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63 lines
2.3 KiB
Python
63 lines
2.3 KiB
Python
#!/usr/bin/env python
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#
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# A library that provides a Python interface to the Telegram Bot API
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# Copyright (C) 2015-2022
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# Leandro Toledo de Souza <devs@python-telegram-bot.org>
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU Lesser Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU Lesser Public License for more details.
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#
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# You should have received a copy of the GNU Lesser Public License
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# along with this program. If not, see [http://www.gnu.org/licenses/].
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"""This module contains the classes that represent Telegram InlineQueryResultGame."""
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from typing import TYPE_CHECKING, Any
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from telegram import InlineQueryResult
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from telegram.constants import InlineQueryResultType
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if TYPE_CHECKING:
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from telegram import ReplyMarkup
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class InlineQueryResultGame(InlineQueryResult):
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"""Represents a :class:`telegram.Game`.
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Args:
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id (:obj:`str`): Unique identifier for this result, 1-64 bytes.
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game_short_name (:obj:`str`): Short name of the game.
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reply_markup (:class:`telegram.InlineKeyboardMarkup`, optional): Inline keyboard attached
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to the message.
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**kwargs (:obj:`dict`): Arbitrary keyword arguments.
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Attributes:
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type (:obj:`str`): :tg-const:`telegram.constants.InlineQueryResultType.GAME`.
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id (:obj:`str`): Unique identifier for this result, 1-64 bytes.
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game_short_name (:obj:`str`): Short name of the game.
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reply_markup (:class:`telegram.InlineKeyboardMarkup`): Optional. Inline keyboard attached
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to the message.
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"""
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__slots__ = ('reply_markup', 'game_short_name')
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def __init__(
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self,
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id: str, # pylint: disable=redefined-builtin
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game_short_name: str,
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reply_markup: 'ReplyMarkup' = None,
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**_kwargs: Any,
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):
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# Required
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super().__init__(InlineQueryResultType.GAME, id)
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self.id = id # pylint: disable=redefined-builtin
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self.game_short_name = game_short_name
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self.reply_markup = reply_markup
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