PaperMC/Spigot-Server-Patches/0208-Flag-to-disable-the-channel-limit.patch
Aikar 0823d3fdce
[Auto] Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
1cb03826 SPIGOT-5900: Re-order Material enum entries to match Minecraft's order
fdd705db #507: Add hasDiscoveredRecipe() and getDiscoveredRecipes()

CraftBukkit Changes:
551e770f5 SPIGOT-5900: Add test for the order of Material enum entries
8297676c2 #682: Add hasDiscoveredRecipe() and getDiscoveredRecipes()
2020-07-01 19:41:58 -04:00

31 lines
1.9 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Sat, 31 Mar 2018 17:04:26 +0100
Subject: [PATCH] Flag to disable the channel limit
In some enviroments, the channel limit set by spigot can cause issues,
e.g. servers which allow and support the usage of mod packs.
provide an optional flag to disable this check, at your own risk.
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 816325719eb6150a300bb0d9193928cddf530ecd..3d1c26cd9a8917b223736bcc9c8000b0f8b46a64 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -144,6 +144,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
// Paper start
private org.bukkit.event.player.PlayerResourcePackStatusEvent.Status resourcePackStatus;
private String resourcePackHash;
+ private static final boolean DISABLE_CHANNEL_LIMIT = System.getProperty("paper.disableChannelLimit") != null; // Paper - add a flag to disable the channel limit
// Paper end
public CraftPlayer(CraftServer server, EntityPlayer entity) {
@@ -1502,7 +1503,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
}
public void addChannel(String channel) {
- Preconditions.checkState(channels.size() < 128, "Cannot register channel '%s'. Too many channels registered!", channel);
+ Preconditions.checkState(DISABLE_CHANNEL_LIMIT || channels.size() < 128, "Cannot register channel '%s'. Too many channels registered!", channel); // Paper - flag to disable channel limit
channel = StandardMessenger.validateAndCorrectChannel(channel);
if (channels.add(channel)) {
server.getPluginManager().callEvent(new PlayerRegisterChannelEvent(this, channel));