PaperMC/patches/api/Adds-PlayerArmSwingEvent.patch
Nassim Jahnke aba71147db Finish API
2023-12-05 18:33:18 +01:00

51 lines
2.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Fri, 12 Mar 2021 19:20:03 -0800
Subject: [PATCH] Adds PlayerArmSwingEvent
diff --git a/src/main/java/io/papermc/paper/event/player/PlayerArmSwingEvent.java b/src/main/java/io/papermc/paper/event/player/PlayerArmSwingEvent.java
new file mode 100644
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
--- /dev/null
+++ b/src/main/java/io/papermc/paper/event/player/PlayerArmSwingEvent.java
@@ -0,0 +0,0 @@
+package io.papermc.paper.event.player;
+
+import org.bukkit.entity.Player;
+import org.bukkit.event.player.PlayerAnimationEvent;
+import org.bukkit.event.player.PlayerAnimationType;
+import org.bukkit.inventory.EquipmentSlot;
+import org.jetbrains.annotations.NotNull;
+
+public class PlayerArmSwingEvent extends PlayerAnimationEvent {
+
+ private final EquipmentSlot equipmentSlot;
+
+ public PlayerArmSwingEvent(@NotNull Player player, @NotNull EquipmentSlot equipmentSlot) {
+ super(player, equipmentSlot == EquipmentSlot.HAND ? PlayerAnimationType.ARM_SWING : PlayerAnimationType.OFF_ARM_SWING);
+ this.equipmentSlot = equipmentSlot;
+ }
+
+ /**
+ * Returns the hand of the arm swing.
+ *
+ * @return the hand
+ */
+ @NotNull
+ public EquipmentSlot getHand() {
+ return this.equipmentSlot;
+ }
+}
diff --git a/src/main/java/org/bukkit/event/player/PlayerAnimationEvent.java b/src/main/java/org/bukkit/event/player/PlayerAnimationEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/player/PlayerAnimationEvent.java
+++ b/src/main/java/org/bukkit/event/player/PlayerAnimationEvent.java
@@ -0,0 +0,0 @@ import org.jetbrains.annotations.NotNull;
/**
* Represents a player animation event
+ * <br>Use {@link io.papermc.paper.event.player.PlayerArmSwingEvent} for determining which arm was swung.
*/
public class PlayerAnimationEvent extends PlayerEvent implements Cancellable {
private static final HandlerList handlers = new HandlerList();