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0976d52bbd
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Please note that this build includes changes to meet upstreams requirements for nullability annotations. While we aim for a level of accuracy, these might not be 100% correct, if there are any issues, please speak to us on discord, or open an issue on the tracker to discuss. Bukkit Changes: 9a6a1de3 Remove nullability annotations from enum constructors 3f0591ea SPIGOT-2540: Add nullability annotations to entire Bukkit API CraftBukkit Changes:8d8475fc
SPIGOT-4666: Force parameter in HumanEntity#sleep8b1588e2
Fix ExplosionPrimeEvent#setFire not working with EnderCrystals39a287b7
Don't ignore newlines in PlayerListHeader/Footer Spigot Changes: cf694d87 Add nullability annotations
33 lines
1 KiB
Diff
33 lines
1 KiB
Diff
From 23b2c19d3d32bb5b75160c6aaab8cde7331b8068 Mon Sep 17 00:00:00 2001
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From: mrapple <tony@oc.tc>
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Date: Sun, 25 Nov 2012 13:47:27 -0600
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Subject: [PATCH] Add methods for working with arrows stuck in living entities
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diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
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index af8ea5ca..1100e305 100644
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--- a/src/main/java/org/bukkit/entity/LivingEntity.java
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+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
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@@ -468,4 +468,19 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
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* @return collision status
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*/
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boolean isCollidable();
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+
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+ // Paper start
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+ /**
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+ * Get the number of arrows stuck in this entity
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+ * @return Number of arrows stuck
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+ */
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+ int getArrowsStuck();
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+
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+ /**
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+ * Set the number of arrows stuck in this entity
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+ *
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+ * @param arrows Number of arrows to stick in this entity
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+ */
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+ void setArrowsStuck(int arrows);
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+ // Paper end
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}
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--
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2.21.0
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