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dc684c60d1
The new behavior of disconnect to block the current thread until the disconnect succeeded is better than throwing it off to happen at some point
51 lines
2.4 KiB
Diff
51 lines
2.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: TreyRuffy <TreyRuffy@users.noreply.github.com>
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Date: Fri, 27 May 2022 02:26:08 -0600
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Subject: [PATCH] Flying Fall Damage
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diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
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index 4ff41cc3e2ff69c6f0c3cd7be3e22d6948010599..9706b0df7d0c617a181ba9f78b010e2e58c84454 100644
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--- a/src/main/java/net/minecraft/world/entity/player/Player.java
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+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
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@@ -195,6 +195,7 @@ public abstract class Player extends LivingEntity {
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private boolean ignoreFallDamageFromCurrentImpulse;
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private int currentImpulseContextResetGraceTime;
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public boolean affectsSpawning = true; // Paper - Affects Spawning API
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+ public net.kyori.adventure.util.TriState flyingFallDamage = net.kyori.adventure.util.TriState.NOT_SET; // Paper - flying fall damage
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// CraftBukkit start
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public boolean fauxSleeping;
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@@ -1694,7 +1695,7 @@ public abstract class Player extends LivingEntity {
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@Override
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public boolean causeFallDamage(float fallDistance, float damageMultiplier, DamageSource damageSource) {
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- if (this.abilities.mayfly) {
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+ if (this.abilities.mayfly && !this.flyingFallDamage.toBooleanOrElse(false)) { // Paper - flying fall damage
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return false;
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} else {
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if (fallDistance >= 2.0F) {
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 6503bce4c0281619489adc01fa1da0c59b433875..207e72cad59a07c0750e9303dd21519c83ab2358 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -2580,6 +2580,19 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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this.getHandle().onUpdateAbilities();
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}
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+ // Paper start - flying fall damage
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+ @Override
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+ public void setFlyingFallDamage(@NotNull net.kyori.adventure.util.TriState flyingFallDamage) {
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+ getHandle().flyingFallDamage = flyingFallDamage;
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+ }
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+
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+ @NotNull
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+ @Override
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+ public net.kyori.adventure.util.TriState hasFlyingFallDamage() {
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+ return getHandle().flyingFallDamage;
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+ }
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+ // Paper end - flying fall damage
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+
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@Override
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public int getNoDamageTicks() {
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if (this.getHandle().spawnInvulnerableTime > 0) {
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