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dcc290167f
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: dea9ce0a SPIGOT-7198: Add Sittable interface to Camel CraftBukkit Changes: eecb4c0dc SPIGOT-7196: Exception loading alternate worlds 0ff61e8fa SPIGOT-7198: Add Sittable interface to Camel 676441aac PR-1121: Handle additional missing SpawnEggs in MetaSpawnEgg e85280e02 Handle missing SpawnEggs in MetaSpawnEgg Spigot Changes: d90018e0 SPIGOT-7199: NPE loading or creating world with custom chunk generator
179 lines
8.8 KiB
Diff
179 lines
8.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Mon, 6 Apr 2020 04:20:44 -0700
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Subject: [PATCH] Execute chunk tasks mid-tick
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This will help the server load chunks if tick times are high.
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diff --git a/src/main/java/co/aikar/timings/MinecraftTimings.java b/src/main/java/co/aikar/timings/MinecraftTimings.java
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index 23e564b05ba438924180c91f9b19a60731eedd1b..5ec241d49ff5e3a161a39006f05823a5de847c5e 100644
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--- a/src/main/java/co/aikar/timings/MinecraftTimings.java
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+++ b/src/main/java/co/aikar/timings/MinecraftTimings.java
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@@ -46,6 +46,8 @@ public final class MinecraftTimings {
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public static final Timing antiXrayUpdateTimer = Timings.ofSafe("anti-xray - update");
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public static final Timing antiXrayObfuscateTimer = Timings.ofSafe("anti-xray - obfuscate");
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+ public static final Timing midTickChunkTasks = Timings.ofSafe("Mid Tick Chunk Tasks");
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+
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private static final Map<Class<?>, String> taskNameCache = new MapMaker().weakKeys().makeMap();
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private MinecraftTimings() {}
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index 213033a59be4239f1225286764be83dcc6fbf973..0868805c78d991c602d8f1d1b5aeb5c790c13384 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -1305,6 +1305,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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private boolean pollTaskInternal() {
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if (super.pollTask()) {
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+ this.executeMidTickTasks(); // Paper - execute chunk tasks mid tick
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return true;
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} else {
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if (this.haveTime()) {
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@@ -2686,4 +2687,74 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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}
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}
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// Paper end
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+
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+ // Paper start - execute chunk tasks mid tick
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+ static final long CHUNK_TASK_QUEUE_BACKOFF_MIN_TIME = 25L * 1000L; // 25us
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+ static final long MAX_CHUNK_EXEC_TIME = 1000L; // 1us
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+
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+ static final long TASK_EXECUTION_FAILURE_BACKOFF = 5L * 1000L; // 5us
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+
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+ private static long lastMidTickExecute;
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+ private static long lastMidTickExecuteFailure;
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+
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+ private boolean tickMidTickTasks() {
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+ // give all worlds a fair chance at by targetting them all.
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+ // if we execute too many tasks, that's fine - we have logic to correctly handle overuse of allocated time.
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+ boolean executed = false;
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+ for (ServerLevel world : this.getAllLevels()) {
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+ long currTime = System.nanoTime();
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+ if (currTime - world.lastMidTickExecuteFailure <= TASK_EXECUTION_FAILURE_BACKOFF) {
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+ continue;
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+ }
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+ if (!world.getChunkSource().pollTask()) {
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+ // we need to back off if this fails
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+ world.lastMidTickExecuteFailure = currTime;
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+ } else {
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+ executed = true;
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+ }
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+ }
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+
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+ return executed;
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+ }
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+
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+ public final void executeMidTickTasks() {
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+ org.spigotmc.AsyncCatcher.catchOp("mid tick chunk task execution");
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+ long startTime = System.nanoTime();
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+ if ((startTime - lastMidTickExecute) <= CHUNK_TASK_QUEUE_BACKOFF_MIN_TIME || (startTime - lastMidTickExecuteFailure) <= TASK_EXECUTION_FAILURE_BACKOFF) {
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+ // it's shown to be bad to constantly hit the queue (chunk loads slow to a crawl), even if no tasks are executed.
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+ // so, backoff to prevent this
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+ return;
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+ }
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+
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+ co.aikar.timings.MinecraftTimings.midTickChunkTasks.startTiming();
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+ try {
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+ for (;;) {
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+ boolean moreTasks = this.tickMidTickTasks();
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+ long currTime = System.nanoTime();
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+ long diff = currTime - startTime;
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+
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+ if (!moreTasks || diff >= MAX_CHUNK_EXEC_TIME) {
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+ if (!moreTasks) {
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+ lastMidTickExecuteFailure = currTime;
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+ }
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+
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+ // note: negative values reduce the time
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+ long overuse = diff - MAX_CHUNK_EXEC_TIME;
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+ if (overuse >= (10L * 1000L * 1000L)) { // 10ms
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+ // make sure something like a GC or dumb plugin doesn't screw us over...
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+ overuse = 10L * 1000L * 1000L; // 10ms
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+ }
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+
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+ double overuseCount = (double)overuse/(double)MAX_CHUNK_EXEC_TIME;
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+ long extraSleep = (long)Math.round(overuseCount*CHUNK_TASK_QUEUE_BACKOFF_MIN_TIME);
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+
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+ lastMidTickExecute = currTime + extraSleep;
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+ return;
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+ }
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+ }
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+ } finally {
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+ co.aikar.timings.MinecraftTimings.midTickChunkTasks.stopTiming();
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+ }
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+ }
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+ // Paper end - execute chunk tasks mid tick
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}
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diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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index b768767b92bf7691a6e57627c69818a1f5fd82c8..ebd0da4f87c74f12d702e1ae4f3206885272e4f7 100644
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--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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@@ -749,6 +749,7 @@ public class ServerChunkCache extends ChunkSource {
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iterator1 = shuffled.iterator();
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}
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+ int chunksTicked = 0; // Paper
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try {
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while (iterator1.hasNext()) {
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LevelChunk chunk1 = iterator1.next();
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@@ -766,6 +767,7 @@ public class ServerChunkCache extends ChunkSource {
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if (true || this.level.shouldTickBlocksAt(chunkcoordintpair.toLong())) { // Paper - the chunk is known ticking
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this.level.tickChunk(chunk1, k);
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+ if ((chunksTicked++ & 1) == 0) net.minecraft.server.MinecraftServer.getServer().executeMidTickTasks(); // Paper
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}
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}
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// Paper start - optimise chunk tick iteration
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index 3df252848b7d3420fdc65e255fe842fc578f0638..4b8130bdf5139e72e7f7d16af7fe1dcaeb3387b5 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -215,6 +215,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
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private final StructureManager structureManager;
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private final StructureCheck structureCheck;
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private final boolean tickTime;
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+ public long lastMidTickExecuteFailure; // Paper - execute chunk tasks mid tick
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// CraftBukkit start
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public final LevelStorageSource.LevelStorageAccess convertable;
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@@ -1047,6 +1048,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
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if (fluid1.is(fluid)) {
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fluid1.tick(this, pos);
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}
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+ MinecraftServer.getServer().executeMidTickTasks(); // Paper - exec chunk tasks during world tick
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}
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@@ -1056,6 +1058,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
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if (iblockdata.is(block)) {
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iblockdata.tick(this, pos, this.random);
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}
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+ MinecraftServer.getServer().executeMidTickTasks(); // Paper - exec chunk tasks during world tick
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}
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diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
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index abaf792d77bb30d7bab6377dc1cdb6237766555d..5c904ca1e7963cabaaa84d81e0eab4872c4595ac 100644
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--- a/src/main/java/net/minecraft/world/level/Level.java
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+++ b/src/main/java/net/minecraft/world/level/Level.java
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@@ -825,6 +825,11 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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// Spigot end
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} else if (this.shouldTickBlocksAt(tickingblockentity.getPos())) {
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tickingblockentity.tick();
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+ // Paper start - execute chunk tasks during tick
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+ if ((this.tileTickPosition & 7) == 0) {
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+ MinecraftServer.getServer().executeMidTickTasks();
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+ }
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+ // Paper end - execute chunk tasks during tick
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}
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}
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this.blockEntityTickers.removeAll(toRemove);
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@@ -839,6 +844,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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public <T extends Entity> void guardEntityTick(Consumer<T> tickConsumer, T entity) {
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try {
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tickConsumer.accept(entity);
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+ MinecraftServer.getServer().executeMidTickTasks(); // Paper - execute chunk tasks mid tick
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} catch (Throwable throwable) {
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if (throwable instanceof ThreadDeath) throw throwable; // Paper
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// Paper start - Prevent tile entity and entity crashes
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