python-telegram-bot/telegram/inline/inlinequeryresultgame.py
Eldinnie b3b94240a5 Docs update (#728)
Amazing new documentation.
2017-07-23 23:33:08 +03:00

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Python

#!/usr/bin/env python
#
# A library that provides a Python interface to the Telegram Bot API
# Copyright (C) 2015-2017
# Leandro Toledo de Souza <devs@python-telegram-bot.org>
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Lesser Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Lesser Public License for more details.
#
# You should have received a copy of the GNU Lesser Public License
# along with this program. If not, see [http://www.gnu.org/licenses/].
"""This module contains the classes that represent Telegram
InlineQueryResultGame"""
from telegram import InlineQueryResult, InlineKeyboardMarkup
class InlineQueryResultGame(InlineQueryResult):
"""
Represents a Game.
Attributes:
type (:obj:`str`): 'game'.
id (:obj:`str`): Unique identifier for this result, 1-64 bytes.
game_short_name (:obj:`str`): Short name of the game.
reply_markup (:class:`telegram.InlineKeyboardMarkup`): Optional. Inline keyboard attached
to the message.
Args:
id (:obj:`str`): Unique identifier for this result, 1-64 bytes.
game_short_name (:obj:`str`): Short name of the game.
reply_markup (:class:`telegram.InlineKeyboardMarkup`, optional): Inline keyboard attached
to the message.
**kwargs (:obj:`dict`): Arbitrary keyword arguments.
"""
def __init__(self, id, game_short_name, reply_markup=None, **kwargs):
# Required
super(InlineQueryResultGame, self).__init__('game', id)
self.id = id
self.game_short_name = game_short_name
if reply_markup:
self.reply_markup = reply_markup
@classmethod
def de_json(cls, data, bot):
data = super(InlineQueryResultGame, cls).de_json(data, bot)
if not data:
return None
data['reply_markup'] = InlineKeyboardMarkup.de_json(data.get('reply_markup'), bot)
return cls(**data)