Replace async-graphql with link to async-graphql's own examples (#1234)

* Replace async-graphql with link to async-graphql's own examples

* exclude async-graphql directory

* does this fix it?

* apparently this needs to be sorted as well

* Update .github/workflows/CI.yml

Co-authored-by: Jonas Platte <jplatte+git@posteo.de>

Co-authored-by: Jonas Platte <jplatte+git@posteo.de>
This commit is contained in:
David Pedersen 2022-08-09 16:56:50 +02:00 committed by GitHub
parent ad7c8c5cdb
commit d9ef24c5ff
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7 changed files with 6 additions and 416 deletions

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@ -230,7 +230,10 @@ jobs:
- name: Install cargo-sort - name: Install cargo-sort
run: | run: |
cargo install cargo-sort cargo install cargo-sort
- name: Check dependecy tables - name: Remove non-crate folder
run: rm -rf async-graphql || true
working-directory: ${{ matrix.pwd }}
- name: Check dependency tables
working-directory: ${{ matrix.pwd }} working-directory: ${{ matrix.pwd }}
run: | run: |
cargo sort --workspace --grouped --check cargo sort --workspace --grouped --check

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@ -1,4 +1,4 @@
[workspace] [workspace]
members = ["*"] members = ["*"]
exclude = ["target"] exclude = ["async-graphql", "target"]
resolver = "2" resolver = "2"

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@ -1,11 +0,0 @@
[package]
name = "example-async-graphql"
version = "0.1.0"
edition = "2021"
publish = false
[dependencies]
async-graphql = "3.0"
axum = { path = "../../axum" }
slab = "0.4.3"
tokio = { version = "1.0", features = ["full"] }

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@ -0,0 +1 @@
See <https://github.com/async-graphql/examples>.

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@ -1,47 +0,0 @@
//! Example async-graphql application.
//!
//! Run with
//!
//! ```not_rust
//! cd examples && cargo run -p example-async-graphql
//! ```
mod starwars;
use async_graphql::{
http::{playground_source, GraphQLPlaygroundConfig},
EmptyMutation, EmptySubscription, Request, Response, Schema,
};
use axum::{
extract::Extension,
response::{Html, IntoResponse},
routing::get,
Json, Router,
};
use starwars::{QueryRoot, StarWars, StarWarsSchema};
async fn graphql_handler(schema: Extension<StarWarsSchema>, req: Json<Request>) -> Json<Response> {
schema.execute(req.0).await.into()
}
async fn graphql_playground() -> impl IntoResponse {
Html(playground_source(GraphQLPlaygroundConfig::new("/")))
}
#[tokio::main]
async fn main() {
let schema = Schema::build(QueryRoot, EmptyMutation, EmptySubscription)
.data(StarWars::new())
.finish();
let app = Router::new()
.route("/", get(graphql_playground).post(graphql_handler))
.layer(Extension(schema));
println!("Playground: http://localhost:3000");
axum::Server::bind(&"0.0.0.0:3000".parse().unwrap())
.serve(app.into_make_service())
.await
.unwrap();
}

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@ -1,139 +0,0 @@
mod model;
use async_graphql::{EmptyMutation, EmptySubscription, Schema};
use model::Episode;
use slab::Slab;
use std::collections::HashMap;
pub use model::QueryRoot;
pub type StarWarsSchema = Schema<QueryRoot, EmptyMutation, EmptySubscription>;
pub struct StarWarsChar {
id: &'static str,
name: &'static str,
friends: Vec<usize>,
appears_in: Vec<Episode>,
home_planet: Option<&'static str>,
primary_function: Option<&'static str>,
}
pub struct StarWars {
luke: usize,
artoo: usize,
chars: Slab<StarWarsChar>,
human_data: HashMap<&'static str, usize>,
droid_data: HashMap<&'static str, usize>,
}
impl StarWars {
#[allow(clippy::new_without_default)]
pub fn new() -> Self {
let mut chars = Slab::new();
let luke = chars.insert(StarWarsChar {
id: "1000",
name: "Luke Skywalker",
friends: vec![],
appears_in: vec![],
home_planet: Some("Tatooine"),
primary_function: None,
});
let vader = chars.insert(StarWarsChar {
id: "1001",
name: "Luke Skywalker",
friends: vec![],
appears_in: vec![],
home_planet: Some("Tatooine"),
primary_function: None,
});
let han = chars.insert(StarWarsChar {
id: "1002",
name: "Han Solo",
friends: vec![],
appears_in: vec![Episode::Empire, Episode::NewHope, Episode::Jedi],
home_planet: None,
primary_function: None,
});
let leia = chars.insert(StarWarsChar {
id: "1003",
name: "Leia Organa",
friends: vec![],
appears_in: vec![Episode::Empire, Episode::NewHope, Episode::Jedi],
home_planet: Some("Alderaa"),
primary_function: None,
});
let tarkin = chars.insert(StarWarsChar {
id: "1004",
name: "Wilhuff Tarkin",
friends: vec![],
appears_in: vec![Episode::Empire, Episode::NewHope, Episode::Jedi],
home_planet: None,
primary_function: None,
});
let threepio = chars.insert(StarWarsChar {
id: "2000",
name: "C-3PO",
friends: vec![],
appears_in: vec![Episode::Empire, Episode::NewHope, Episode::Jedi],
home_planet: None,
primary_function: Some("Protocol"),
});
let artoo = chars.insert(StarWarsChar {
id: "2001",
name: "R2-D2",
friends: vec![],
appears_in: vec![Episode::Empire, Episode::NewHope, Episode::Jedi],
home_planet: None,
primary_function: Some("Astromech"),
});
chars[luke].friends = vec![han, leia, threepio, artoo];
chars[vader].friends = vec![tarkin];
chars[han].friends = vec![luke, leia, artoo];
chars[leia].friends = vec![luke, han, threepio, artoo];
chars[tarkin].friends = vec![vader];
chars[threepio].friends = vec![luke, han, leia, artoo];
chars[artoo].friends = vec![luke, han, leia];
let mut human_data = HashMap::new();
human_data.insert("1000", luke);
human_data.insert("1001", vader);
human_data.insert("1002", han);
human_data.insert("1003", leia);
human_data.insert("1004", tarkin);
let mut droid_data = HashMap::new();
droid_data.insert("2000", threepio);
droid_data.insert("2001", artoo);
Self {
luke,
artoo,
chars,
human_data,
droid_data,
}
}
pub fn human(&self, id: &str) -> Option<usize> {
self.human_data.get(id).cloned()
}
pub fn droid(&self, id: &str) -> Option<usize> {
self.droid_data.get(id).cloned()
}
pub fn humans(&self) -> Vec<usize> {
self.human_data.values().cloned().collect()
}
pub fn droids(&self) -> Vec<usize> {
self.droid_data.values().cloned().collect()
}
}

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@ -1,217 +0,0 @@
use super::StarWars;
use async_graphql::{
connection::{query, Connection, Edge, EmptyFields},
Context, Enum, FieldResult, Interface, Object,
};
/// One of the films in the Star Wars Trilogy
#[derive(Enum, Copy, Clone, Eq, PartialEq)]
pub enum Episode {
/// Released in 1977.
NewHope,
/// Released in 1980.
Empire,
/// Released in 1983.
Jedi,
}
pub struct Human(usize);
/// A humanoid creature in the Star Wars universe.
#[Object]
impl Human {
/// The id of the human.
async fn id(&self, ctx: &Context<'_>) -> &str {
ctx.data_unchecked::<StarWars>().chars[self.0].id
}
/// The name of the human.
async fn name(&self, ctx: &Context<'_>) -> &str {
ctx.data_unchecked::<StarWars>().chars[self.0].name
}
/// The friends of the human, or an empty list if they have none.
async fn friends(&self, ctx: &Context<'_>) -> Vec<Character> {
ctx.data_unchecked::<StarWars>().chars[self.0]
.friends
.iter()
.map(|id| Human(*id).into())
.collect()
}
/// Which movies they appear in.
async fn appears_in<'a>(&self, ctx: &'a Context<'_>) -> &'a [Episode] {
&ctx.data_unchecked::<StarWars>().chars[self.0].appears_in
}
/// The home planet of the human, or null if unknown.
async fn home_planet<'a>(&self, ctx: &'a Context<'_>) -> &'a Option<&'a str> {
&ctx.data_unchecked::<StarWars>().chars[self.0].home_planet
}
}
pub struct Droid(usize);
/// A mechanical creature in the Star Wars universe.
#[Object]
impl Droid {
/// The id of the droid.
async fn id(&self, ctx: &Context<'_>) -> &str {
ctx.data_unchecked::<StarWars>().chars[self.0].id
}
/// The name of the droid.
async fn name(&self, ctx: &Context<'_>) -> &str {
ctx.data_unchecked::<StarWars>().chars[self.0].name
}
/// The friends of the droid, or an empty list if they have none.
async fn friends(&self, ctx: &Context<'_>) -> Vec<Character> {
ctx.data_unchecked::<StarWars>().chars[self.0]
.friends
.iter()
.map(|id| Droid(*id).into())
.collect()
}
/// Which movies they appear in.
async fn appears_in<'a>(&self, ctx: &'a Context<'_>) -> &'a [Episode] {
&ctx.data_unchecked::<StarWars>().chars[self.0].appears_in
}
/// The primary function of the droid.
async fn primary_function<'a>(&self, ctx: &'a Context<'_>) -> &'a Option<&'a str> {
&ctx.data_unchecked::<StarWars>().chars[self.0].primary_function
}
}
pub struct QueryRoot;
#[Object]
impl QueryRoot {
async fn hero(
&self,
ctx: &Context<'_>,
#[graphql(
desc = "If omitted, returns the hero of the whole saga. If provided, returns the hero of that particular episode."
)]
episode: Episode,
) -> Character {
if episode == Episode::Empire {
Human(ctx.data_unchecked::<StarWars>().luke).into()
} else {
Droid(ctx.data_unchecked::<StarWars>().artoo).into()
}
}
async fn human(
&self,
ctx: &Context<'_>,
#[graphql(desc = "id of the human")] id: String,
) -> Option<Human> {
ctx.data_unchecked::<StarWars>().human(&id).map(Human)
}
async fn humans(
&self,
ctx: &Context<'_>,
after: Option<String>,
before: Option<String>,
first: Option<i32>,
last: Option<i32>,
) -> FieldResult<Connection<usize, Human, EmptyFields, EmptyFields>> {
let humans = ctx.data_unchecked::<StarWars>().humans().to_vec();
query_characters(after, before, first, last, &humans)
.await
.map(|conn| conn.map_node(Human))
}
async fn droid(
&self,
ctx: &Context<'_>,
#[graphql(desc = "id of the droid")] id: String,
) -> Option<Droid> {
ctx.data_unchecked::<StarWars>().droid(&id).map(Droid)
}
async fn droids(
&self,
ctx: &Context<'_>,
after: Option<String>,
before: Option<String>,
first: Option<i32>,
last: Option<i32>,
) -> FieldResult<Connection<usize, Droid, EmptyFields, EmptyFields>> {
let droids = ctx.data_unchecked::<StarWars>().droids().to_vec();
query_characters(after, before, first, last, &droids)
.await
.map(|conn| conn.map_node(Droid))
}
}
#[derive(Interface)]
#[graphql(
field(name = "id", type = "&str"),
field(name = "name", type = "&str"),
field(name = "friends", type = "Vec<Character>"),
field(name = "appears_in", type = "&'ctx [Episode]")
)]
pub enum Character {
Human(Human),
Droid(Droid),
}
async fn query_characters(
after: Option<String>,
before: Option<String>,
first: Option<i32>,
last: Option<i32>,
characters: &[usize],
) -> FieldResult<Connection<usize, usize, EmptyFields, EmptyFields>> {
query(
after,
before,
first,
last,
|after, before, first, last| async move {
let mut start = 0usize;
let mut end = characters.len();
if let Some(after) = after {
if after >= characters.len() {
return Ok::<_, async_graphql::Error>(Connection::new(false, false));
}
start = after + 1;
}
if let Some(before) = before {
if before == 0 {
return Ok(Connection::new(false, false));
}
end = before;
}
let mut slice = &characters[start..end];
if let Some(first) = first {
slice = &slice[..first.min(slice.len())];
end -= first.min(slice.len());
} else if let Some(last) = last {
slice = &slice[slice.len() - last.min(slice.len())..];
start = end - last.min(slice.len());
}
let mut connection = Connection::new(start > 0, end < characters.len());
connection.append(
slice
.iter()
.enumerate()
.map(|(idx, item)| Edge::new(start + idx, *item)),
);
Ok(connection)
},
)
.await
}