new inlinekeyboard example (#355)

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Jannes Höke 2016-07-20 00:15:03 +02:00 committed by GitHub
parent c51c2224da
commit f5c57cd6c6

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#!/usr/bin/env python
# -*- coding: utf-8 -*-
#
# Basic example for a bot that awaits an answer from the user. It's built upon
# the state_machine_bot.py example
# Basic example for a bot that uses inline keyboards.
# This program is dedicated to the public domain under the CC0 license.
import logging
from telegram import Emoji, ForceReply, InlineKeyboardButton, \
InlineKeyboardMarkup
from telegram.ext import Updater, CommandHandler, MessageHandler, \
CallbackQueryHandler, Filters
from telegram import InlineKeyboardButton, InlineKeyboardMarkup
from telegram.ext import Updater, CommandHandler, CallbackQueryHandler
logging.basicConfig(format='%(asctime)s - %(name)s - %(levelname)s - %(message)s',
level=logging.DEBUG)
# Define the different states a chat can be in
MENU, AWAIT_CONFIRMATION, AWAIT_INPUT = range(3)
# Python 2 and 3 unicode differences
try:
YES, NO = (Emoji.THUMBS_UP_SIGN.decode('utf-8'), Emoji.THUMBS_DOWN_SIGN.decode('utf-8'))
except AttributeError:
YES, NO = (Emoji.THUMBS_UP_SIGN, Emoji.THUMBS_DOWN_SIGN)
# States are saved in a dict that maps chat_id -> state
state = dict()
# Sometimes you need to save data temporarily
context = dict()
# This dict is used to store the settings value for the chat.
# Usually, you'd use persistence for this (e.g. sqlite).
values = dict()
level=logging.INFO)
# Example handler. Will be called on the /set command and on regular messages
def set_value(bot, update):
chat_id = update.message.chat_id
user_id = update.message.from_user.id
user_state = state.get(chat_id, MENU)
def start(bot, update):
keyboard = [[InlineKeyboardButton("Option 1", callback_data='1'),
InlineKeyboardButton("Option 2", callback_data='2')],
if user_state == MENU:
state[user_id] = AWAIT_INPUT # set the state
bot.sendMessage(chat_id,
text="Please enter your settings value",
reply_markup=ForceReply())
[InlineKeyboardButton("Option 3", callback_data='3')]]
reply_markup = InlineKeyboardMarkup(keyboard)
bot.sendMessage(update.message.chat_id, text="Please choose:", reply_markup=reply_markup)
def entered_value(bot, update):
chat_id = update.message.chat_id
user_id = update.message.from_user.id
chat_state = state.get(user_id, MENU)
# Check if we are waiting for input
if chat_state == AWAIT_INPUT:
state[user_id] = AWAIT_CONFIRMATION
# Save the user id and the answer to context
context[user_id] = update.message.text
reply_markup = InlineKeyboardMarkup([[InlineKeyboardButton(YES, callback_data=YES),
InlineKeyboardButton(NO, callback_data=NO)]])
bot.sendMessage(chat_id, text="Are you sure?", reply_markup=reply_markup)
def confirm_value(bot, update):
def button(bot, update):
query = update.callback_query
chat_id = query.message.chat_id
user_id = query.from_user.id
text = query.data
user_state = state.get(user_id, MENU)
user_context = context.get(user_id, None)
# Check if we are waiting for confirmation and the right user answered
if user_state == AWAIT_CONFIRMATION:
del state[user_id]
del context[user_id]
bot.answerCallbackQuery(query.id, text="Ok!")
if text == YES:
values[user_id] = user_context
bot.editMessageText(text="Changed value to %s." % values[user_id],
chat_id=chat_id,
message_id=query.message.message_id)
else:
bot.editMessageText(text="Alright, value is still %s." %
values.get(user_id, 'not set'),
chat_id=chat_id,
message_id=query.message.message_id)
bot.editMessageText(text="Selected option: %s" % query.data,
chat_id=query.message.chat_id,
message_id=query.message.message_id)
def help(bot, update):
bot.sendMessage(update.message.chat_id, text="Use /set to test this bot.")
bot.sendMessage(update.message.chat_id, text="Use /start to test this bot.")
def error(bot, update, error):
logging.warning('Update "%s" caused error "%s"' % (update, error))
# Create the Updater and pass it your bot's token.
updater = Updater("TOKEN")
# The command
updater.dispatcher.add_handler(CommandHandler('set', set_value))
# The answer
updater.dispatcher.add_handler(MessageHandler([Filters.text], entered_value))
# The confirmation
updater.dispatcher.add_handler(CallbackQueryHandler(confirm_value))
updater.dispatcher.add_handler(CommandHandler('start', help))
updater.dispatcher.add_handler(CommandHandler('start', start))
updater.dispatcher.add_handler(CallbackQueryHandler(button))
updater.dispatcher.add_handler(CommandHandler('help', help))
updater.dispatcher.add_error_handler(error)