelativeTeleportFlag.class);
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+ for (net.minecraft.network.protocol.game.ClientboundPlayerPositionPacket.RelativeArgument relativeArgument : set) {
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+ relativeFlags.add(org.bukkit.craftbukkit.entity.CraftPlayer.toApiRelativeFlag(relativeArgument));
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+ }
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+ PlayerTeleportEvent event = new PlayerTeleportEvent(player, from.clone(), to.clone(), cause, flag, java.util.Set.copyOf(relativeFlags));
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+ // Paper end
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this.cserver.getPluginManager().callEvent(event);
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if (event.isCancelled() || !to.equals(event.getTo())) {
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- set.clear(); // Can't relative teleport
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+ //set.clear(); // Can't relative teleport // Paper - Teleport API: Now you can!
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to = event.isCancelled() ? event.getFrom() : event.getTo();
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d0 = to.getX();
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d1 = to.getY();
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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index c4ffccddce33cf461d9b04ccbb90026544f16b7d..99b99fae67e53a688b3519d8a8d0cc5f3468e7e8 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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@@ -542,15 +542,33 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
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@Override
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public boolean teleport(Location location, TeleportCause cause) {
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+ // Paper start - Teleport passenger API
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+ return teleport(location, cause, false);
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+ }
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+
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+ @Override
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+ public boolean teleport(Location location, TeleportCause cause, boolean ignorePassengers, boolean dismount) {
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+ // Paper end
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Preconditions.checkArgument(location != null, "location cannot be null");
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location.checkFinite();
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+ // Paper start - Teleport passenger API
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+ // Don't allow teleporting between worlds while keeping passengers
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+ if (ignorePassengers && this.entity.isVehicle() && location.getWorld() != this.getWorld()) {
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+ return false;
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+ }
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+
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+ // Don't allow to teleport between worlds if remaining on vehicle
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+ if (!dismount && this.entity.isPassenger() && location.getWorld() != this.getWorld()) {
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+ return false;
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+ }
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+ // Paper end
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- if (this.entity.isVehicle() || this.entity.isRemoved()) {
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+ if ((!ignorePassengers && this.entity.isVehicle()) || this.entity.isRemoved()) { // Paper - Teleport passenger API
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return false;
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}
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// If this entity is riding another entity, we must dismount before teleporting.
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- this.entity.stopRiding();
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+ if (dismount) this.entity.stopRiding(); // Paper - Teleport passenger API
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// Let the server handle cross world teleports
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if (location.getWorld() != null && !location.getWorld().equals(this.getWorld())) {
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 16fa7bdb8cc4bcad01ed33455cf1e51b69e2f720..a8e63a417ab4971ce35569dbb0b792635e8366ae 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -1135,13 +1135,92 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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@Override
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public void setRotation(float yaw, float pitch) {
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- throw new UnsupportedOperationException("Cannot set rotation of players. Consider teleporting instead.");
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+ // Paper start - Teleport API
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+ Location targetLocation = this.getEyeLocation();
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+ targetLocation.setYaw(yaw);
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+ targetLocation.setPitch(pitch);
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+
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+ org.bukkit.util.Vector direction = targetLocation.getDirection();
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+ targetLocation.add(direction);
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+ this.lookAt(targetLocation, io.papermc.paper.entity.LookAnchor.EYES);
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+ // Paper end
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}
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@Override
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public boolean teleport(Location location, PlayerTeleportEvent.TeleportCause cause) {
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+ // Paper start - Teleport API
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+ return this.teleport(location, cause, false);
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+ }
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+
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+ @Override
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+ public boolean teleport(Location location, PlayerTeleportEvent.TeleportCause cause, boolean ignorePassengers, boolean dismount) {
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+ return this.teleport(location, cause, ignorePassengers, dismount, new io.papermc.paper.entity.RelativeTeleportFlag[0]);
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+ }
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+
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+ @Override
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+ public void lookAt(@NotNull org.bukkit.entity.Entity entity, @NotNull io.papermc.paper.entity.LookAnchor playerAnchor, @NotNull io.papermc.paper.entity.LookAnchor entityAnchor) {
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+ this.getHandle().lookAt(toNmsAnchor(playerAnchor), ((CraftEntity) entity).getHandle(), toNmsAnchor(entityAnchor));
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+ }
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+
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+ @Override
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+ public void lookAt(double x, double y, double z, @NotNull io.papermc.paper.entity.LookAnchor playerAnchor) {
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+ this.getHandle().lookAt(toNmsAnchor(playerAnchor), new Vec3(x, y, z));
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+ }
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+
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+ public static net.minecraft.commands.arguments.EntityAnchorArgument.Anchor toNmsAnchor(io.papermc.paper.entity.LookAnchor nmsAnchor) {
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+ return switch (nmsAnchor) {
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+ case EYES -> net.minecraft.commands.arguments.EntityAnchorArgument.Anchor.EYES;
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+ case FEET -> net.minecraft.commands.arguments.EntityAnchorArgument.Anchor.FEET;
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+ };
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+ }
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+
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+ public static io.papermc.paper.entity.LookAnchor toApiAnchor(net.minecraft.commands.arguments.EntityAnchorArgument.Anchor playerAnchor) {
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+ return switch (playerAnchor) {
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+ case EYES -> io.papermc.paper.entity.LookAnchor.EYES;
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+ case FEET -> io.papermc.paper.entity.LookAnchor.FEET;
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+ };
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+ }
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+
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+ public static net.minecraft.network.protocol.game.ClientboundPlayerPositionPacket.RelativeArgument toNmsRelativeFlag(io.papermc.paper.entity.RelativeTeleportFlag apiFlag) {
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+ return switch (apiFlag) {
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+ case X -> net.minecraft.network.protocol.game.ClientboundPlayerPositionPacket.RelativeArgument.X;
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+ case Y -> net.minecraft.network.protocol.game.ClientboundPlayerPositionPacket.RelativeArgument.Y;
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+ case Z -> net.minecraft.network.protocol.game.ClientboundPlayerPositionPacket.RelativeArgument.Z;
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+ case PITCH -> net.minecraft.network.protocol.game.ClientboundPlayerPositionPacket.RelativeArgument.X_ROT;
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+ case YAW -> net.minecraft.network.protocol.game.ClientboundPlayerPositionPacket.RelativeArgument.Y_ROT;
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+ };
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+ }
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+
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+ public static io.papermc.paper.entity.RelativeTeleportFlag toApiRelativeFlag(net.minecraft.network.protocol.game.ClientboundPlayerPositionPacket.RelativeArgument nmsFlag) {
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+ return switch (nmsFlag) {
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+ case X -> io.papermc.paper.entity.RelativeTeleportFlag.X;
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+ case Y -> io.papermc.paper.entity.RelativeTeleportFlag.Y;
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+ case Z -> io.papermc.paper.entity.RelativeTeleportFlag.Z;
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+ case X_ROT -> io.papermc.paper.entity.RelativeTeleportFlag.PITCH;
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+ case Y_ROT -> io.papermc.paper.entity.RelativeTeleportFlag.YAW;
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+ };
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+ }
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+
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+ @Override
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+ public boolean teleport(Location location, org.bukkit.event.player.PlayerTeleportEvent.TeleportCause cause, boolean ignorePassengers, boolean dismount, io.papermc.paper.entity.RelativeTeleportFlag... flags) {
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+ var relativeArguments = java.util.EnumSet.noneOf(net.minecraft.network.protocol.game.ClientboundPlayerPositionPacket.RelativeArgument.class);
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+ for (io.papermc.paper.entity.RelativeTeleportFlag flag : flags) {
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+ relativeArguments.add(toNmsRelativeFlag(flag));
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+ }
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+ // Paper end - Teleport API
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Preconditions.checkArgument(location != null, "location");
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Preconditions.checkArgument(location.getWorld() != null, "location.world");
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+ // Paper start - Teleport passenger API
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+ // Don't allow teleporting between worlds while keeping passengers
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+ if (ignorePassengers && entity.isVehicle() && location.getWorld() != this.getWorld()) {
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+ return false;
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+ }
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+
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+ // Don't allow to teleport between worlds if remaining on vehicle
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+ if (!dismount && entity.isPassenger() && location.getWorld() != this.getWorld()) {
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+ return false;
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+ }
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+ // Paper end
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location.checkFinite();
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ServerPlayer entity = this.getHandle();
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@@ -1154,7 +1233,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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return false;
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}
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- if (entity.isVehicle()) {
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+ if (entity.isVehicle() && !ignorePassengers) { // Paper - Teleport API
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return false;
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}
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@@ -1172,7 +1251,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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}
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// If this player is riding another entity, we must dismount before teleporting.
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- entity.stopRiding();
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+ if (dismount) entity.stopRiding(); // Paper - Teleport API
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// SPIGOT-5509: Wakeup, similar to riding
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if (this.isSleeping()) {
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@@ -1194,7 +1273,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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// Check if the fromWorld and toWorld are the same.
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if (fromWorld == toWorld) {
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- entity.connection.teleport(to);
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+ entity.connection.internalTeleport(to.getX(), to.getY(), to.getZ(), to.getYaw(), to.getPitch(), relativeArguments, dismount); // Paper - Teleport API
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} else {
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server.getHandle().respawn(entity, toWorld, true, to, !toWorld.paperConfig().environment.disableTeleportationSuffocationCheck); // Paper
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}
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