* add support for 3.5 api
* removed "unused" import by accident
* Hardcoded values
Appearantly TG decided to change the size of a send image (again)
* test_official
* Improve coverage
* Finishing up
* spelling error
* pytest fixed tot < than 3.3 for python 3.3 support
* flake8
* rollback requirements
* as per CR
* object for provider_data
Make it possible to send an object that will be json-serialized for send_invoice + tests
* shorten error message
* using string_types
Required fixes:
- CallbackQuery is now comparable.
- Message.effective_attachment, Message.photo,
Message.new_chat_members, Message.new_chat_photo &
Game.text_entitties semantic fixes - when they are not defined,
return an empty list.
- Docstring fix to Update class.
- Added all the new and shiny features from API 3.1.
- Not API 3.1 changes:
- Use future.utils.string_types for string isinstance checks.
- Stall between retries of test_set_webhook_get_webhook_info() &
test_delete_webhook().
* Clean up Bot code a bit
- Move decorators to module. It really wasn't clear how decorators inside classes work, and why they didn't have a self parameter, but still wasn't static. This also makes them effectively private without having to underscore them, which I think we should have done long time ago atm. Note that this might break backwards compatibility slightly (only if people are daft enough to have used the decorators themselves)
- Don't call _message_wrapper directly. Ever. Instead always use the message decorator, since it's what it's there for. Closes#627
- Don't use the message decorator if the method isn't supposed to return a message. The decorator could handle values like True (which is often the return value), but to someone reading the code, it seems like it's a message returning method even when it wasn't.
- Always document timeout and **kwargs
- Log all methods
* Add test to make sure timeout propagates properly despite decorators
* Implemented `Bot.delete_message()` and `Message.delete()` methods
* Added tests for `Bot.delete_message()` and `Messsage.delete()`
* Added myself to `AUTHORS.rst`
* Using `assertRaisesRegexp` instead of `assertRaisesRegex` in tests
Now tests can run on Python 2.7 without raising 'AttributeError'
* Fix docstring
Added a warning to the docstring describing that this method is undocumented and not guaranteed to work
* New fields channel_post and edited_channel_post for Update
refs #468
* setGameScore() changes
- Changed behaviour: messages with high scores will be update with new
high scores by default. (documentation fix)
- Use (new) disable_edit_message in setGameScore to disable the above new
behaviour.
- The edit_message parameter from setGameScore is no longer in use. For
backward compatibility, it will be taken into account for a while,
unless disable_edit_message is passed explicitly.
refs #468
* New field forward_from_message_id for Message.
refs #468
* New parameter cache_time for answerCallbackQuery
refs #468
* replykeyboardhide renamed to replykeyboardremove
refs #468
* Unitests for updated setGameScore semantics
refs #468
* Backward compatibility for ReplyKeyboardHide
refs #468
* Fix docstrings of wrapper methods in Message
* Unitest new field forward_from_message_id of Message
refs #468
* Fix testMaxCaptionLength
Telegram servers changed their behaviour - now they truncate a long
caption instead of returning an error.
* MessageHandler: Added support for channel posts
* Fix flake8 complaints in a manner which yapf will like it too.
* fix rst markup
* Fix telegram API change, returning '404 Not found' with raising own TelegramError rather native exception
* Change exception to InvalidToken in test and request util
* Added myself to AUTHORS. Thx for appreciation :)
* fixes broken test with PhotoSize, Game and Animation
However:
testSendGame and test_set_game_score both produces *BadRequest: u'Wrong file identifier/HTTP URL specified'*.
* fixes test_set_game_score
* adds to_dict method to Game to prevent extra collection type checks in base.TelegramObject
Still need setGameScore (I'm thinking we can set it to the ever increasing
envvar 'TRAVIS_BUILD_NUMBER') and getGameHighScores.
The tests currently don't work... Since I don't really understand how
PhotoSize works... Please halp :P
* Create a Request class which maintains its own connection pool
* When creating a Bot instance a new Request instance will be created if one wasn't supplied.
* Updater is responsible for creating a Request instance if a Bot instance wasn't provided.
* Dispatcher: add method to run async functions without decorator
* Dispatcher can now run as a singleton (allowing run_async decorator to work) as it always did and as multiple instances (where run_async decorator will raise RuntimeError)