python-telegram-bot/telegram/inline/inlinekeyboardbutton.py
2020-02-02 23:08:54 +02:00

102 lines
5 KiB
Python

#!/usr/bin/env python
#
# A library that provides a Python interface to the Telegram Bot API
# Copyright (C) 2015-2020
# Leandro Toledo de Souza <devs@python-telegram-bot.org>
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Lesser Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Lesser Public License for more details.
#
# You should have received a copy of the GNU Lesser Public License
# along with this program. If not, see [http://www.gnu.org/licenses/].
"""This module contains an object that represents a Telegram InlineKeyboardButton."""
from telegram import TelegramObject
class InlineKeyboardButton(TelegramObject):
"""This object represents one button of an inline keyboard.
Note:
You must use exactly one of the optional fields. Mind that :attr:`callback_game` is not
working as expected. Putting a game short name in it might, but is not guaranteed to work.
Attributes:
text (:obj:`str`): Label text on the button.
url (:obj:`str`): Optional. HTTP url to be opened when button is pressed.
login_url (:class:`telegram.LoginUrl`) Optional. An HTTP URL used to automatically
authorize the user.
callback_data (:obj:`str`): Optional. Data to be sent in a callback query to the bot when
button is pressed, UTF-8 1-64 bytes.
switch_inline_query (:obj:`str`): Optional. Will prompt the user to select one of their
chats, open that chat and insert the bot's username and the specified inline query in
the input field.
switch_inline_query_current_chat (:obj:`str`): Optional. Will insert the bot's username and
the specified inline query in the current chat's input field.
callback_game (:class:`telegram.CallbackGame`): Optional. Description of the game that will
be launched when the user presses the button.
pay (:obj:`bool`): Optional. Specify True, to send a Pay button.
Args:
text (:obj:`str`): Label text on the button.
url (:obj:`str`): HTTP url to be opened when button is pressed.
login_url (:class:`telegram.LoginUrl`, optional) An HTTP URL used to automatically
authorize the user.
callback_data (:obj:`str`, optional): Data to be sent in a callback query to the bot when
button is pressed, 1-64 UTF-8 bytes.
switch_inline_query (:obj:`str`, optional): If set, pressing the button will prompt the
user to select one of their chats, open that chat and insert the bot's username and the
specified inline query in the input field. Can be empty, in which case just the bot's
username will be inserted. This offers an easy way for users to start using your bot
in inline mode when they are currently in a private chat with it. Especially useful
when combined with switch_pm* actions - in this case the user will be automatically
returned to the chat they switched from, skipping the chat selection screen.
switch_inline_query_current_chat (:obj:`str`, optional): If set, pressing the button will
insert the bot's username and the specified inline query in the current chat's input
field. Can be empty, in which case only the bot's username will be inserted. This
offers a quick way for the user to open your bot in inline mode in the same chat - good
for selecting something from multiple options.
callback_game (:class:`telegram.CallbackGame`, optional): Description of the game that will
be launched when the user presses the button. This type of button must always be
the ``first`` button in the first row.
pay (:obj:`bool`, optional): Specify True, to send a Pay button. This type of button must
always be the ``first`` button in the first row.
**kwargs (:obj:`dict`): Arbitrary keyword arguments.
"""
def __init__(self,
text,
url=None,
callback_data=None,
switch_inline_query=None,
switch_inline_query_current_chat=None,
callback_game=None,
pay=None,
login_url=None,
**kwargs):
# Required
self.text = text
# Optionals
self.url = url
self.login_url = login_url
self.callback_data = callback_data
self.switch_inline_query = switch_inline_query
self.switch_inline_query_current_chat = switch_inline_query_current_chat
self.callback_game = callback_game
self.pay = pay
@classmethod
def de_json(cls, data, bot):
if not data:
return None
return cls(**data)