python-telegram-bot/tests/test_conversationhandler.py
Bibo-Joshi 2788191657
Add macOS to Test Matrix (#2266)
* Try testing on macos

* Skip JobQueue tests on macos

* Try stabilizing tests

* Try harder
2020-12-30 15:39:38 +01:00

1431 lines
52 KiB
Python

#!/usr/bin/env python
#
# A library that provides a Python interface to the Telegram Bot API
# Copyright (C) 2015-2020
# Leandro Toledo de Souza <devs@python-telegram-bot.org>
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Lesser Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Lesser Public License for more details.
#
# You should have received a copy of the GNU Lesser Public License
# along with this program. If not, see [http://www.gnu.org/licenses/].
import logging
from time import sleep
import pytest
from telegram import (
CallbackQuery,
Chat,
ChosenInlineResult,
InlineQuery,
Message,
PreCheckoutQuery,
ShippingQuery,
Update,
User,
MessageEntity,
)
from telegram.ext import (
ConversationHandler,
CommandHandler,
CallbackQueryHandler,
MessageHandler,
Filters,
InlineQueryHandler,
CallbackContext,
DispatcherHandlerStop,
TypeHandler,
JobQueue,
)
@pytest.fixture(scope='class')
def user1():
return User(first_name='Misses Test', id=123, is_bot=False)
@pytest.fixture(scope='class')
def user2():
return User(first_name='Mister Test', id=124, is_bot=False)
@pytest.fixture(autouse=True)
def start_stop_job_queue(dp):
dp.job_queue = JobQueue()
dp.job_queue.set_dispatcher(dp)
dp.job_queue.start()
yield
dp.job_queue.stop()
def raise_dphs(func):
def decorator(self, *args, **kwargs):
result = func(self, *args, **kwargs)
if self.raise_dp_handler_stop:
raise DispatcherHandlerStop(result)
else:
return result
return decorator
class TestConversationHandler:
# State definitions
# At first we're thirsty. Then we brew coffee, we drink it
# and then we can start coding!
END, THIRSTY, BREWING, DRINKING, CODING = range(-1, 4)
# Drinking state definitions (nested)
# At first we're holding the cup. Then we sip coffee, and last we swallow it
HOLDING, SIPPING, SWALLOWING, REPLENISHING, STOPPING = map(chr, range(ord('a'), ord('f')))
current_state, entry_points, states, fallbacks = None, None, None, None
group = Chat(0, Chat.GROUP)
second_group = Chat(1, Chat.GROUP)
raise_dp_handler_stop = False
test_flag = False
# Test related
@pytest.fixture(autouse=True)
def reset(self):
self.raise_dp_handler_stop = False
self.test_flag = False
self.current_state = dict()
self.entry_points = [CommandHandler('start', self.start)]
self.states = {
self.THIRSTY: [CommandHandler('brew', self.brew), CommandHandler('wait', self.start)],
self.BREWING: [CommandHandler('pourCoffee', self.drink)],
self.DRINKING: [
CommandHandler('startCoding', self.code),
CommandHandler('drinkMore', self.drink),
CommandHandler('end', self.end),
],
self.CODING: [
CommandHandler('keepCoding', self.code),
CommandHandler('gettingThirsty', self.start),
CommandHandler('drinkMore', self.drink),
],
}
self.fallbacks = [CommandHandler('eat', self.start)]
self.is_timeout = False
# for nesting tests
self.nested_states = {
self.THIRSTY: [CommandHandler('brew', self.brew), CommandHandler('wait', self.start)],
self.BREWING: [CommandHandler('pourCoffee', self.drink)],
self.CODING: [
CommandHandler('keepCoding', self.code),
CommandHandler('gettingThirsty', self.start),
CommandHandler('drinkMore', self.drink),
],
}
self.drinking_entry_points = [CommandHandler('hold', self.hold)]
self.drinking_states = {
self.HOLDING: [CommandHandler('sip', self.sip)],
self.SIPPING: [CommandHandler('swallow', self.swallow)],
self.SWALLOWING: [CommandHandler('hold', self.hold)],
}
self.drinking_fallbacks = [
CommandHandler('replenish', self.replenish),
CommandHandler('stop', self.stop),
CommandHandler('end', self.end),
CommandHandler('startCoding', self.code),
CommandHandler('drinkMore', self.drink),
]
self.drinking_entry_points.extend(self.drinking_fallbacks)
# Map nested states to parent states:
self.drinking_map_to_parent = {
# Option 1 - Map a fictional internal state to an external parent state
self.REPLENISHING: self.BREWING,
# Option 2 - Map a fictional internal state to the END state on the parent
self.STOPPING: self.END,
# Option 3 - Map the internal END state to an external parent state
self.END: self.CODING,
# Option 4 - Map an external state to the same external parent state
self.CODING: self.CODING,
# Option 5 - Map an external state to the internal entry point
self.DRINKING: self.DRINKING,
}
# State handlers
def _set_state(self, update, state):
self.current_state[update.message.from_user.id] = state
return state
# Actions
@raise_dphs
def start(self, bot, update):
if isinstance(update, Update):
return self._set_state(update, self.THIRSTY)
else:
return self._set_state(bot, self.THIRSTY)
@raise_dphs
def end(self, bot, update):
return self._set_state(update, self.END)
@raise_dphs
def start_end(self, bot, update):
return self._set_state(update, self.END)
@raise_dphs
def start_none(self, bot, update):
return self._set_state(update, None)
@raise_dphs
def brew(self, bot, update):
if isinstance(update, Update):
return self._set_state(update, self.BREWING)
else:
return self._set_state(bot, self.BREWING)
@raise_dphs
def drink(self, bot, update):
return self._set_state(update, self.DRINKING)
@raise_dphs
def code(self, bot, update):
return self._set_state(update, self.CODING)
@raise_dphs
def passout(self, bot, update):
assert update.message.text == '/brew'
assert isinstance(update, Update)
self.is_timeout = True
@raise_dphs
def passout2(self, bot, update):
assert isinstance(update, Update)
self.is_timeout = True
@raise_dphs
def passout_context(self, update, context):
assert update.message.text == '/brew'
assert isinstance(context, CallbackContext)
self.is_timeout = True
@raise_dphs
def passout2_context(self, update, context):
assert isinstance(context, CallbackContext)
self.is_timeout = True
# Drinking actions (nested)
@raise_dphs
def hold(self, bot, update):
return self._set_state(update, self.HOLDING)
@raise_dphs
def sip(self, bot, update):
return self._set_state(update, self.SIPPING)
@raise_dphs
def swallow(self, bot, update):
return self._set_state(update, self.SWALLOWING)
@raise_dphs
def replenish(self, bot, update):
return self._set_state(update, self.REPLENISHING)
@raise_dphs
def stop(self, bot, update):
return self._set_state(update, self.STOPPING)
# Tests
@pytest.mark.parametrize(
'attr',
[
'entry_points',
'states',
'fallbacks',
'per_chat',
'name',
'per_user',
'allow_reentry',
'conversation_timeout',
'map_to_parent',
],
indirect=False,
)
def test_immutable(self, attr):
ch = ConversationHandler(
'entry_points',
{'states': ['states']},
'fallbacks',
per_chat='per_chat',
per_user='per_user',
per_message=False,
allow_reentry='allow_reentry',
conversation_timeout='conversation_timeout',
name='name',
map_to_parent='map_to_parent',
)
value = getattr(ch, attr)
if isinstance(value, list):
assert value[0] == attr
elif isinstance(value, dict):
assert list(value.keys())[0] == attr
else:
assert getattr(ch, attr) == attr
with pytest.raises(ValueError, match=f'You can not assign a new value to {attr}'):
setattr(ch, attr, True)
def test_immutable_per_message(self):
ch = ConversationHandler(
'entry_points',
{'states': ['states']},
'fallbacks',
per_chat='per_chat',
per_user='per_user',
per_message=False,
allow_reentry='allow_reentry',
conversation_timeout='conversation_timeout',
name='name',
map_to_parent='map_to_parent',
)
assert ch.per_message is False
with pytest.raises(ValueError, match='You can not assign a new value to per_message'):
ch.per_message = True
def test_per_all_false(self):
with pytest.raises(ValueError, match="can't all be 'False'"):
ConversationHandler(
self.entry_points,
self.states,
self.fallbacks,
per_chat=False,
per_user=False,
per_message=False,
)
def test_name_and_persistent(self, dp):
with pytest.raises(ValueError, match="when handler is unnamed"):
dp.add_handler(ConversationHandler([], {}, [], persistent=True))
c = ConversationHandler([], {}, [], name="handler", persistent=True)
assert c.name == "handler"
def test_conversation_handler(self, dp, bot, user1, user2):
handler = ConversationHandler(
entry_points=self.entry_points, states=self.states, fallbacks=self.fallbacks
)
dp.add_handler(handler)
# User one, starts the state machine.
message = Message(
0,
None,
self.group,
from_user=user1,
text='/start',
entities=[
MessageEntity(type=MessageEntity.BOT_COMMAND, offset=0, length=len('/start'))
],
bot=bot,
)
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.THIRSTY
# The user is thirsty and wants to brew coffee.
message.text = '/brew'
message.entities[0].length = len('/brew')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.BREWING
# Lets see if an invalid command makes sure, no state is changed.
message.text = '/nothing'
message.entities[0].length = len('/nothing')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.BREWING
# Lets see if the state machine still works by pouring coffee.
message.text = '/pourCoffee'
message.entities[0].length = len('/pourCoffee')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.DRINKING
# Let's now verify that for another user, who did not start yet,
# the state has not been changed.
message.from_user = user2
dp.process_update(Update(update_id=0, message=message))
with pytest.raises(KeyError):
self.current_state[user2.id]
def test_conversation_handler_end(self, caplog, dp, bot, user1):
handler = ConversationHandler(
entry_points=self.entry_points, states=self.states, fallbacks=self.fallbacks
)
dp.add_handler(handler)
message = Message(
0,
None,
self.group,
from_user=user1,
text='/start',
entities=[
MessageEntity(type=MessageEntity.BOT_COMMAND, offset=0, length=len('/start'))
],
bot=bot,
)
dp.process_update(Update(update_id=0, message=message))
message.text = '/brew'
message.entities[0].length = len('/brew')
dp.process_update(Update(update_id=0, message=message))
message.text = '/pourCoffee'
message.entities[0].length = len('/pourCoffee')
dp.process_update(Update(update_id=0, message=message))
message.text = '/end'
message.entities[0].length = len('/end')
caplog.clear()
with caplog.at_level(logging.ERROR):
dp.process_update(Update(update_id=0, message=message))
assert len(caplog.records) == 0
assert self.current_state[user1.id] == self.END
with pytest.raises(KeyError):
print(handler.conversations[(self.group.id, user1.id)])
def test_conversation_handler_fallback(self, dp, bot, user1, user2):
handler = ConversationHandler(
entry_points=self.entry_points, states=self.states, fallbacks=self.fallbacks
)
dp.add_handler(handler)
# first check if fallback will not trigger start when not started
message = Message(
0,
None,
self.group,
from_user=user1,
text='/eat',
entities=[MessageEntity(type=MessageEntity.BOT_COMMAND, offset=0, length=len('/eat'))],
bot=bot,
)
dp.process_update(Update(update_id=0, message=message))
with pytest.raises(KeyError):
self.current_state[user1.id]
# User starts the state machine.
message.text = '/start'
message.entities[0].length = len('/start')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.THIRSTY
# The user is thirsty and wants to brew coffee.
message.text = '/brew'
message.entities[0].length = len('/brew')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.BREWING
# Now a fallback command is issued
message.text = '/eat'
message.entities[0].length = len('/eat')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.THIRSTY
def test_conversation_handler_per_chat(self, dp, bot, user1, user2):
handler = ConversationHandler(
entry_points=self.entry_points,
states=self.states,
fallbacks=self.fallbacks,
per_user=False,
)
dp.add_handler(handler)
# User one, starts the state machine.
message = Message(
0,
None,
self.group,
from_user=user1,
text='/start',
entities=[
MessageEntity(type=MessageEntity.BOT_COMMAND, offset=0, length=len('/start'))
],
bot=bot,
)
dp.process_update(Update(update_id=0, message=message))
# The user is thirsty and wants to brew coffee.
message.text = '/brew'
message.entities[0].length = len('/brew')
dp.process_update(Update(update_id=0, message=message))
# Let's now verify that for another user, who did not start yet,
# the state will be changed because they are in the same group.
message.from_user = user2
message.text = '/pourCoffee'
message.entities[0].length = len('/pourCoffee')
dp.process_update(Update(update_id=0, message=message))
assert handler.conversations[(self.group.id,)] == self.DRINKING
def test_conversation_handler_per_user(self, dp, bot, user1):
handler = ConversationHandler(
entry_points=self.entry_points,
states=self.states,
fallbacks=self.fallbacks,
per_chat=False,
)
dp.add_handler(handler)
# User one, starts the state machine.
message = Message(
0,
None,
self.group,
from_user=user1,
text='/start',
entities=[
MessageEntity(type=MessageEntity.BOT_COMMAND, offset=0, length=len('/start'))
],
bot=bot,
)
dp.process_update(Update(update_id=0, message=message))
# The user is thirsty and wants to brew coffee.
message.text = '/brew'
message.entities[0].length = len('/brew')
dp.process_update(Update(update_id=0, message=message))
# Let's now verify that for the same user in a different group, the state will still be
# updated
message.chat = self.second_group
message.text = '/pourCoffee'
message.entities[0].length = len('/pourCoffee')
dp.process_update(Update(update_id=0, message=message))
assert handler.conversations[(user1.id,)] == self.DRINKING
def test_conversation_handler_per_message(self, dp, bot, user1, user2):
def entry(bot, update):
return 1
def one(bot, update):
return 2
def two(bot, update):
return ConversationHandler.END
handler = ConversationHandler(
entry_points=[CallbackQueryHandler(entry)],
states={1: [CallbackQueryHandler(one)], 2: [CallbackQueryHandler(two)]},
fallbacks=[],
per_message=True,
)
dp.add_handler(handler)
# User one, starts the state machine.
message = Message(
0, None, self.group, from_user=user1, text='msg w/ inlinekeyboard', bot=bot
)
cbq = CallbackQuery(0, user1, None, message=message, data='data', bot=bot)
dp.process_update(Update(update_id=0, callback_query=cbq))
assert handler.conversations[(self.group.id, user1.id, message.message_id)] == 1
dp.process_update(Update(update_id=0, callback_query=cbq))
assert handler.conversations[(self.group.id, user1.id, message.message_id)] == 2
# Let's now verify that for a different user in the same group, the state will not be
# updated
cbq.from_user = user2
dp.process_update(Update(update_id=0, callback_query=cbq))
assert handler.conversations[(self.group.id, user1.id, message.message_id)] == 2
def test_end_on_first_message(self, dp, bot, user1):
handler = ConversationHandler(
entry_points=[CommandHandler('start', self.start_end)], states={}, fallbacks=[]
)
dp.add_handler(handler)
# User starts the state machine and immediately ends it.
message = Message(
0,
None,
self.group,
from_user=user1,
text='/start',
entities=[
MessageEntity(type=MessageEntity.BOT_COMMAND, offset=0, length=len('/start'))
],
bot=bot,
)
dp.process_update(Update(update_id=0, message=message))
assert len(handler.conversations) == 0
def test_end_on_first_message_async(self, dp, bot, user1):
handler = ConversationHandler(
entry_points=[
CommandHandler(
'start', lambda bot, update: dp.run_async(self.start_end, bot, update)
)
],
states={},
fallbacks=[],
)
dp.add_handler(handler)
# User starts the state machine with an async function that immediately ends the
# conversation. Async results are resolved when the users state is queried next time.
message = Message(
0,
None,
self.group,
from_user=user1,
text='/start',
entities=[
MessageEntity(type=MessageEntity.BOT_COMMAND, offset=0, length=len('/start'))
],
bot=bot,
)
dp.update_queue.put(Update(update_id=0, message=message))
sleep(0.1)
# Assert that the Promise has been accepted as the new state
assert len(handler.conversations) == 1
message.text = 'resolve promise pls'
message.entities[0].length = len('resolve promise pls')
dp.update_queue.put(Update(update_id=0, message=message))
sleep(0.1)
# Assert that the Promise has been resolved and the conversation ended.
assert len(handler.conversations) == 0
def test_end_on_first_message_async_handler(self, dp, bot, user1):
handler = ConversationHandler(
entry_points=[CommandHandler('start', self.start_end, run_async=True)],
states={},
fallbacks=[],
)
dp.add_handler(handler)
# User starts the state machine with an async function that immediately ends the
# conversation. Async results are resolved when the users state is queried next time.
message = Message(
0,
None,
self.group,
text='/start',
from_user=user1,
entities=[
MessageEntity(type=MessageEntity.BOT_COMMAND, offset=0, length=len('/start'))
],
bot=bot,
)
dp.update_queue.put(Update(update_id=0, message=message))
sleep(0.1)
# Assert that the Promise has been accepted as the new state
assert len(handler.conversations) == 1
message.text = 'resolve promise pls'
message.entities[0].length = len('resolve promise pls')
dp.update_queue.put(Update(update_id=0, message=message))
sleep(0.1)
# Assert that the Promise has been resolved and the conversation ended.
assert len(handler.conversations) == 0
def test_none_on_first_message(self, dp, bot, user1):
handler = ConversationHandler(
entry_points=[CommandHandler('start', self.start_none)], states={}, fallbacks=[]
)
dp.add_handler(handler)
# User starts the state machine and a callback function returns None
message = Message(0, None, self.group, from_user=user1, text='/start', bot=bot)
dp.process_update(Update(update_id=0, message=message))
assert len(handler.conversations) == 0
def test_none_on_first_message_async(self, dp, bot, user1):
handler = ConversationHandler(
entry_points=[
CommandHandler(
'start', lambda bot, update: dp.run_async(self.start_none, bot, update)
)
],
states={},
fallbacks=[],
)
dp.add_handler(handler)
# User starts the state machine with an async function that returns None
# Async results are resolved when the users state is queried next time.
message = Message(
0,
None,
self.group,
from_user=user1,
text='/start',
entities=[
MessageEntity(type=MessageEntity.BOT_COMMAND, offset=0, length=len('/start'))
],
bot=bot,
)
dp.update_queue.put(Update(update_id=0, message=message))
sleep(0.1)
# Assert that the Promise has been accepted as the new state
assert len(handler.conversations) == 1
message.text = 'resolve promise pls'
dp.update_queue.put(Update(update_id=0, message=message))
sleep(0.1)
# Assert that the Promise has been resolved and the conversation ended.
assert len(handler.conversations) == 0
def test_none_on_first_message_async_handler(self, dp, bot, user1):
handler = ConversationHandler(
entry_points=[CommandHandler('start', self.start_none, run_async=True)],
states={},
fallbacks=[],
)
dp.add_handler(handler)
# User starts the state machine with an async function that returns None
# Async results are resolved when the users state is queried next time.
message = Message(
0,
None,
self.group,
text='/start',
from_user=user1,
entities=[
MessageEntity(type=MessageEntity.BOT_COMMAND, offset=0, length=len('/start'))
],
bot=bot,
)
dp.update_queue.put(Update(update_id=0, message=message))
sleep(0.1)
# Assert that the Promise has been accepted as the new state
assert len(handler.conversations) == 1
message.text = 'resolve promise pls'
dp.update_queue.put(Update(update_id=0, message=message))
sleep(0.1)
# Assert that the Promise has been resolved and the conversation ended.
assert len(handler.conversations) == 0
def test_per_chat_message_without_chat(self, bot, user1):
handler = ConversationHandler(
entry_points=[CommandHandler('start', self.start_end)], states={}, fallbacks=[]
)
cbq = CallbackQuery(0, user1, None, None, bot=bot)
update = Update(0, callback_query=cbq)
assert not handler.check_update(update)
def test_channel_message_without_chat(self, bot):
handler = ConversationHandler(
entry_points=[CommandHandler('start', self.start_end)], states={}, fallbacks=[]
)
message = Message(0, None, None, Chat(0, Chat.CHANNEL, 'Misses Test'), bot=bot)
update = Update(0, message=message)
assert not handler.check_update(update)
def test_all_update_types(self, dp, bot, user1):
handler = ConversationHandler(
entry_points=[CommandHandler('start', self.start_end)], states={}, fallbacks=[]
)
message = Message(0, None, self.group, from_user=user1, text='ignore', bot=bot)
callback_query = CallbackQuery(0, user1, None, message=message, data='data', bot=bot)
chosen_inline_result = ChosenInlineResult(0, user1, 'query', bot=bot)
inline_query = InlineQuery(0, user1, 'query', 0, bot=bot)
pre_checkout_query = PreCheckoutQuery(0, user1, 'USD', 100, [], bot=bot)
shipping_query = ShippingQuery(0, user1, [], None, bot=bot)
assert not handler.check_update(Update(0, callback_query=callback_query))
assert not handler.check_update(Update(0, chosen_inline_result=chosen_inline_result))
assert not handler.check_update(Update(0, inline_query=inline_query))
assert not handler.check_update(Update(0, message=message))
assert not handler.check_update(Update(0, pre_checkout_query=pre_checkout_query))
assert not handler.check_update(Update(0, shipping_query=shipping_query))
def test_conversation_timeout(self, dp, bot, user1):
handler = ConversationHandler(
entry_points=self.entry_points,
states=self.states,
fallbacks=self.fallbacks,
conversation_timeout=0.5,
)
dp.add_handler(handler)
# Start state machine, then reach timeout
message = Message(
0,
None,
self.group,
from_user=user1,
text='/start',
entities=[
MessageEntity(type=MessageEntity.BOT_COMMAND, offset=0, length=len('/start'))
],
bot=bot,
)
dp.process_update(Update(update_id=0, message=message))
assert handler.conversations.get((self.group.id, user1.id)) == self.THIRSTY
sleep(0.75)
assert handler.conversations.get((self.group.id, user1.id)) is None
# Start state machine, do something, then reach timeout
dp.process_update(Update(update_id=1, message=message))
assert handler.conversations.get((self.group.id, user1.id)) == self.THIRSTY
message.text = '/brew'
message.entities[0].length = len('/brew')
dp.process_update(Update(update_id=2, message=message))
assert handler.conversations.get((self.group.id, user1.id)) == self.BREWING
sleep(0.7)
assert handler.conversations.get((self.group.id, user1.id)) is None
def test_conversation_timeout_dispatcher_handler_stop(self, dp, bot, user1, caplog):
handler = ConversationHandler(
entry_points=self.entry_points,
states=self.states,
fallbacks=self.fallbacks,
conversation_timeout=0.5,
)
def timeout(*args, **kwargs):
raise DispatcherHandlerStop()
self.states.update({ConversationHandler.TIMEOUT: [TypeHandler(Update, timeout)]})
dp.add_handler(handler)
# Start state machine, then reach timeout
message = Message(
0,
None,
self.group,
text='/start',
from_user=user1,
entities=[
MessageEntity(type=MessageEntity.BOT_COMMAND, offset=0, length=len('/start'))
],
bot=bot,
)
with caplog.at_level(logging.WARNING):
dp.process_update(Update(update_id=0, message=message))
assert handler.conversations.get((self.group.id, user1.id)) == self.THIRSTY
sleep(0.9)
assert handler.conversations.get((self.group.id, user1.id)) is None
assert len(caplog.records) == 1
rec = caplog.records[-1]
assert rec.getMessage().startswith('DispatcherHandlerStop in TIMEOUT')
def test_conversation_handler_timeout_update_and_context(self, cdp, bot, user1):
context = None
def start_callback(u, c):
nonlocal context, self
context = c
return self.start(u, c)
states = self.states
timeout_handler = CommandHandler('start', None)
states.update({ConversationHandler.TIMEOUT: [timeout_handler]})
handler = ConversationHandler(
entry_points=[CommandHandler('start', start_callback)],
states=states,
fallbacks=self.fallbacks,
conversation_timeout=0.5,
)
cdp.add_handler(handler)
# Start state machine, then reach timeout
message = Message(
0,
None,
self.group,
from_user=user1,
text='/start',
entities=[
MessageEntity(type=MessageEntity.BOT_COMMAND, offset=0, length=len('/start'))
],
bot=bot,
)
update = Update(update_id=0, message=message)
def timeout_callback(u, c):
nonlocal update, context, self
self.is_timeout = True
assert u is update
assert c is context
timeout_handler.callback = timeout_callback
cdp.process_update(update)
sleep(0.7)
assert handler.conversations.get((self.group.id, user1.id)) is None
assert self.is_timeout
def test_conversation_timeout_keeps_extending(self, dp, bot, user1):
handler = ConversationHandler(
entry_points=self.entry_points,
states=self.states,
fallbacks=self.fallbacks,
conversation_timeout=0.5,
)
dp.add_handler(handler)
# Start state machine, wait, do something, verify the timeout is extended.
# t=0 /start (timeout=.5)
# t=.35 /brew (timeout=.85)
# t=.5 original timeout
# t=.6 /pourCoffee (timeout=1.1)
# t=.85 second timeout
# t=1.1 actual timeout
message = Message(
0,
None,
self.group,
from_user=user1,
text='/start',
entities=[
MessageEntity(type=MessageEntity.BOT_COMMAND, offset=0, length=len('/start'))
],
bot=bot,
)
dp.process_update(Update(update_id=0, message=message))
assert handler.conversations.get((self.group.id, user1.id)) == self.THIRSTY
sleep(0.35) # t=.35
assert handler.conversations.get((self.group.id, user1.id)) == self.THIRSTY
message.text = '/brew'
message.entities[0].length = len('/brew')
dp.process_update(Update(update_id=0, message=message))
assert handler.conversations.get((self.group.id, user1.id)) == self.BREWING
sleep(0.25) # t=.6
assert handler.conversations.get((self.group.id, user1.id)) == self.BREWING
message.text = '/pourCoffee'
message.entities[0].length = len('/pourCoffee')
dp.process_update(Update(update_id=0, message=message))
assert handler.conversations.get((self.group.id, user1.id)) == self.DRINKING
sleep(0.4) # t=1.0
assert handler.conversations.get((self.group.id, user1.id)) == self.DRINKING
sleep(0.3) # t=1.3
assert handler.conversations.get((self.group.id, user1.id)) is None
def test_conversation_timeout_two_users(self, dp, bot, user1, user2):
handler = ConversationHandler(
entry_points=self.entry_points,
states=self.states,
fallbacks=self.fallbacks,
conversation_timeout=0.5,
)
dp.add_handler(handler)
# Start state machine, do something as second user, then reach timeout
message = Message(
0,
None,
self.group,
from_user=user1,
text='/start',
entities=[
MessageEntity(type=MessageEntity.BOT_COMMAND, offset=0, length=len('/start'))
],
bot=bot,
)
dp.process_update(Update(update_id=0, message=message))
assert handler.conversations.get((self.group.id, user1.id)) == self.THIRSTY
message.text = '/brew'
message.entities[0].length = len('/brew')
message.entities[0].length = len('/brew')
message.from_user = user2
dp.process_update(Update(update_id=0, message=message))
assert handler.conversations.get((self.group.id, user2.id)) is None
message.text = '/start'
message.entities[0].length = len('/start')
dp.process_update(Update(update_id=0, message=message))
assert handler.conversations.get((self.group.id, user2.id)) == self.THIRSTY
sleep(0.7)
assert handler.conversations.get((self.group.id, user1.id)) is None
assert handler.conversations.get((self.group.id, user2.id)) is None
def test_conversation_handler_timeout_state(self, dp, bot, user1):
states = self.states
states.update(
{
ConversationHandler.TIMEOUT: [
CommandHandler('brew', self.passout),
MessageHandler(~Filters.regex('oding'), self.passout2),
]
}
)
handler = ConversationHandler(
entry_points=self.entry_points,
states=states,
fallbacks=self.fallbacks,
conversation_timeout=0.5,
)
dp.add_handler(handler)
# CommandHandler timeout
message = Message(
0,
None,
self.group,
from_user=user1,
text='/start',
entities=[
MessageEntity(type=MessageEntity.BOT_COMMAND, offset=0, length=len('/start'))
],
bot=bot,
)
dp.process_update(Update(update_id=0, message=message))
message.text = '/brew'
message.entities[0].length = len('/brew')
dp.process_update(Update(update_id=0, message=message))
sleep(0.7)
assert handler.conversations.get((self.group.id, user1.id)) is None
assert self.is_timeout
# MessageHandler timeout
self.is_timeout = False
message.text = '/start'
message.entities[0].length = len('/start')
dp.process_update(Update(update_id=1, message=message))
sleep(0.7)
assert handler.conversations.get((self.group.id, user1.id)) is None
assert self.is_timeout
# Timeout but no valid handler
self.is_timeout = False
dp.process_update(Update(update_id=0, message=message))
message.text = '/brew'
message.entities[0].length = len('/brew')
dp.process_update(Update(update_id=0, message=message))
message.text = '/startCoding'
message.entities[0].length = len('/startCoding')
dp.process_update(Update(update_id=0, message=message))
sleep(0.7)
assert handler.conversations.get((self.group.id, user1.id)) is None
assert not self.is_timeout
def test_conversation_handler_timeout_state_context(self, cdp, bot, user1):
states = self.states
states.update(
{
ConversationHandler.TIMEOUT: [
CommandHandler('brew', self.passout_context),
MessageHandler(~Filters.regex('oding'), self.passout2_context),
]
}
)
handler = ConversationHandler(
entry_points=self.entry_points,
states=states,
fallbacks=self.fallbacks,
conversation_timeout=0.5,
)
cdp.add_handler(handler)
# CommandHandler timeout
message = Message(
0,
None,
self.group,
from_user=user1,
text='/start',
entities=[
MessageEntity(type=MessageEntity.BOT_COMMAND, offset=0, length=len('/start'))
],
bot=bot,
)
cdp.process_update(Update(update_id=0, message=message))
message.text = '/brew'
message.entities[0].length = len('/brew')
cdp.process_update(Update(update_id=0, message=message))
sleep(0.7)
assert handler.conversations.get((self.group.id, user1.id)) is None
assert self.is_timeout
# MessageHandler timeout
self.is_timeout = False
message.text = '/start'
message.entities[0].length = len('/start')
cdp.process_update(Update(update_id=1, message=message))
sleep(0.7)
assert handler.conversations.get((self.group.id, user1.id)) is None
assert self.is_timeout
# Timeout but no valid handler
self.is_timeout = False
cdp.process_update(Update(update_id=0, message=message))
message.text = '/brew'
message.entities[0].length = len('/brew')
cdp.process_update(Update(update_id=0, message=message))
message.text = '/startCoding'
message.entities[0].length = len('/startCoding')
cdp.process_update(Update(update_id=0, message=message))
sleep(0.7)
assert handler.conversations.get((self.group.id, user1.id)) is None
assert not self.is_timeout
def test_conversation_timeout_cancel_conflict(self, dp, bot, user1):
# Start state machine, wait half the timeout,
# then call a callback that takes more than the timeout
# t=0 /start (timeout=.5)
# t=.25 /slowbrew (sleep .5)
# | t=.5 original timeout (should not execute)
# | t=.75 /slowbrew returns (timeout=1.25)
# t=1.25 timeout
def slowbrew(_bot, update):
sleep(0.25)
# Let's give to the original timeout a chance to execute
sleep(0.25)
# By returning None we do not override the conversation state so
# we can see if the timeout has been executed
states = self.states
states[self.THIRSTY].append(CommandHandler('slowbrew', slowbrew))
states.update({ConversationHandler.TIMEOUT: [MessageHandler(None, self.passout2)]})
handler = ConversationHandler(
entry_points=self.entry_points,
states=states,
fallbacks=self.fallbacks,
conversation_timeout=0.5,
)
dp.add_handler(handler)
# CommandHandler timeout
message = Message(
0,
None,
self.group,
from_user=user1,
text='/start',
entities=[
MessageEntity(type=MessageEntity.BOT_COMMAND, offset=0, length=len('/start'))
],
bot=bot,
)
dp.process_update(Update(update_id=0, message=message))
sleep(0.25)
message.text = '/slowbrew'
message.entities[0].length = len('/slowbrew')
dp.process_update(Update(update_id=0, message=message))
assert handler.conversations.get((self.group.id, user1.id)) is not None
assert not self.is_timeout
sleep(0.7)
assert handler.conversations.get((self.group.id, user1.id)) is None
assert self.is_timeout
def test_per_message_warning_is_only_shown_once(self, recwarn):
ConversationHandler(
entry_points=self.entry_points,
states={
self.THIRSTY: [CommandHandler('pourCoffee', self.drink)],
self.BREWING: [CommandHandler('startCoding', self.code)],
},
fallbacks=self.fallbacks,
per_message=True,
)
assert len(recwarn) == 1
assert str(recwarn[0].message) == (
"If 'per_message=True', all entry points and state handlers"
" must be 'CallbackQueryHandler', since no other handlers"
" have a message context."
)
def test_per_message_false_warning_is_only_shown_once(self, recwarn):
ConversationHandler(
entry_points=self.entry_points,
states={
self.THIRSTY: [CallbackQueryHandler(self.drink)],
self.BREWING: [CallbackQueryHandler(self.code)],
},
fallbacks=self.fallbacks,
per_message=False,
)
assert len(recwarn) == 1
assert str(recwarn[0].message) == (
"If 'per_message=False', 'CallbackQueryHandler' will not be "
"tracked for every message."
)
def test_warnings_per_chat_is_only_shown_once(self, recwarn):
def hello(bot, update):
return self.BREWING
def bye(bot, update):
return ConversationHandler.END
ConversationHandler(
entry_points=self.entry_points,
states={
self.THIRSTY: [InlineQueryHandler(hello)],
self.BREWING: [InlineQueryHandler(bye)],
},
fallbacks=self.fallbacks,
per_chat=True,
)
assert len(recwarn) == 1
assert str(recwarn[0].message) == (
"If 'per_chat=True', 'InlineQueryHandler' can not be used,"
" since inline queries have no chat context."
)
def test_nested_conversation_handler(self, dp, bot, user1, user2):
self.nested_states[self.DRINKING] = [
ConversationHandler(
entry_points=self.drinking_entry_points,
states=self.drinking_states,
fallbacks=self.drinking_fallbacks,
map_to_parent=self.drinking_map_to_parent,
)
]
handler = ConversationHandler(
entry_points=self.entry_points, states=self.nested_states, fallbacks=self.fallbacks
)
dp.add_handler(handler)
# User one, starts the state machine.
message = Message(
0,
None,
self.group,
from_user=user1,
text='/start',
bot=bot,
entities=[
MessageEntity(type=MessageEntity.BOT_COMMAND, offset=0, length=len('/start'))
],
)
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.THIRSTY
# The user is thirsty and wants to brew coffee.
message.text = '/brew'
message.entities[0].length = len('/brew')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.BREWING
# Lets pour some coffee.
message.text = '/pourCoffee'
message.entities[0].length = len('/pourCoffee')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.DRINKING
# The user is holding the cup
message.text = '/hold'
message.entities[0].length = len('/hold')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.HOLDING
# The user is sipping coffee
message.text = '/sip'
message.entities[0].length = len('/sip')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.SIPPING
# The user is swallowing
message.text = '/swallow'
message.entities[0].length = len('/swallow')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.SWALLOWING
# The user is holding the cup again
message.text = '/hold'
message.entities[0].length = len('/hold')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.HOLDING
# The user wants to replenish the coffee supply
message.text = '/replenish'
message.entities[0].length = len('/replenish')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.REPLENISHING
assert handler.conversations[(0, user1.id)] == self.BREWING
# The user wants to drink their coffee again
message.text = '/pourCoffee'
message.entities[0].length = len('/pourCoffee')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.DRINKING
# The user is now ready to start coding
message.text = '/startCoding'
message.entities[0].length = len('/startCoding')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.CODING
# The user decides it's time to drink again
message.text = '/drinkMore'
message.entities[0].length = len('/drinkMore')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.DRINKING
# The user is holding their cup
message.text = '/hold'
message.entities[0].length = len('/hold')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.HOLDING
# The user wants to end with the drinking and go back to coding
message.text = '/end'
message.entities[0].length = len('/end')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.END
assert handler.conversations[(0, user1.id)] == self.CODING
# The user wants to drink once more
message.text = '/drinkMore'
message.entities[0].length = len('/drinkMore')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.DRINKING
# The user wants to stop altogether
message.text = '/stop'
message.entities[0].length = len('/stop')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.STOPPING
assert handler.conversations.get((0, user1.id)) is None
def test_conversation_dispatcher_handler_stop(self, dp, bot, user1, user2):
self.nested_states[self.DRINKING] = [
ConversationHandler(
entry_points=self.drinking_entry_points,
states=self.drinking_states,
fallbacks=self.drinking_fallbacks,
map_to_parent=self.drinking_map_to_parent,
)
]
handler = ConversationHandler(
entry_points=self.entry_points, states=self.nested_states, fallbacks=self.fallbacks
)
def test_callback(u, c):
self.test_flag = True
dp.add_handler(handler)
dp.add_handler(TypeHandler(Update, test_callback), group=1)
self.raise_dp_handler_stop = True
# User one, starts the state machine.
message = Message(
0,
None,
self.group,
text='/start',
bot=bot,
from_user=user1,
entities=[
MessageEntity(type=MessageEntity.BOT_COMMAND, offset=0, length=len('/start'))
],
)
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.THIRSTY
assert not self.test_flag
# The user is thirsty and wants to brew coffee.
message.text = '/brew'
message.entities[0].length = len('/brew')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.BREWING
assert not self.test_flag
# Lets pour some coffee.
message.text = '/pourCoffee'
message.entities[0].length = len('/pourCoffee')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.DRINKING
assert not self.test_flag
# The user is holding the cup
message.text = '/hold'
message.entities[0].length = len('/hold')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.HOLDING
assert not self.test_flag
# The user is sipping coffee
message.text = '/sip'
message.entities[0].length = len('/sip')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.SIPPING
assert not self.test_flag
# The user is swallowing
message.text = '/swallow'
message.entities[0].length = len('/swallow')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.SWALLOWING
assert not self.test_flag
# The user is holding the cup again
message.text = '/hold'
message.entities[0].length = len('/hold')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.HOLDING
assert not self.test_flag
# The user wants to replenish the coffee supply
message.text = '/replenish'
message.entities[0].length = len('/replenish')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.REPLENISHING
assert handler.conversations[(0, user1.id)] == self.BREWING
assert not self.test_flag
# The user wants to drink their coffee again
message.text = '/pourCoffee'
message.entities[0].length = len('/pourCoffee')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.DRINKING
assert not self.test_flag
# The user is now ready to start coding
message.text = '/startCoding'
message.entities[0].length = len('/startCoding')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.CODING
assert not self.test_flag
# The user decides it's time to drink again
message.text = '/drinkMore'
message.entities[0].length = len('/drinkMore')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.DRINKING
assert not self.test_flag
# The user is holding their cup
message.text = '/hold'
message.entities[0].length = len('/hold')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.HOLDING
assert not self.test_flag
# The user wants to end with the drinking and go back to coding
message.text = '/end'
message.entities[0].length = len('/end')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.END
assert handler.conversations[(0, user1.id)] == self.CODING
assert not self.test_flag
# The user wants to drink once more
message.text = '/drinkMore'
message.entities[0].length = len('/drinkMore')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.DRINKING
assert not self.test_flag
# The user wants to stop altogether
message.text = '/stop'
message.entities[0].length = len('/stop')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.STOPPING
assert handler.conversations.get((0, user1.id)) is None
assert not self.test_flag