mirror of
https://github.com/DrKLO/Telegram.git
synced 2024-12-22 22:45:18 +01:00
237 lines
4.9 KiB
C
Executable file
237 lines
4.9 KiB
C
Executable file
/*
|
|
* Copyright (c) 2018 Samsung Electronics Co., Ltd. All rights reserved.
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
|
*/
|
|
|
|
#ifndef _RLOTTIE_COMMON_H_
|
|
#define _RLOTTIE_COMMON_H_
|
|
|
|
#ifdef _WIN32
|
|
#ifdef LOT_BUILD
|
|
#ifdef DLL_EXPORT
|
|
#define LOT_EXPORT __declspec(dllexport)
|
|
#else
|
|
#define LOT_EXPORT
|
|
#endif
|
|
#else
|
|
#define LOT_EXPORT __declspec(dllimport)
|
|
#endif
|
|
#else
|
|
#ifdef __GNUC__
|
|
#if __GNUC__ >= 4
|
|
#define LOT_EXPORT __attribute__((visibility("default")))
|
|
#else
|
|
#define LOT_EXPORT
|
|
#endif
|
|
#else
|
|
#define LOT_EXPORT
|
|
#endif
|
|
#endif
|
|
|
|
|
|
/**
|
|
* @defgroup Lottie_Animation Lottie_Animation
|
|
*
|
|
* Lottie Animation is a modern style vector based animation design. Its animation
|
|
* resource(within json format) could be generated by Adobe After Effect using
|
|
* bodymovin plugin. You can find a good examples in Lottie Community which
|
|
* shares many free resources(see: www.lottiefiles.com).
|
|
*
|
|
* This Lottie_Animation is a common engine to manipulate, control Lottie
|
|
* Animation from the Lottie resource - json file. It provides a scene-graph
|
|
* node tree per frames by user demand as well as rasterized frame images.
|
|
*
|
|
*/
|
|
|
|
/**
|
|
* @ingroup Lottie_Animation
|
|
*/
|
|
|
|
|
|
/**
|
|
* @brief Enumeration for Lottie Player error code.
|
|
*/
|
|
typedef enum
|
|
{
|
|
//TODO: Coding convention??
|
|
LOT_ANIMATION_ERROR_NONE = 0,
|
|
LOT_ANIMATION_ERROR_NOT_PERMITTED,
|
|
LOT_ANIMATION_ERROR_OUT_OF_MEMORY,
|
|
LOT_ANIMATION_ERROR_INVALID_PARAMETER,
|
|
LOT_ANIMATION_ERROR_RESULT_OUT_OF_RANGE,
|
|
LOT_ANIMATION_ERROR_ALREADY_IN_PROGRESS,
|
|
LOT_ANIMATION_ERROR_UNKNOWN
|
|
} LOTErrorType;
|
|
|
|
typedef enum
|
|
{
|
|
BrushSolid = 0,
|
|
BrushGradient
|
|
} LOTBrushType;
|
|
|
|
typedef enum
|
|
{
|
|
FillEvenOdd = 0,
|
|
FillWinding
|
|
} LOTFillRule;
|
|
|
|
typedef enum
|
|
{
|
|
JoinMiter = 0,
|
|
JoinBevel,
|
|
JoinRound
|
|
} LOTJoinStyle;
|
|
|
|
typedef enum
|
|
{
|
|
CapFlat = 0,
|
|
CapSquare,
|
|
CapRound
|
|
} LOTCapStyle;
|
|
|
|
typedef enum
|
|
{
|
|
GradientLinear = 0,
|
|
GradientRadial
|
|
} LOTGradientType;
|
|
|
|
typedef struct LOTGradientStop
|
|
{
|
|
float pos;
|
|
unsigned char r, g, b, a;
|
|
} LOTGradientStop;
|
|
|
|
typedef enum
|
|
{
|
|
MaskAdd = 0,
|
|
MaskSubstract,
|
|
MaskIntersect,
|
|
MaskDifference
|
|
} LOTMaskType;
|
|
|
|
typedef struct LOTMask {
|
|
struct {
|
|
const float *ptPtr;
|
|
int ptCount;
|
|
const char* elmPtr;
|
|
int elmCount;
|
|
} mPath;
|
|
LOTMaskType mMode;
|
|
int mAlpha;
|
|
}LOTMask;
|
|
|
|
typedef enum
|
|
{
|
|
MatteNone = 0,
|
|
MatteAlpha,
|
|
MatteAlphaInv,
|
|
MatteLuma,
|
|
MatteLumaInv
|
|
} LOTMatteType;
|
|
|
|
typedef struct LOTNode {
|
|
|
|
#define ChangeFlagNone 0x0000
|
|
#define ChangeFlagPath 0x0001
|
|
#define ChangeFlagPaint 0x0010
|
|
#define ChangeFlagAll (ChangeFlagPath & ChangeFlagPaint)
|
|
|
|
struct {
|
|
const float *ptPtr;
|
|
int ptCount;
|
|
const char* elmPtr;
|
|
int elmCount;
|
|
} mPath;
|
|
|
|
struct {
|
|
unsigned char r, g, b, a;
|
|
} mColor;
|
|
|
|
struct {
|
|
unsigned char enable;
|
|
int width;
|
|
LOTCapStyle cap;
|
|
LOTJoinStyle join;
|
|
int meterLimit;
|
|
float* dashArray;
|
|
int dashArraySize;
|
|
} mStroke;
|
|
|
|
struct {
|
|
LOTGradientType type;
|
|
LOTGradientStop *stopPtr;
|
|
unsigned int stopCount;
|
|
struct {
|
|
float x, y;
|
|
} start, end, center, focal;
|
|
float cradius;
|
|
float fradius;
|
|
} mGradient;
|
|
|
|
struct {
|
|
unsigned char* data;
|
|
int width;
|
|
int height;
|
|
struct {
|
|
float m11; float m12; float m13;
|
|
float m21; float m22; float m23;
|
|
float m31; float m32; float m33;
|
|
} mMatrix;
|
|
} mImageInfo;
|
|
|
|
int mFlag;
|
|
LOTBrushType mBrushType;
|
|
LOTFillRule mFillRule;
|
|
} LOTNode;
|
|
|
|
|
|
|
|
typedef struct LOTLayerNode {
|
|
|
|
struct {
|
|
LOTMask *ptr;
|
|
unsigned int size;
|
|
} mMaskList;
|
|
|
|
struct {
|
|
const float *ptPtr;
|
|
int ptCount;
|
|
const char* elmPtr;
|
|
int elmCount;
|
|
} mClipPath;
|
|
|
|
struct {
|
|
struct LOTLayerNode **ptr;
|
|
unsigned int size;
|
|
} mLayerList;
|
|
|
|
struct {
|
|
LOTNode **ptr;
|
|
unsigned int size;
|
|
} mNodeList;
|
|
|
|
LOTMatteType mMatte;
|
|
int mVisible;
|
|
int mAlpha;
|
|
const char *name;
|
|
|
|
} LOTLayerNode;
|
|
|
|
/**
|
|
* @}
|
|
*/
|
|
|
|
#endif // _RLOTTIE_COMMON_H_
|