mirror of
https://github.com/python-telegram-bot/python-telegram-bot.git
synced 2024-11-27 01:30:31 +01:00
149 lines
6.2 KiB
Python
149 lines
6.2 KiB
Python
#!/usr/bin/env python
|
|
#
|
|
# A library that provides a Python interface to the Telegram Bot API
|
|
# Copyright (C) 2015-2020
|
|
# Leandro Toledo de Souza <devs@python-telegram-bot.org>
|
|
#
|
|
# This program is free software: you can redistribute it and/or modify
|
|
# it under the terms of the GNU Lesser Public License as published by
|
|
# the Free Software Foundation, either version 3 of the License, or
|
|
# (at your option) any later version.
|
|
#
|
|
# This program is distributed in the hope that it will be useful,
|
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
# GNU Lesser Public License for more details.
|
|
#
|
|
# You should have received a copy of the GNU Lesser Public License
|
|
# along with this program. If not, see [http://www.gnu.org/licenses/].
|
|
"""This module contains an object that represents a Telegram Game."""
|
|
|
|
import sys
|
|
|
|
from telegram import MessageEntity, TelegramObject, Animation, PhotoSize
|
|
|
|
|
|
class Game(TelegramObject):
|
|
"""
|
|
This object represents a game. Use BotFather to create and edit games, their short names will
|
|
act as unique identifiers.
|
|
|
|
Attributes:
|
|
title (:obj:`str`): Title of the game.
|
|
description (:obj:`str`): Description of the game.
|
|
photo (List[:class:`telegram.PhotoSize`]): Photo that will be displayed in the game message
|
|
in chats.
|
|
text (:obj:`str`): Optional. Brief description of the game or high scores included in the
|
|
game message. Can be automatically edited to include current high scores for the game
|
|
when the bot calls set_game_score, or manually edited using edit_message_text.
|
|
text_entities (List[:class:`telegram.MessageEntity`]): Optional. Special entities that
|
|
appear in text, such as usernames, URLs, bot commands, etc.
|
|
animation (:class:`telegram.Animation`): Optional. Animation that will be displayed in the
|
|
game message in chats. Upload via BotFather.
|
|
|
|
Args:
|
|
title (:obj:`str`): Title of the game.
|
|
description (:obj:`str`): Description of the game.
|
|
photo (List[:class:`telegram.PhotoSize`]): Photo that will be displayed in the game message
|
|
in chats.
|
|
text (:obj:`str`, optional): Brief description of the game or high scores included in the
|
|
game message. Can be automatically edited to include current high scores for the game
|
|
when the bot calls set_game_score, or manually edited using edit_message_text.
|
|
0-4096 characters. Also found as ``telegram.constants.MAX_MESSAGE_LENGTH``.
|
|
text_entities (List[:class:`telegram.MessageEntity`], optional): Special entities that
|
|
appear in text, such as usernames, URLs, bot commands, etc.
|
|
animation (:class:`telegram.Animation`, optional): Animation that will be displayed in the
|
|
game message in chats. Upload via BotFather.
|
|
|
|
"""
|
|
|
|
def __init__(self,
|
|
title,
|
|
description,
|
|
photo,
|
|
text=None,
|
|
text_entities=None,
|
|
animation=None,
|
|
**kwargs):
|
|
self.title = title
|
|
self.description = description
|
|
self.photo = photo
|
|
self.text = text
|
|
self.text_entities = text_entities or list()
|
|
self.animation = animation
|
|
|
|
@classmethod
|
|
def de_json(cls, data, bot):
|
|
if not data:
|
|
return None
|
|
|
|
data = super(Game, cls).de_json(data, bot)
|
|
|
|
data['photo'] = PhotoSize.de_list(data.get('photo'), bot)
|
|
data['text_entities'] = MessageEntity.de_list(data.get('text_entities'), bot)
|
|
data['animation'] = Animation.de_json(data.get('animation'), bot)
|
|
|
|
return cls(**data)
|
|
|
|
def to_dict(self):
|
|
data = super(Game, self).to_dict()
|
|
|
|
data['photo'] = [p.to_dict() for p in self.photo]
|
|
if self.text_entities:
|
|
data['text_entities'] = [x.to_dict() for x in self.text_entities]
|
|
|
|
return data
|
|
|
|
def parse_text_entity(self, entity):
|
|
"""Returns the text from a given :class:`telegram.MessageEntity`.
|
|
|
|
Note:
|
|
This method is present because Telegram calculates the offset and length in
|
|
UTF-16 codepoint pairs, which some versions of Python don't handle automatically.
|
|
(That is, you can't just slice ``Message.text`` with the offset and length.)
|
|
|
|
Args:
|
|
entity (:class:`telegram.MessageEntity`): The entity to extract the text from. It must
|
|
be an entity that belongs to this message.
|
|
|
|
Returns:
|
|
:obj:`str`: The text of the given entity.
|
|
|
|
"""
|
|
# Is it a narrow build, if so we don't need to convert
|
|
if sys.maxunicode == 0xffff:
|
|
return self.text[entity.offset:entity.offset + entity.length]
|
|
else:
|
|
entity_text = self.text.encode('utf-16-le')
|
|
entity_text = entity_text[entity.offset * 2:(entity.offset + entity.length) * 2]
|
|
|
|
return entity_text.decode('utf-16-le')
|
|
|
|
def parse_text_entities(self, types=None):
|
|
"""
|
|
Returns a :obj:`dict` that maps :class:`telegram.MessageEntity` to :obj:`str`.
|
|
It contains entities from this message filtered by their ``type`` attribute as the key, and
|
|
the text that each entity belongs to as the value of the :obj:`dict`.
|
|
|
|
Note:
|
|
This method should always be used instead of the :attr:`text_entities` attribute, since
|
|
it calculates the correct substring from the message text based on UTF-16 codepoints.
|
|
See :attr:`parse_text_entity` for more info.
|
|
|
|
Args:
|
|
types (List[:obj:`str`], optional): List of ``MessageEntity`` types as strings. If the
|
|
``type`` attribute of an entity is contained in this list, it will be returned.
|
|
Defaults to :attr:`telegram.MessageEntity.ALL_TYPES`.
|
|
|
|
Returns:
|
|
Dict[:class:`telegram.MessageEntity`, :obj:`str`]: A dictionary of entities mapped to
|
|
the text that belongs to them, calculated based on UTF-16 codepoints.
|
|
|
|
"""
|
|
if types is None:
|
|
types = MessageEntity.ALL_TYPES
|
|
|
|
return {
|
|
entity: self.parse_text_entity(entity)
|
|
for entity in self.text_entities if entity.type in types
|
|
}
|