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* Make WorldCreator#keepSpawnLoaded return the WorldCreator (Fixes #8321) Thought that I fixed this before push/merge, apparently not, hence, fix the return type and add mitigation for this. * Fix patch/build * Rebuild patches
25 lines
1.3 KiB
Diff
25 lines
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Mon, 19 Sep 2022 00:13:02 +0100
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Subject: [PATCH] Mitigate effects of WorldCreator#keepSpawnLoaded ret type
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change
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TODO: Remove in 1.21?
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diff --git a/src/main/java/org/bukkit/craftbukkit/util/Commodore.java b/src/main/java/org/bukkit/craftbukkit/util/Commodore.java
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index 27646d963bd1158f3fe0a9c0593a312404f0e7b0..128113e64731be9c0a4008ffb0a1eae78e221c47 100644
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--- a/src/main/java/org/bukkit/craftbukkit/util/Commodore.java
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+++ b/src/main/java/org/bukkit/craftbukkit/util/Commodore.java
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@@ -434,6 +434,12 @@ public class Commodore
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{
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desc = getOriginalOrRewrite(desc);
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}
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+ if (owner.equals("org/bukkit/WorldCreator") && name.equals("keepSpawnLoaded") && desc.equals("(Lnet/kyori/adventure/util/TriState;)V")) {
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+ super.visitMethodInsn(opcode, owner, name, "(Lnet/kyori/adventure/util/TriState;)Lorg/bukkit/WorldCreator;", itf);
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+ // new method has a return, so, make sure we pop it
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+ super.visitInsn(Opcodes.POP);
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+ return;
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+ }
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// Paper end
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if ( modern )
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