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f44d237de9
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: 5be41fb8 SPIGOT-6720: Fix bed explosion checks 09b99daf SPIGOT-6722: Close entity manager when unloading world 3a9561bf SPIGOT-6686: Changes in MaximumRepairCost for Anvil Rename cause inconsistency
106 lines
5.2 KiB
Diff
106 lines
5.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <spottedleaf@spottedleaf.dev>
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Date: Sat, 11 Jul 2020 05:09:28 -0700
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Subject: [PATCH] Separate lookup locking from state access in UserCache
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Prevent lookups from stalling simple state access/write calls
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diff --git a/src/main/java/net/minecraft/server/players/GameProfileCache.java b/src/main/java/net/minecraft/server/players/GameProfileCache.java
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index 61405c2b53e03a4b83e2c70c6e4d3739ca9676cb..66dfa8c844963091b63e1f2f85d0da6dd2cd083c 100644
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--- a/src/main/java/net/minecraft/server/players/GameProfileCache.java
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+++ b/src/main/java/net/minecraft/server/players/GameProfileCache.java
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@@ -62,6 +62,11 @@ public class GameProfileCache {
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@Nullable
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private Executor executor;
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+ // Paper start
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+ protected final java.util.concurrent.locks.ReentrantLock stateLock = new java.util.concurrent.locks.ReentrantLock();
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+ protected final java.util.concurrent.locks.ReentrantLock lookupLock = new java.util.concurrent.locks.ReentrantLock();
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+ // Paper end
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+
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public GameProfileCache(GameProfileRepository profileRepository, File cacheFile) {
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this.profileRepository = profileRepository;
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this.file = cacheFile;
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@@ -69,6 +74,7 @@ public class GameProfileCache {
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}
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private void safeAdd(GameProfileCache.GameProfileInfo entry) {
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+ try { this.stateLock.lock(); // Paper - allow better concurrency
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GameProfile gameprofile = entry.getProfile();
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entry.setLastAccess(this.getNextOperation());
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@@ -83,6 +89,7 @@ public class GameProfileCache {
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if (uuid != null) {
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this.profilesByUUID.put(uuid, entry);
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}
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+ } finally { this.stateLock.unlock(); } // Paper - allow better concurrency
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}
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@@ -119,7 +126,7 @@ public class GameProfileCache {
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return com.destroystokyo.paper.PaperConfig.isProxyOnlineMode(); // Paper
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}
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- public synchronized void add(GameProfile profile) { // Paper - synchronize
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+ public void add(GameProfile profile) { // Paper - synchronize // Paper - allow better concurrency
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Calendar calendar = Calendar.getInstance();
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calendar.setTime(new Date());
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@@ -142,8 +149,9 @@ public class GameProfileCache {
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}
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// Paper end
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- public synchronized Optional<GameProfile> get(String name) { // Paper - synchronize
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+ public Optional<GameProfile> get(String name) { // Paper - synchronize // Paper start - allow better concurrency
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String s1 = name.toLowerCase(Locale.ROOT);
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+ boolean stateLocked = true; try { this.stateLock.lock(); // Paper - allow better concurrency
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GameProfileCache.GameProfileInfo usercache_usercacheentry = (GameProfileCache.GameProfileInfo) this.profilesByName.get(s1);
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boolean flag = false;
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@@ -159,8 +167,12 @@ public class GameProfileCache {
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if (usercache_usercacheentry != null) {
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usercache_usercacheentry.setLastAccess(this.getNextOperation());
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optional = Optional.of(usercache_usercacheentry.getProfile());
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+ stateLocked = false; this.stateLock.unlock(); // Paper - allow better concurrency
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} else {
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+ stateLocked = false; this.stateLock.unlock(); // Paper - allow better concurrency
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+ try { this.lookupLock.lock(); // Paper - allow better concurrency
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optional = GameProfileCache.lookupGameProfile(this.profileRepository, name); // Spigot - use correct case for offline players
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+ } finally { this.lookupLock.unlock(); } // Paper - allow better concurrency
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if (optional.isPresent()) {
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this.add((GameProfile) optional.get());
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flag = false;
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@@ -172,6 +184,7 @@ public class GameProfileCache {
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}
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return optional;
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+ } finally { if (stateLocked) { this.stateLock.unlock(); } } // Paper - allow better concurrency
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}
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public void getAsync(String username, Consumer<Optional<GameProfile>> consumer) {
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@@ -198,6 +211,7 @@ public class GameProfileCache {
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}
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public Optional<GameProfile> get(UUID uuid) {
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+ try { this.stateLock.lock(); // Paper - allow better concurrency
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GameProfileCache.GameProfileInfo usercache_usercacheentry = (GameProfileCache.GameProfileInfo) this.profilesByUUID.get(uuid);
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if (usercache_usercacheentry == null) {
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@@ -206,6 +220,7 @@ public class GameProfileCache {
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usercache_usercacheentry.setLastAccess(this.getNextOperation());
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return Optional.of(usercache_usercacheentry.getProfile());
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}
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+ } finally { this.stateLock.unlock(); } // Paper - allow better concurrency
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}
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public void setExecutor(Executor executor) {
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@@ -322,7 +337,9 @@ public class GameProfileCache {
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}
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private Stream<GameProfileCache.GameProfileInfo> getTopMRUProfiles(int limit) {
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+ try { this.stateLock.lock(); // Paper - allow better concurrency
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return ImmutableList.copyOf(this.profilesByUUID.values()).stream().sorted(Comparator.comparing(GameProfileCache.GameProfileInfo::getLastAccess).reversed()).limit((long) limit);
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+ } finally { this.stateLock.unlock(); } // Paper - allow better concurrency
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}
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private static JsonElement writeGameProfile(GameProfileCache.GameProfileInfo entry, DateFormat dateFormat) {
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