python-telegram-bot/telegram/inline/inlinekeyboardbutton.py
Bibo-Joshi a0720b9ac6
Documentation Improvements (#2008)
* Minor doc updates, following official API docs

* Fix spelling in Defaults docstrings

* Clarify Changelog of v12.7 about aware dates

* Fix typo in CHANGES.rst (#2024)

* Fix PicklePersistence.flush() with only bot_data (#2017)

* Update pylint in pre-commit to fix CI (#2018)

* Add Filters.via_bot (#2009)

* feat: via_bot filter

also fixing a small mistake in the empty parameter of the user filter and improve docs slightly

* fix: forgot to set via_bot to None

* fix: redoing subclassing to copy paste solution

* Cosmetic changes

Co-authored-by: Hinrich Mahler <hinrich.mahler@freenet.de>

* Update CHANGES.rst

Fixed Typo

Co-authored-by: Bibo-Joshi <hinrich.mahler@freenet.de>
Co-authored-by: Poolitzer <25934244+Poolitzer@users.noreply.github.com>

* Update downloads badge, add info on IRC Channel to Getting Help section

* Remove RegexHandler from ConversationHandlers Docs (#1973)

Replaced RegexHandler with MessageHandler, since the former is deprecated

* Fix Filters.via_bot docstrings

* Add notes on Markdown v1 being legacy mode

* Fixed typo in the Regex doc.. (#2036)

* Typo: Spelling

* Minor cleanup from #2043

* Document CommandHandler ignoring channel posts

* Doc fixes for a few telegram.ext classes

* Doc fixes for most `telegram` classes.

* pep-8

forgot the hard wrap is at 99 chars, not 100!
fixed a few spelling mistakes too.

* Address review and made rendering of booleans consistent

True, False, None are now rendered with ``bool`` wherever they weren't in telegram and telegram.ext classes.

* Few doc fixes for inline* classes

As usual, docs were cross-checked with official tg api docs.

* Doc fixes for telegram/files classes

As usual, docs were cross-checked with official tg api docs.

* Doc fixes for telegram.Game

Mostly just added hyperlinks. And fixed message length doc.

As usual, docs were cross-checked with official tg api docs.

* Very minor doc fix for passportfile.py and passportelementerrors.py

Didn't bother changing too much since this seems to be a custom implementation.

* Doc fixes for telegram.payments

As usual, cross-checked with official bot api docs.

* Address review 2

Few tiny other fixes too.

* Changed from ``True/False/None`` to :obj:`True/False/None` project-wide.

Few tiny other doc fixes too.

Co-authored-by: Robert Geislinger <mitachundkrach@gmail.com>
Co-authored-by: Poolitzer <25934244+Poolitzer@users.noreply.github.com>
Co-authored-by: GauthamramRavichandran <30320759+GauthamramRavichandran@users.noreply.github.com>
Co-authored-by: Mahesh19 <maheshvagicherla99438@gmail.com>
Co-authored-by: hoppingturtles <ilovebhagwan@gmail.com>
2020-08-24 19:35:57 +02:00

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#!/usr/bin/env python
#
# A library that provides a Python interface to the Telegram Bot API
# Copyright (C) 2015-2020
# Leandro Toledo de Souza <devs@python-telegram-bot.org>
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Lesser Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Lesser Public License for more details.
#
# You should have received a copy of the GNU Lesser Public License
# along with this program. If not, see [http://www.gnu.org/licenses/].
"""This module contains an object that represents a Telegram InlineKeyboardButton."""
from telegram import TelegramObject
class InlineKeyboardButton(TelegramObject):
"""This object represents one button of an inline keyboard.
Note:
You must use exactly one of the optional fields. Mind that :attr:`callback_game` is not
working as expected. Putting a game short name in it might, but is not guaranteed to work.
Attributes:
text (:obj:`str`): Label text on the button.
url (:obj:`str`): Optional. HTTP or tg:// url to be opened when button is pressed.
login_url (:class:`telegram.LoginUrl`) Optional. An HTTP URL used to automatically
authorize the user. Can be used as a replacement for the Telegram Login Widget.
callback_data (:obj:`str`): Optional. Data to be sent in a callback query to the bot when
button is pressed, UTF-8 1-64 bytes.
switch_inline_query (:obj:`str`): Optional. Will prompt the user to select one of their
chats, open that chat and insert the bot's username and the specified inline query in
the input field. Can be empty, in which case just the bots username will be inserted.
switch_inline_query_current_chat (:obj:`str`): Optional. Will insert the bot's username and
the specified inline query in the current chat's input field. Can be empty, in which
case just the bots username will be inserted.
callback_game (:class:`telegram.CallbackGame`): Optional. Description of the game that will
be launched when the user presses the button.
pay (:obj:`bool`): Optional. Specify True, to send a Pay button.
Args:
text (:obj:`str`): Label text on the button.
url (:obj:`str`): HTTP or tg:// url to be opened when button is pressed.
login_url (:class:`telegram.LoginUrl`, optional) An HTTP URL used to automatically
authorize the user. Can be used as a replacement for the Telegram Login Widget.
callback_data (:obj:`str`, optional): Data to be sent in a callback query to the bot when
button is pressed, UTF-8 1-64 bytes.
switch_inline_query (:obj:`str`, optional): If set, pressing the button will prompt the
user to select one of their chats, open that chat and insert the bot's username and the
specified inline query in the input field. Can be empty, in which case just the bot's
username will be inserted. This offers an easy way for users to start using your bot
in inline mode when they are currently in a private chat with it. Especially useful
when combined with switch_pm* actions - in this case the user will be automatically
returned to the chat they switched from, skipping the chat selection screen.
switch_inline_query_current_chat (:obj:`str`, optional): If set, pressing the button will
insert the bot's username and the specified inline query in the current chat's input
field. Can be empty, in which case only the bot's username will be inserted. This
offers a quick way for the user to open your bot in inline mode in the same chat - good
for selecting something from multiple options.
callback_game (:class:`telegram.CallbackGame`, optional): Description of the game that will
be launched when the user presses the button. This type of button must always be
the ``first`` button in the first row.
pay (:obj:`bool`, optional): Specify :obj:`True`, to send a Pay button. This type of button
must always be the ``first`` button in the first row.
**kwargs (:obj:`dict`): Arbitrary keyword arguments.
"""
def __init__(self,
text,
url=None,
callback_data=None,
switch_inline_query=None,
switch_inline_query_current_chat=None,
callback_game=None,
pay=None,
login_url=None,
**kwargs):
# Required
self.text = text
# Optionals
self.url = url
self.login_url = login_url
self.callback_data = callback_data
self.switch_inline_query = switch_inline_query
self.switch_inline_query_current_chat = switch_inline_query_current_chat
self.callback_game = callback_game
self.pay = pay
@classmethod
def de_json(cls, data, bot):
if not data:
return None
return cls(**data)