#!/usr/bin/env python # # A library that provides a Python interface to the Telegram Bot API # Copyright (C) 2015-2020 # Leandro Toledo de Souza # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Lesser Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU Lesser Public License for more details. # # You should have received a copy of the GNU Lesser Public License # along with this program. If not, see [http://www.gnu.org/licenses/]. import logging from time import sleep import pytest from telegram import (CallbackQuery, Chat, ChosenInlineResult, InlineQuery, Message, PreCheckoutQuery, ShippingQuery, Update, User, MessageEntity) from telegram.ext import (ConversationHandler, CommandHandler, CallbackQueryHandler, MessageHandler, Filters, InlineQueryHandler, CallbackContext) @pytest.fixture(scope='class') def user1(): return User(first_name='Misses Test', id=123, is_bot=False) @pytest.fixture(scope='class') def user2(): return User(first_name='Mister Test', id=124, is_bot=False) class TestConversationHandler(object): # State definitions # At first we're thirsty. Then we brew coffee, we drink it # and then we can start coding! END, THIRSTY, BREWING, DRINKING, CODING = range(-1, 4) # Drinking state definitions (nested) # At first we're holding the cup. Then we sip coffee, and last we swallow it HOLDING, SIPPING, SWALLOWING, REPLENISHING, STOPPING = map(chr, range(ord('a'), ord('f'))) current_state, entry_points, states, fallbacks = None, None, None, None group = Chat(0, Chat.GROUP) second_group = Chat(1, Chat.GROUP) # Test related @pytest.fixture(autouse=True) def reset(self): self.current_state = dict() self.entry_points = [CommandHandler('start', self.start)] self.states = { self.THIRSTY: [CommandHandler('brew', self.brew), CommandHandler('wait', self.start)], self.BREWING: [CommandHandler('pourCoffee', self.drink)], self.DRINKING: [CommandHandler('startCoding', self.code), CommandHandler('drinkMore', self.drink), CommandHandler('end', self.end)], self.CODING: [ CommandHandler('keepCoding', self.code), CommandHandler('gettingThirsty', self.start), CommandHandler('drinkMore', self.drink) ] } self.fallbacks = [CommandHandler('eat', self.start)] self.is_timeout = False # for nesting tests self.nested_states = { self.THIRSTY: [CommandHandler('brew', self.brew), CommandHandler('wait', self.start)], self.BREWING: [CommandHandler('pourCoffee', self.drink)], self.CODING: [ CommandHandler('keepCoding', self.code), CommandHandler('gettingThirsty', self.start), CommandHandler('drinkMore', self.drink) ], } self.drinking_entry_points = [CommandHandler('hold', self.hold)] self.drinking_states = { self.HOLDING: [CommandHandler('sip', self.sip)], self.SIPPING: [CommandHandler('swallow', self.swallow)], self.SWALLOWING: [CommandHandler('hold', self.hold)] } self.drinking_fallbacks = [CommandHandler('replenish', self.replenish), CommandHandler('stop', self.stop), CommandHandler('end', self.end), CommandHandler('startCoding', self.code), CommandHandler('drinkMore', self.drink)] self.drinking_entry_points.extend(self.drinking_fallbacks) # Map nested states to parent states: self.drinking_map_to_parent = { # Option 1 - Map a fictional internal state to an external parent state self.REPLENISHING: self.BREWING, # Option 2 - Map a fictional internal state to the END state on the parent self.STOPPING: self.END, # Option 3 - Map the internal END state to an external parent state self.END: self.CODING, # Option 4 - Map an external state to the same external parent state self.CODING: self.CODING, # Option 5 - Map an external state to the internal entry point self.DRINKING: self.DRINKING } # State handlers def _set_state(self, update, state): self.current_state[update.message.from_user.id] = state return state # Actions def start(self, bot, update): if isinstance(update, Update): return self._set_state(update, self.THIRSTY) else: return self._set_state(bot, self.THIRSTY) def end(self, bot, update): return self._set_state(update, self.END) def start_end(self, bot, update): return self._set_state(update, self.END) def start_none(self, bot, update): return self._set_state(update, None) def brew(self, bot, update): if isinstance(update, Update): return self._set_state(update, self.BREWING) else: return self._set_state(bot, self.BREWING) def drink(self, bot, update): return self._set_state(update, self.DRINKING) def code(self, bot, update): return self._set_state(update, self.CODING) def passout(self, bot, update): assert update.message.text == '/brew' assert isinstance(update, Update) self.is_timeout = True def passout2(self, bot, update): assert isinstance(update, Update) self.is_timeout = True def passout_context(self, update, context): assert update.message.text == '/brew' assert isinstance(context, CallbackContext) self.is_timeout = True def passout2_context(self, update, context): assert isinstance(context, CallbackContext) self.is_timeout = True # Drinking actions (nested) def hold(self, bot, update): return self._set_state(update, self.HOLDING) def sip(self, bot, update): return self._set_state(update, self.SIPPING) def swallow(self, bot, update): return self._set_state(update, self.SWALLOWING) def replenish(self, bot, update): return self._set_state(update, self.REPLENISHING) def stop(self, bot, update): return self._set_state(update, self.STOPPING) # Tests @pytest.mark.parametrize('attr', ['entry_points', 'states', 'fallbacks', 'per_chat', 'name', 'per_user', 'allow_reentry', 'conversation_timeout', 'map_to_parent'], indirect=False) def test_immutable(self, attr): ch = ConversationHandler('entry_points', {'states': ['states']}, 'fallbacks', per_chat='per_chat', per_user='per_user', per_message=False, allow_reentry='allow_reentry', conversation_timeout='conversation_timeout', name='name', map_to_parent='map_to_parent') value = getattr(ch, attr) if isinstance(value, list): assert value[0] == attr elif isinstance(value, dict): assert list(value.keys())[0] == attr else: assert getattr(ch, attr) == attr with pytest.raises(ValueError, match='You can not assign a new value to {}'.format(attr)): setattr(ch, attr, True) def test_immutable_per_message(self): ch = ConversationHandler('entry_points', {'states': ['states']}, 'fallbacks', per_chat='per_chat', per_user='per_user', per_message=False, allow_reentry='allow_reentry', conversation_timeout='conversation_timeout', name='name', map_to_parent='map_to_parent') assert ch.per_message is False with pytest.raises(ValueError, match='You can not assign a new value to per_message'): ch.per_message = True def test_per_all_false(self): with pytest.raises(ValueError, match="can't all be 'False'"): ConversationHandler(self.entry_points, self.states, self.fallbacks, per_chat=False, per_user=False, per_message=False) def test_name_and_persistent(self, dp): with pytest.raises(ValueError, match="when handler is unnamed"): dp.add_handler(ConversationHandler([], {}, [], persistent=True)) c = ConversationHandler([], {}, [], name="handler", persistent=True) assert c.name == "handler" def test_conversation_handler(self, dp, bot, user1, user2): handler = ConversationHandler(entry_points=self.entry_points, states=self.states, fallbacks=self.fallbacks) dp.add_handler(handler) # User one, starts the state machine. message = Message(0, user1, None, self.group, text='/start', entities=[MessageEntity(type=MessageEntity.BOT_COMMAND, offset=0, length=len('/start'))], bot=bot) dp.process_update(Update(update_id=0, message=message)) assert self.current_state[user1.id] == self.THIRSTY # The user is thirsty and wants to brew coffee. message.text = '/brew' message.entities[0].length = len('/brew') dp.process_update(Update(update_id=0, message=message)) assert self.current_state[user1.id] == self.BREWING # Lets see if an invalid command makes sure, no state is changed. message.text = '/nothing' message.entities[0].length = len('/nothing') dp.process_update(Update(update_id=0, message=message)) assert self.current_state[user1.id] == self.BREWING # Lets see if the state machine still works by pouring coffee. message.text = '/pourCoffee' message.entities[0].length = len('/pourCoffee') dp.process_update(Update(update_id=0, message=message)) assert self.current_state[user1.id] == self.DRINKING # Let's now verify that for another user, who did not start yet, # the state has not been changed. message.from_user = user2 dp.process_update(Update(update_id=0, message=message)) with pytest.raises(KeyError): self.current_state[user2.id] def test_conversation_handler_end(self, caplog, dp, bot, user1): handler = ConversationHandler(entry_points=self.entry_points, states=self.states, fallbacks=self.fallbacks) dp.add_handler(handler) message = Message(0, user1, None, self.group, text='/start', entities=[MessageEntity(type=MessageEntity.BOT_COMMAND, offset=0, length=len('/start'))], bot=bot) dp.process_update(Update(update_id=0, message=message)) message.text = '/brew' message.entities[0].length = len('/brew') dp.process_update(Update(update_id=0, message=message)) message.text = '/pourCoffee' message.entities[0].length = len('/pourCoffee') dp.process_update(Update(update_id=0, message=message)) message.text = '/end' message.entities[0].length = len('/end') caplog.clear() with caplog.at_level(logging.ERROR): dp.process_update(Update(update_id=0, message=message)) assert len(caplog.records) == 0 assert self.current_state[user1.id] == self.END with pytest.raises(KeyError): print(handler.conversations[(self.group.id, user1.id)]) def test_conversation_handler_fallback(self, dp, bot, user1, user2): handler = ConversationHandler(entry_points=self.entry_points, states=self.states, fallbacks=self.fallbacks) dp.add_handler(handler) # first check if fallback will not trigger start when not started message = Message(0, user1, None, self.group, text='/eat', entities=[MessageEntity(type=MessageEntity.BOT_COMMAND, offset=0, length=len('/eat'))], bot=bot) dp.process_update(Update(update_id=0, message=message)) with pytest.raises(KeyError): self.current_state[user1.id] # User starts the state machine. message.text = '/start' message.entities[0].length = len('/start') dp.process_update(Update(update_id=0, message=message)) assert self.current_state[user1.id] == self.THIRSTY # The user is thirsty and wants to brew coffee. message.text = '/brew' message.entities[0].length = len('/brew') dp.process_update(Update(update_id=0, message=message)) assert self.current_state[user1.id] == self.BREWING # Now a fallback command is issued message.text = '/eat' message.entities[0].length = len('/eat') dp.process_update(Update(update_id=0, message=message)) assert self.current_state[user1.id] == self.THIRSTY def test_conversation_handler_per_chat(self, dp, bot, user1, user2): handler = ConversationHandler( entry_points=self.entry_points, states=self.states, fallbacks=self.fallbacks, per_user=False) dp.add_handler(handler) # User one, starts the state machine. message = Message(0, user1, None, self.group, text='/start', entities=[MessageEntity(type=MessageEntity.BOT_COMMAND, offset=0, length=len('/start'))], bot=bot) dp.process_update(Update(update_id=0, message=message)) # The user is thirsty and wants to brew coffee. message.text = '/brew' message.entities[0].length = len('/brew') dp.process_update(Update(update_id=0, message=message)) # Let's now verify that for another user, who did not start yet, # the state will be changed because they are in the same group. message.from_user = user2 message.text = '/pourCoffee' message.entities[0].length = len('/pourCoffee') dp.process_update(Update(update_id=0, message=message)) assert handler.conversations[(self.group.id,)] == self.DRINKING def test_conversation_handler_per_user(self, dp, bot, user1): handler = ConversationHandler( entry_points=self.entry_points, states=self.states, fallbacks=self.fallbacks, per_chat=False) dp.add_handler(handler) # User one, starts the state machine. message = Message(0, user1, None, self.group, text='/start', entities=[MessageEntity(type=MessageEntity.BOT_COMMAND, offset=0, length=len('/start'))], bot=bot) dp.process_update(Update(update_id=0, message=message)) # The user is thirsty and wants to brew coffee. message.text = '/brew' message.entities[0].length = len('/brew') dp.process_update(Update(update_id=0, message=message)) # Let's now verify that for the same user in a different group, the state will still be # updated message.chat = self.second_group message.text = '/pourCoffee' message.entities[0].length = len('/pourCoffee') dp.process_update(Update(update_id=0, message=message)) assert handler.conversations[(user1.id,)] == self.DRINKING def test_conversation_handler_per_message(self, dp, bot, user1, user2): def entry(bot, update): return 1 def one(bot, update): return 2 def two(bot, update): return ConversationHandler.END handler = ConversationHandler( entry_points=[CallbackQueryHandler(entry)], states={1: [CallbackQueryHandler(one)], 2: [CallbackQueryHandler(two)]}, fallbacks=[], per_message=True) dp.add_handler(handler) # User one, starts the state machine. message = Message(0, user1, None, self.group, text='msg w/ inlinekeyboard', bot=bot) cbq = CallbackQuery(0, user1, None, message=message, data='data', bot=bot) dp.process_update(Update(update_id=0, callback_query=cbq)) assert handler.conversations[(self.group.id, user1.id, message.message_id)] == 1 dp.process_update(Update(update_id=0, callback_query=cbq)) assert handler.conversations[(self.group.id, user1.id, message.message_id)] == 2 # Let's now verify that for a different user in the same group, the state will not be # updated cbq.from_user = user2 dp.process_update(Update(update_id=0, callback_query=cbq)) assert handler.conversations[(self.group.id, user1.id, message.message_id)] == 2 def test_end_on_first_message(self, dp, bot, user1): handler = ConversationHandler( entry_points=[CommandHandler('start', self.start_end)], states={}, fallbacks=[]) dp.add_handler(handler) # User starts the state machine and immediately ends it. message = Message(0, user1, None, self.group, text='/start', entities=[MessageEntity(type=MessageEntity.BOT_COMMAND, offset=0, length=len('/start'))], bot=bot) dp.process_update(Update(update_id=0, message=message)) assert len(handler.conversations) == 0 def test_end_on_first_message_async(self, dp, bot, user1): start_end_async = (lambda bot, update: dp.run_async(self.start_end, bot, update)) handler = ConversationHandler( entry_points=[CommandHandler('start', start_end_async)], states={}, fallbacks=[]) dp.add_handler(handler) # User starts the state machine with an async function that immediately ends the # conversation. Async results are resolved when the users state is queried next time. message = Message(0, user1, None, self.group, text='/start', entities=[MessageEntity(type=MessageEntity.BOT_COMMAND, offset=0, length=len('/start'))], bot=bot) dp.update_queue.put(Update(update_id=0, message=message)) sleep(.1) # Assert that the Promise has been accepted as the new state assert len(handler.conversations) == 1 message.text = 'resolve promise pls' message.entities[0].length = len('resolve promise pls') dp.update_queue.put(Update(update_id=0, message=message)) sleep(.1) # Assert that the Promise has been resolved and the conversation ended. assert len(handler.conversations) == 0 def test_none_on_first_message(self, dp, bot, user1): handler = ConversationHandler( entry_points=[CommandHandler('start', self.start_none)], states={}, fallbacks=[]) dp.add_handler(handler) # User starts the state machine and a callback function returns None message = Message(0, user1, None, self.group, text='/start', bot=bot) dp.process_update(Update(update_id=0, message=message)) assert len(handler.conversations) == 0 def test_none_on_first_message_async(self, dp, bot, user1): start_none_async = (lambda bot, update: dp.run_async(self.start_none, bot, update)) handler = ConversationHandler( entry_points=[CommandHandler('start', start_none_async)], states={}, fallbacks=[]) dp.add_handler(handler) # User starts the state machine with an async function that returns None # Async results are resolved when the users state is queried next time. message = Message(0, user1, None, self.group, text='/start', entities=[MessageEntity(type=MessageEntity.BOT_COMMAND, offset=0, length=len('/start'))], bot=bot) dp.update_queue.put(Update(update_id=0, message=message)) sleep(.1) # Assert that the Promise has been accepted as the new state assert len(handler.conversations) == 1 message.text = 'resolve promise pls' dp.update_queue.put(Update(update_id=0, message=message)) sleep(.1) # Assert that the Promise has been resolved and the conversation ended. assert len(handler.conversations) == 0 def test_per_chat_message_without_chat(self, bot, user1): handler = ConversationHandler( entry_points=[CommandHandler('start', self.start_end)], states={}, fallbacks=[]) cbq = CallbackQuery(0, user1, None, None, bot=bot) update = Update(0, callback_query=cbq) assert not handler.check_update(update) def test_channel_message_without_chat(self, bot): handler = ConversationHandler(entry_points=[CommandHandler('start', self.start_end)], states={}, fallbacks=[]) message = Message(0, None, None, Chat(0, Chat.CHANNEL, 'Misses Test'), bot=bot) update = Update(0, message=message) assert not handler.check_update(update) def test_all_update_types(self, dp, bot, user1): handler = ConversationHandler(entry_points=[CommandHandler('start', self.start_end)], states={}, fallbacks=[]) message = Message(0, user1, None, self.group, text='ignore', bot=bot) callback_query = CallbackQuery(0, user1, None, message=message, data='data', bot=bot) chosen_inline_result = ChosenInlineResult(0, user1, 'query', bot=bot) inline_query = InlineQuery(0, user1, 'query', 0, bot=bot) pre_checkout_query = PreCheckoutQuery(0, user1, 'USD', 100, [], bot=bot) shipping_query = ShippingQuery(0, user1, [], None, bot=bot) assert not handler.check_update(Update(0, callback_query=callback_query)) assert not handler.check_update(Update(0, chosen_inline_result=chosen_inline_result)) assert not handler.check_update(Update(0, inline_query=inline_query)) assert not handler.check_update(Update(0, message=message)) assert not handler.check_update(Update(0, pre_checkout_query=pre_checkout_query)) assert not handler.check_update(Update(0, shipping_query=shipping_query)) def test_conversation_timeout(self, dp, bot, user1): handler = ConversationHandler(entry_points=self.entry_points, states=self.states, fallbacks=self.fallbacks, conversation_timeout=0.5) dp.add_handler(handler) # Start state machine, then reach timeout message = Message(0, user1, None, self.group, text='/start', entities=[MessageEntity(type=MessageEntity.BOT_COMMAND, offset=0, length=len('/start'))], bot=bot) dp.process_update(Update(update_id=0, message=message)) assert handler.conversations.get((self.group.id, user1.id)) == self.THIRSTY sleep(0.5) dp.job_queue.tick() assert handler.conversations.get((self.group.id, user1.id)) is None # Start state machine, do something, then reach timeout dp.process_update(Update(update_id=1, message=message)) assert handler.conversations.get((self.group.id, user1.id)) == self.THIRSTY message.text = '/brew' message.entities[0].length = len('/brew') dp.job_queue.tick() dp.process_update(Update(update_id=2, message=message)) assert handler.conversations.get((self.group.id, user1.id)) == self.BREWING sleep(0.5) dp.job_queue.tick() assert handler.conversations.get((self.group.id, user1.id)) is None def test_conversation_handler_timeout_update_and_context(self, cdp, bot, user1): context = None def start_callback(u, c): nonlocal context, self context = c return self.start(u, c) states = self.states timeout_handler = CommandHandler('start', None) states.update({ConversationHandler.TIMEOUT: [timeout_handler]}) handler = ConversationHandler(entry_points=[CommandHandler('start', start_callback)], states=states, fallbacks=self.fallbacks, conversation_timeout=0.5) cdp.add_handler(handler) # Start state machine, then reach timeout message = Message(0, user1, None, self.group, text='/start', entities=[MessageEntity(type=MessageEntity.BOT_COMMAND, offset=0, length=len('/start'))], bot=bot) update = Update(update_id=0, message=message) def timeout_callback(u, c): nonlocal update, context, self self.is_timeout = True assert u is update assert c is context timeout_handler.callback = timeout_callback cdp.process_update(update) sleep(0.5) cdp.job_queue.tick() assert handler.conversations.get((self.group.id, user1.id)) is None assert self.is_timeout def test_conversation_timeout_keeps_extending(self, dp, bot, user1): handler = ConversationHandler(entry_points=self.entry_points, states=self.states, fallbacks=self.fallbacks, conversation_timeout=0.5) dp.add_handler(handler) # Start state machine, wait, do something, verify the timeout is extended. # t=0 /start (timeout=.5) # t=.25 /brew (timeout=.75) # t=.5 original timeout # t=.6 /pourCoffee (timeout=1.1) # t=.75 second timeout # t=1.1 actual timeout message = Message(0, user1, None, self.group, text='/start', entities=[MessageEntity(type=MessageEntity.BOT_COMMAND, offset=0, length=len('/start'))], bot=bot) dp.process_update(Update(update_id=0, message=message)) assert handler.conversations.get((self.group.id, user1.id)) == self.THIRSTY sleep(0.25) # t=.25 dp.job_queue.tick() assert handler.conversations.get((self.group.id, user1.id)) == self.THIRSTY message.text = '/brew' message.entities[0].length = len('/brew') dp.process_update(Update(update_id=0, message=message)) assert handler.conversations.get((self.group.id, user1.id)) == self.BREWING sleep(0.35) # t=.6 dp.job_queue.tick() assert handler.conversations.get((self.group.id, user1.id)) == self.BREWING message.text = '/pourCoffee' message.entities[0].length = len('/pourCoffee') dp.process_update(Update(update_id=0, message=message)) assert handler.conversations.get((self.group.id, user1.id)) == self.DRINKING sleep(.4) # t=1 dp.job_queue.tick() assert handler.conversations.get((self.group.id, user1.id)) == self.DRINKING sleep(.1) # t=1.1 dp.job_queue.tick() assert handler.conversations.get((self.group.id, user1.id)) is None def test_conversation_timeout_two_users(self, dp, bot, user1, user2): handler = ConversationHandler(entry_points=self.entry_points, states=self.states, fallbacks=self.fallbacks, conversation_timeout=0.5) dp.add_handler(handler) # Start state machine, do something as second user, then reach timeout message = Message(0, user1, None, self.group, text='/start', entities=[MessageEntity(type=MessageEntity.BOT_COMMAND, offset=0, length=len('/start'))], bot=bot) dp.process_update(Update(update_id=0, message=message)) assert handler.conversations.get((self.group.id, user1.id)) == self.THIRSTY message.text = '/brew' message.entities[0].length = len('/brew') message.entities[0].length = len('/brew') message.from_user = user2 dp.job_queue.tick() dp.process_update(Update(update_id=0, message=message)) assert handler.conversations.get((self.group.id, user2.id)) is None message.text = '/start' message.entities[0].length = len('/start') dp.job_queue.tick() dp.process_update(Update(update_id=0, message=message)) assert handler.conversations.get((self.group.id, user2.id)) == self.THIRSTY sleep(0.5) dp.job_queue.tick() assert handler.conversations.get((self.group.id, user1.id)) is None assert handler.conversations.get((self.group.id, user2.id)) is None def test_conversation_handler_timeout_state(self, dp, bot, user1): states = self.states states.update({ConversationHandler.TIMEOUT: [ CommandHandler('brew', self.passout), MessageHandler(~Filters.regex('oding'), self.passout2) ]}) handler = ConversationHandler(entry_points=self.entry_points, states=states, fallbacks=self.fallbacks, conversation_timeout=0.5) dp.add_handler(handler) # CommandHandler timeout message = Message(0, user1, None, self.group, text='/start', entities=[MessageEntity(type=MessageEntity.BOT_COMMAND, offset=0, length=len('/start'))], bot=bot) dp.process_update(Update(update_id=0, message=message)) message.text = '/brew' message.entities[0].length = len('/brew') dp.process_update(Update(update_id=0, message=message)) sleep(0.5) dp.job_queue.tick() assert handler.conversations.get((self.group.id, user1.id)) is None assert self.is_timeout # MessageHandler timeout self.is_timeout = False message.text = '/start' message.entities[0].length = len('/start') dp.process_update(Update(update_id=1, message=message)) sleep(0.5) dp.job_queue.tick() assert handler.conversations.get((self.group.id, user1.id)) is None assert self.is_timeout # Timeout but no valid handler self.is_timeout = False dp.process_update(Update(update_id=0, message=message)) message.text = '/brew' message.entities[0].length = len('/brew') dp.process_update(Update(update_id=0, message=message)) message.text = '/startCoding' message.entities[0].length = len('/startCoding') dp.process_update(Update(update_id=0, message=message)) sleep(0.5) dp.job_queue.tick() assert handler.conversations.get((self.group.id, user1.id)) is None assert not self.is_timeout def test_conversation_handler_timeout_state_context(self, cdp, bot, user1): states = self.states states.update({ConversationHandler.TIMEOUT: [ CommandHandler('brew', self.passout_context), MessageHandler(~Filters.regex('oding'), self.passout2_context) ]}) handler = ConversationHandler(entry_points=self.entry_points, states=states, fallbacks=self.fallbacks, conversation_timeout=0.5) cdp.add_handler(handler) # CommandHandler timeout message = Message(0, user1, None, self.group, text='/start', entities=[MessageEntity(type=MessageEntity.BOT_COMMAND, offset=0, length=len('/start'))], bot=bot) cdp.process_update(Update(update_id=0, message=message)) message.text = '/brew' message.entities[0].length = len('/brew') cdp.process_update(Update(update_id=0, message=message)) sleep(0.5) cdp.job_queue.tick() assert handler.conversations.get((self.group.id, user1.id)) is None assert self.is_timeout # MessageHandler timeout self.is_timeout = False message.text = '/start' message.entities[0].length = len('/start') cdp.process_update(Update(update_id=1, message=message)) sleep(0.5) cdp.job_queue.tick() assert handler.conversations.get((self.group.id, user1.id)) is None assert self.is_timeout # Timeout but no valid handler self.is_timeout = False cdp.process_update(Update(update_id=0, message=message)) message.text = '/brew' message.entities[0].length = len('/brew') cdp.process_update(Update(update_id=0, message=message)) message.text = '/startCoding' message.entities[0].length = len('/startCoding') cdp.process_update(Update(update_id=0, message=message)) sleep(0.5) cdp.job_queue.tick() assert handler.conversations.get((self.group.id, user1.id)) is None assert not self.is_timeout def test_conversation_timeout_cancel_conflict(self, dp, bot, user1): # Start state machine, wait half the timeout, # then call a callback that takes more than the timeout # t=0 /start (timeout=.5) # t=.25 /slowbrew (sleep .5) # | t=.5 original timeout (should not execute) # | t=.75 /slowbrew returns (timeout=1.25) # t=1.25 timeout def slowbrew(_bot, update): sleep(0.25) # Let's give to the original timeout a chance to execute dp.job_queue.tick() sleep(0.25) # By returning None we do not override the conversation state so # we can see if the timeout has been executed states = self.states states[self.THIRSTY].append(CommandHandler('slowbrew', slowbrew)) states.update({ConversationHandler.TIMEOUT: [ MessageHandler(None, self.passout2) ]}) handler = ConversationHandler(entry_points=self.entry_points, states=states, fallbacks=self.fallbacks, conversation_timeout=0.5) dp.add_handler(handler) # CommandHandler timeout message = Message(0, user1, None, self.group, text='/start', entities=[MessageEntity(type=MessageEntity.BOT_COMMAND, offset=0, length=len('/start'))], bot=bot) dp.process_update(Update(update_id=0, message=message)) sleep(0.25) dp.job_queue.tick() message.text = '/slowbrew' message.entities[0].length = len('/slowbrew') dp.process_update(Update(update_id=0, message=message)) dp.job_queue.tick() assert handler.conversations.get((self.group.id, user1.id)) is not None assert not self.is_timeout sleep(0.5) dp.job_queue.tick() assert handler.conversations.get((self.group.id, user1.id)) is None assert self.is_timeout def test_per_message_warning_is_only_shown_once(self, recwarn): ConversationHandler( entry_points=self.entry_points, states={ self.THIRSTY: [CommandHandler('pourCoffee', self.drink)], self.BREWING: [CommandHandler('startCoding', self.code)] }, fallbacks=self.fallbacks, per_message=True ) assert len(recwarn) == 1 assert str(recwarn[0].message) == ( "If 'per_message=True', all entry points and state handlers" " must be 'CallbackQueryHandler', since no other handlers" " have a message context." ) def test_per_message_false_warning_is_only_shown_once(self, recwarn): ConversationHandler( entry_points=self.entry_points, states={ self.THIRSTY: [CallbackQueryHandler(self.drink)], self.BREWING: [CallbackQueryHandler(self.code)], }, fallbacks=self.fallbacks, per_message=False ) assert len(recwarn) == 1 assert str(recwarn[0].message) == ( "If 'per_message=False', 'CallbackQueryHandler' will not be " "tracked for every message." ) def test_warnings_per_chat_is_only_shown_once(self, recwarn): def hello(bot, update): return self.BREWING def bye(bot, update): return ConversationHandler.END ConversationHandler( entry_points=self.entry_points, states={ self.THIRSTY: [InlineQueryHandler(hello)], self.BREWING: [InlineQueryHandler(bye)] }, fallbacks=self.fallbacks, per_chat=True ) assert len(recwarn) == 1 assert str(recwarn[0].message) == ( "If 'per_chat=True', 'InlineQueryHandler' can not be used," " since inline queries have no chat context." ) def test_nested_conversation_handler(self, dp, bot, user1, user2): self.nested_states[self.DRINKING] = [ConversationHandler( entry_points=self.drinking_entry_points, states=self.drinking_states, fallbacks=self.drinking_fallbacks, map_to_parent=self.drinking_map_to_parent)] handler = ConversationHandler(entry_points=self.entry_points, states=self.nested_states, fallbacks=self.fallbacks) dp.add_handler(handler) # User one, starts the state machine. message = Message(0, user1, None, self.group, text='/start', bot=bot, entities=[MessageEntity(type=MessageEntity.BOT_COMMAND, offset=0, length=len('/start'))]) dp.process_update(Update(update_id=0, message=message)) assert self.current_state[user1.id] == self.THIRSTY # The user is thirsty and wants to brew coffee. message.text = '/brew' message.entities[0].length = len('/brew') dp.process_update(Update(update_id=0, message=message)) assert self.current_state[user1.id] == self.BREWING # Lets pour some coffee. message.text = '/pourCoffee' message.entities[0].length = len('/pourCoffee') dp.process_update(Update(update_id=0, message=message)) assert self.current_state[user1.id] == self.DRINKING # The user is holding the cup message.text = '/hold' message.entities[0].length = len('/hold') dp.process_update(Update(update_id=0, message=message)) assert self.current_state[user1.id] == self.HOLDING # The user is sipping coffee message.text = '/sip' message.entities[0].length = len('/sip') dp.process_update(Update(update_id=0, message=message)) assert self.current_state[user1.id] == self.SIPPING # The user is swallowing message.text = '/swallow' message.entities[0].length = len('/swallow') dp.process_update(Update(update_id=0, message=message)) assert self.current_state[user1.id] == self.SWALLOWING # The user is holding the cup again message.text = '/hold' message.entities[0].length = len('/hold') dp.process_update(Update(update_id=0, message=message)) assert self.current_state[user1.id] == self.HOLDING # The user wants to replenish the coffee supply message.text = '/replenish' message.entities[0].length = len('/replenish') dp.process_update(Update(update_id=0, message=message)) assert self.current_state[user1.id] == self.REPLENISHING assert handler.conversations[(0, user1.id)] == self.BREWING # The user wants to drink their coffee again message.text = '/pourCoffee' message.entities[0].length = len('/pourCoffee') dp.process_update(Update(update_id=0, message=message)) assert self.current_state[user1.id] == self.DRINKING # The user is now ready to start coding message.text = '/startCoding' message.entities[0].length = len('/startCoding') dp.process_update(Update(update_id=0, message=message)) assert self.current_state[user1.id] == self.CODING # The user decides it's time to drink again message.text = '/drinkMore' message.entities[0].length = len('/drinkMore') dp.process_update(Update(update_id=0, message=message)) assert self.current_state[user1.id] == self.DRINKING # The user is holding their cup message.text = '/hold' message.entities[0].length = len('/hold') dp.process_update(Update(update_id=0, message=message)) assert self.current_state[user1.id] == self.HOLDING # The user wants to end with the drinking and go back to coding message.text = '/end' message.entities[0].length = len('/end') dp.process_update(Update(update_id=0, message=message)) assert self.current_state[user1.id] == self.END assert handler.conversations[(0, user1.id)] == self.CODING # The user wants to drink once more message.text = '/drinkMore' message.entities[0].length = len('/drinkMore') dp.process_update(Update(update_id=0, message=message)) assert self.current_state[user1.id] == self.DRINKING # The user wants to stop altogether message.text = '/stop' message.entities[0].length = len('/stop') dp.process_update(Update(update_id=0, message=message)) assert self.current_state[user1.id] == self.STOPPING assert handler.conversations.get((0, user1.id)) is None