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48 lines
1.4 KiB
C++
48 lines
1.4 KiB
C++
/*
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* Copyright (c) 2015 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef API_CALL_AUDIO_SINK_H_
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#define API_CALL_AUDIO_SINK_H_
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#include <stddef.h>
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#include <stdint.h>
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namespace webrtc {
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// Represents a simple push audio sink.
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class AudioSinkInterface {
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public:
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virtual ~AudioSinkInterface() {}
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struct Data {
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Data(const int16_t* data,
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size_t samples_per_channel,
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int sample_rate,
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size_t channels,
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uint32_t timestamp)
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: data(data),
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samples_per_channel(samples_per_channel),
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sample_rate(sample_rate),
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channels(channels),
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timestamp(timestamp) {}
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const int16_t* data; // The actual 16bit audio data.
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size_t samples_per_channel; // Number of frames in the buffer.
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int sample_rate; // Sample rate in Hz.
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size_t channels; // Number of channels in the audio data.
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uint32_t timestamp; // The RTP timestamp of the first sample.
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};
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virtual void OnData(const Data& audio) = 0;
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};
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} // namespace webrtc
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#endif // API_CALL_AUDIO_SINK_H_
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