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d065e0b00e
Also update javadocs on lookup events to link the new methods to use
243 lines
No EOL
8.3 KiB
Diff
243 lines
No EOL
8.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 17 Jun 2017 16:30:44 -0400
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Subject: [PATCH] Profile Lookup Events
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Adds a Pre Lookup Event and a Post Lookup Event so that plugins may prefill in profile data, and cache the responses from
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profiles that had to be looked up.
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diff --git a/pom.xml b/pom.xml
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index c8b37997..13994dc2 100644
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--- a/pom.xml
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+++ b/pom.xml
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@@ -0,0 +0,0 @@
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<!-- Trove Provided by CraftBukkit -->
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<scope>provided</scope>
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</dependency>
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+ <!-- Paper - Add Authlib for Profile API -->
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+ <dependency>
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+ <groupId>com.mojang</groupId>
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+ <artifactId>authlib</artifactId>
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+ <version>1.5.25</version> <!-- keep in sync with major MC versions -->
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+ <scope>compile</scope> <!-- expose to Plugins -->
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+ </dependency>
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<dependency>
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<groupId>co.aikar</groupId>
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<artifactId>fastutil-lite</artifactId>
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diff --git a/src/main/java/com/destroystokyo/paper/event/profile/LookupProfileEvent.java b/src/main/java/com/destroystokyo/paper/event/profile/LookupProfileEvent.java
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new file mode 100644
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index 00000000..3b6995a7
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/event/profile/LookupProfileEvent.java
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@@ -0,0 +0,0 @@
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+package com.destroystokyo.paper.event.profile;
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+
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+import com.destroystokyo.paper.profile.PlayerProfile;
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+import com.mojang.authlib.GameProfile;
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+import org.bukkit.Bukkit;
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+import org.bukkit.event.Event;
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+import org.bukkit.event.HandlerList;
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+
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+import javax.annotation.Nonnull;
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+
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+/**
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+ * Allows a plugin to be notified anytime AFTER a Profile has been looked up from the Mojang API
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+ * This is an opportunity to view the response and potentially cache things.
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+ *
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+ * No guarantees are made about thread execution context for this event. If you need to know, check
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+ * event.isAsync()
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+ */
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+public class LookupProfileEvent extends Event {
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+
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+ private static final HandlerList handlers = new HandlerList();
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+
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+ private final PlayerProfile profile;
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+
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+ public LookupProfileEvent(@Nonnull PlayerProfile profile) {
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+ super(!Bukkit.isPrimaryThread());
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+ this.profile = profile;
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+ }
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+
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+ /**
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+ * @return The profile that was recently looked up. This profile can be mutated
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+ * @deprecated will be removed with 1.13, use {@link #getPlayerProfile()}
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+ */
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+ @Deprecated
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+ @Nonnull
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+ public GameProfile getProfile() {
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+ return profile.getGameProfile();
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+ }
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+
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+ /**
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+ * @return The profile that was recently looked up. This profile can be mutated
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+ */
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+ @Nonnull
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+ public PlayerProfile getPlayerProfile() {
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+ return profile;
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+ }
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+
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+ @Override
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+ public HandlerList getHandlers() {
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+ return handlers;
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+ }
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+
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+ public static HandlerList getHandlerList() {
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+ return handlers;
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+ }
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+}
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diff --git a/src/main/java/com/destroystokyo/paper/event/profile/PreLookupProfileEvent.java b/src/main/java/com/destroystokyo/paper/event/profile/PreLookupProfileEvent.java
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new file mode 100644
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index 00000000..aa0666d5
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/event/profile/PreLookupProfileEvent.java
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@@ -0,0 +0,0 @@
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+package com.destroystokyo.paper.event.profile;
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+
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+import com.destroystokyo.paper.profile.PlayerProfile;
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+import com.destroystokyo.paper.profile.ProfileProperty;
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+import com.google.common.collect.ArrayListMultimap;
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+import com.google.common.collect.Multimap;
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+import com.mojang.authlib.properties.Property;
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+import org.bukkit.Bukkit;
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+import org.bukkit.event.Event;
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+import org.bukkit.event.HandlerList;
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+
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+import javax.annotation.Nonnull;
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+import javax.annotation.Nullable;
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+import java.util.HashSet;
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+import java.util.Set;
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+import java.util.UUID;
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+
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+/**
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+ * Allows a plugin to intercept a Profile Lookup for a Profile by name
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+ *
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+ * At the point of event fire, the UUID and properties are unset.
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+ *
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+ * If a plugin sets the UUID, and optionally the properties, the API call to look up the profile may be skipped.
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+ *
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+ * No guarantees are made about thread execution context for this event. If you need to know, check
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+ * event.isAsync()
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+ */
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+public class PreLookupProfileEvent extends Event {
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+
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+ private static final HandlerList handlers = new HandlerList();
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+ private final String name;
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+ private UUID uuid;
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+ private Set<ProfileProperty> properties = new HashSet<>();
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+
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+ public PreLookupProfileEvent(@Nonnull String name) {
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+ super(!Bukkit.isPrimaryThread());
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+ this.name = name;
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+ }
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+
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+ /**
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+ * @return Name of the profile
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+ */
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+ @Nonnull
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+ public String getName() {
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+ return name;
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+ }
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+
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+ /**
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+ * If this value is left null by the completion of the event call, then the server will
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+ * trigger a call to the Mojang API to look up the UUID (Network Request), and subsequently, fire a
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+ * {@link LookupProfileEvent}
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+ *
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+ * @return The UUID of the profile if it has already been provided by a plugin
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+ */
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+ @Nullable
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+ public UUID getUUID() {
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+ return uuid;
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+ }
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+
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+ /**
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+ * Sets the UUID for this player name. This will skip the initial API call to find the players UUID.
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+ *
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+ * However, if Profile Properties are needed by the server, you must also set them or else an API call might still be made.
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+ *
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+ * @param uuid the UUID to set for the profile or null to reset
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+ */
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+ public void setUUID(@Nullable UUID uuid) {
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+ this.uuid = uuid;
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+ }
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+
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+ /**
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+ * Get the properties for this profile
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+ *
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+ * @return the property map to attach to the new {@link PlayerProfile}
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+ * @deprecated will be removed with 1.13 Use {@link #getProfileProperties()}
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+ */
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+ @Deprecated
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+ @Nonnull
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+ public Multimap<String, Property> getProperties() {
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+ Multimap<String, Property> props = ArrayListMultimap.create();
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+
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+ for (ProfileProperty property : properties) {
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+ props.put(property.getName(), new Property(property.getName(), property.getValue(), property.getSignature()));
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+ }
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+ return props;
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+ }
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+
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+ /**
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+ * Completely replaces all Properties with the new provided properties
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+ * @param properties the properties to set on the new profile
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+ * @deprecated will be removed with 1.13 Use {@link #setProfileProperties(Set)}
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+ */
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+ @Deprecated
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+ public void setProperties(Multimap<String, Property> properties) {
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+ this.properties = new HashSet<>();
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+ properties.values().forEach(property -> {
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+ this.properties.add(new ProfileProperty(property.getName(), property.getValue(), property.getSignature()));
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+ });
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+ }
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+
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+ /**
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+ * Adds additional properties, without removing the original properties
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+ * @param properties the properties to add to the existing properties
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+ * @deprecated will be removed with 1.13 use {@link #addProfileProperties(Set)}
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+ */
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+ @Deprecated
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+ public void addProperties(Multimap<String, Property> properties) {
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+ properties.values().forEach(property -> {
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+ this.properties.add(new ProfileProperty(property.getName(), property.getValue(), property.getSignature()));
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+ });
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+ }
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+
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+ /**
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+ * @return The currently pending prepopulated properties.
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+ * Any property in this Set will be automatically prefilled on this Profile
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+ */
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+ public Set<ProfileProperty> getProfileProperties() {
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+ return this.properties;
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+ }
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+
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+ /**
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+ * Clears any existing prepopulated properties and uses the supplied properties
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+ * Any property in this Set will be automatically prefilled on this Profile
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+ * @param properties The properties to add
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+ */
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+ public void setProfileProperties(Set<ProfileProperty> properties) {
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+ this.properties = new HashSet<>();
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+ this.properties.addAll(properties);
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+ }
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+
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+ /**
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+ * Adds any properties currently missing to the prepopulated properties set, replacing any that already were set.
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+ * Any property in this Set will be automatically prefilled on this Profile
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+ * @param properties The properties to add
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+ */
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+ public void addProfileProperties(Set<ProfileProperty> properties) {
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+ this.properties.addAll(properties);
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+ }
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+
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+ @Override
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+ public HandlerList getHandlers() {
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+ return handlers;
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+ }
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+
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+ public static HandlerList getHandlerList() {
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+ return handlers;
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+ }
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+
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+}
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--
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