mirror of
https://github.com/python-telegram-bot/python-telegram-bot.git
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5275c45199
Co-authored-by: Hinrich Mahler <22366557+Bibo-Joshi@users.noreply.github.com>
176 lines
8.2 KiB
Python
176 lines
8.2 KiB
Python
#!/usr/bin/env python
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#
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# A library that provides a Python interface to the Telegram Bot API
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# Copyright (C) 2015-2022
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# Leandro Toledo de Souza <devs@python-telegram-bot.org>
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU Lesser Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU Lesser Public License for more details.
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#
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# You should have received a copy of the GNU Lesser Public License
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# along with this program. If not, see [http://www.gnu.org/licenses/].
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"""This module contains an object that represents a Telegram InlineKeyboardButton."""
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from typing import TYPE_CHECKING, Any
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from telegram import TelegramObject
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if TYPE_CHECKING:
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from telegram import CallbackGame, LoginUrl
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class InlineKeyboardButton(TelegramObject):
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"""This object represents one button of an inline keyboard.
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Objects of this class are comparable in terms of equality. Two objects of this class are
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considered equal, if their :attr:`text`, :attr:`url`, :attr:`login_url`, :attr:`callback_data`,
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:attr:`switch_inline_query`, :attr:`switch_inline_query_current_chat`, :attr:`callback_game`
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and :attr:`pay` are equal.
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Note:
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* You must use exactly one of the optional fields. Mind that :attr:`callback_game` is not
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working as expected. Putting a game short name in it might, but is not guaranteed to
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work.
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* If your bot allows for arbitrary callback data, in keyboards returned in a response
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from telegram, :attr:`callback_data` maybe be an instance of
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:class:`telegram.ext.InvalidCallbackData`. This will be the case, if the data
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associated with the button was already deleted.
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.. versionadded:: 13.6
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* Since Bot API 5.5, it's now allowed to mention users by their ID in inline keyboards.
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This will only work in Telegram versions released after December 7, 2021.
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Older clients will display *unsupported message*.
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Warning:
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If your bot allows your arbitrary callback data, buttons whose callback data is a
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non-hashable object will become unhashable. Trying to evaluate ``hash(button)`` will
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result in a :class:`TypeError`.
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.. versionchanged:: 13.6
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Args:
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text (:obj:`str`): Label text on the button.
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url (:obj:`str`, optional): HTTP or tg:// url to be opened when the button is pressed.
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Links ``tg://user?id=<user_id>`` can be used to mention a user by
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their ID without using a username, if this is allowed by their privacy settings.
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.. versionchanged:: 13.9
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You can now mention a user using ``tg://user?id=<user_id>``.
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login_url (:class:`telegram.LoginUrl`, optional): An HTTP URL used to automatically
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authorize the user. Can be used as a replacement for the Telegram Login Widget.
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callback_data (:obj:`str` | :obj:`Any`, optional): Data to be sent in a callback query to
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the bot when button is pressed, UTF-8 1-64 bytes. If the bot instance allows arbitrary
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callback data, anything can be passed.
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switch_inline_query (:obj:`str`, optional): If set, pressing the button will prompt the
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user to select one of their chats, open that chat and insert the bot's username and the
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specified inline query in the input field. Can be empty, in which case just the bot's
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username will be inserted. This offers an easy way for users to start using your bot
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in inline mode when they are currently in a private chat with it. Especially useful
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when combined with switch_pm* actions - in this case the user will be automatically
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returned to the chat they switched from, skipping the chat selection screen.
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switch_inline_query_current_chat (:obj:`str`, optional): If set, pressing the button will
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insert the bot's username and the specified inline query in the current chat's input
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field. Can be empty, in which case only the bot's username will be inserted. This
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offers a quick way for the user to open your bot in inline mode in the same chat - good
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for selecting something from multiple options.
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callback_game (:class:`telegram.CallbackGame`, optional): Description of the game that will
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be launched when the user presses the button. This type of button must always be
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the ``first`` button in the first row.
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pay (:obj:`bool`, optional): Specify :obj:`True`, to send a Pay button. This type of button
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must always be the `first` button in the first row and can only be used in invoice
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messages.
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**kwargs (:obj:`dict`): Arbitrary keyword arguments.
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Attributes:
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text (:obj:`str`): Label text on the button.
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url (:obj:`str`): Optional. HTTP or tg:// url to be opened when the button is pressed.
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Links ``tg://user?id=<user_id>`` can be used to mention a user by
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their ID without using a username, if this is allowed by their privacy settings.
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.. versionchanged:: 13.9
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You can now mention a user using ``tg://user?id=<user_id>``.
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login_url (:class:`telegram.LoginUrl`): Optional. An HTTP URL used to automatically
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authorize the user. Can be used as a replacement for the Telegram Login Widget.
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callback_data (:obj:`str` | :obj:`object`): Optional. Data to be sent in a callback query
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to the bot when button is pressed, UTF-8 1-64 bytes.
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switch_inline_query (:obj:`str`): Optional. Will prompt the user to select one of their
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chats, open that chat and insert the bot's username and the specified inline query in
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the input field. Can be empty, in which case just the bot’s username will be inserted.
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switch_inline_query_current_chat (:obj:`str`): Optional. Will insert the bot's username and
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the specified inline query in the current chat's input field. Can be empty, in which
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case just the bot’s username will be inserted.
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callback_game (:class:`telegram.CallbackGame`): Optional. Description of the game that will
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be launched when the user presses the button.
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pay (:obj:`bool`): Optional. Specify :obj:`True`, to send a Pay button.
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"""
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__slots__ = (
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'callback_game',
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'url',
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'switch_inline_query_current_chat',
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'callback_data',
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'pay',
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'switch_inline_query',
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'text',
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'login_url',
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)
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def __init__(
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self,
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text: str,
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url: str = None,
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callback_data: object = None,
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switch_inline_query: str = None,
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switch_inline_query_current_chat: str = None,
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callback_game: 'CallbackGame' = None,
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pay: bool = None,
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login_url: 'LoginUrl' = None,
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**_kwargs: Any,
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):
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# Required
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self.text = text
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# Optionals
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self.url = url
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self.login_url = login_url
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self.callback_data = callback_data
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self.switch_inline_query = switch_inline_query
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self.switch_inline_query_current_chat = switch_inline_query_current_chat
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self.callback_game = callback_game
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self.pay = pay
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self._id_attrs = ()
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self._set_id_attrs()
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def _set_id_attrs(self) -> None:
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self._id_attrs = (
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self.text,
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self.url,
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self.login_url,
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self.callback_data,
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self.switch_inline_query,
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self.switch_inline_query_current_chat,
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self.callback_game,
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self.pay,
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)
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def update_callback_data(self, callback_data: object) -> None:
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"""
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Sets :attr:`callback_data` to the passed object. Intended to be used by
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:class:`telegram.ext.CallbackDataCache`.
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.. versionadded:: 13.6
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Args:
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callback_data (:obj:`obj`): The new callback data.
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"""
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self.callback_data = callback_data
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self._set_id_attrs()
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