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https://github.com/python-telegram-bot/python-telegram-bot.git
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66 lines
2.7 KiB
Python
66 lines
2.7 KiB
Python
#!/usr/bin/env python
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# pylint: disable=R0903
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#
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# A library that provides a Python interface to the Telegram Bot API
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# Copyright (C) 2015-2020
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# Leandro Toledo de Souza <devs@python-telegram-bot.org>
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU Lesser Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU Lesser Public License for more details.
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#
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# You should have received a copy of the GNU Lesser Public License
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# along with this program. If not, see [http://www.gnu.org/licenses/].
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"""This module contains an object that represents a Telegram Dice."""
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from typing import Any, List, ClassVar
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from telegram import TelegramObject, constants
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class Dice(TelegramObject):
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"""
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This object represents an animated emoji with a random value for currently supported base
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emoji. (The singular form of "dice" is "die". However, PTB mimics the Telegram API, which uses
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the term "dice".)
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Objects of this class are comparable in terms of equality. Two objects of this class are
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considered equal, if their :attr:`value` and :attr:`emoji` are equal.
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Note:
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If :attr:`emoji` is "🎯", a value of 6 currently represents a bullseye, while a value of 1
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indicates that the dartboard was missed. However, this behaviour is undocumented and might
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be changed by Telegram.
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If :attr:`emoji` is "🏀", a value of 4 or 5 currently score a basket, while a value of 1 to
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3 indicates that the basket was missed. However, this behaviour is undocumented and might
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be changed by Telegram.
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Attributes:
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value (:obj:`int`): Value of the dice.
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emoji (:obj:`str`): Emoji on which the dice throw animation is based.
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Args:
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value (:obj:`int`): Value of the dice. 1-6 for dice and darts, 1-5 for basketball.
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emoji (:obj:`str`): Emoji on which the dice throw animation is based.
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"""
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def __init__(self, value: int, emoji: str, **_kwargs: Any):
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self.value = value
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self.emoji = emoji
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self._id_attrs = (self.value, self.emoji)
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DICE: ClassVar[str] = constants.DICE_DICE
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""":const:`telegram.constants.DICE_DICE`"""
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DARTS: ClassVar[str] = constants.DICE_DARTS
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""":const:`telegram.constants.DICE_DARTS`"""
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BASKETBALL: ClassVar[str] = constants.DICE_BASKETBALL
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""":const:`telegram.constants.DICE_BASKETBALL`"""
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ALL_EMOJI: ClassVar[List[str]] = constants.DICE_ALL_EMOJI
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""":const:`telegram.constants.DICE_ALL_EMOJI`"""
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