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ad3eec2af8
* initial commit for conversationhandler and example * implement simple Promise for run_async/conversationhandler * refactor Promise._done to done * add handling for timed out Promises * correctly handle promises with None results * fix handling tuple states * update comments on example * Added a first test on the ConversationHandler. * Fixed a small typo. * Yapf'd. * add sphinx doc for conversation handler * fix title for callbackqueryhandler sphinx docs
222 lines
8.8 KiB
Python
222 lines
8.8 KiB
Python
#!/usr/bin/env python
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#
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# A library that provides a Python interface to the Telegram Bot API
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# Copyright (C) 2015-2016
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# Leandro Toledo de Souza <devs@python-telegram-bot.org>
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU Lesser Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU Lesser Public License for more details.
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#
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# You should have received a copy of the GNU Lesser Public License
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# along with this program. If not, see [http://www.gnu.org/licenses/].
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""" This module contains the ConversationHandler """
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import logging
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from telegram import Update
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from telegram.ext import Handler
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from telegram.utils.promise import Promise
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class ConversationHandler(Handler):
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"""
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A handler to hold a conversation with a user by managing four collections of other handlers.
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The first collection, a ``list`` named ``entry_points``, is used to initiate the conversation,
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for example with a ``CommandHandler`` or ``RegexHandler``.
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The second collection, a ``dict`` named ``states``, contains the different conversation steps
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and one or more associated handlers that should be used if the user sends a message when the
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conversation with them is currently in that state. You will probably use mostly
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``MessageHandler`` and ``RegexHandler`` here.
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The third collection, a ``list`` named ``fallbacks``, is used if the user is currently in a
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conversation but the state has either no associated handler or the handler that is associated
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to the state is inappropriate for the update, for example if the update contains a command, but
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a regular text message is expected. You could use this for a ``/cancel`` command or to let the
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user know their message was not recognized.
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The fourth, optional collection of handlers, a ``list`` named ``timed_out_behavior`` is used if
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the wait for ``run_async`` takes longer than defined in ``run_async_timeout``. For example,
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you can let the user know that they should wait for a bit before they can continue.
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To change the state of conversation, the callback function of a handler must return the new
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state after responding to the user. If it does not return anything (returning ``None`` by
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default), the state will not change. To end the conversation, the callback function must
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return ``CallbackHandler.END`` or ``-1``.
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Args:
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entry_points (list): A list of ``Handler`` objects that can trigger the start of the
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conversation. The first handler which ``check_update`` method returns ``True`` will be
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used. If all return ``False``, the update is not handled.
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states (dict): A ``dict[object: list[Handler]]`` that defines the different states of
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conversation a user can be in and one or more associated ``Handler`` objects that
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should be used in that state. The first handler which ``check_update`` method returns
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``True`` will be used.
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fallbacks (list): A list of handlers that might be used if the user is in a conversation,
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but every handler for their current state returned ``False`` on ``check_update``.
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The first handler which ``check_update`` method returns ``True`` will be used. If all
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return ``False``, the update is not handled.
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allow_reentry (Optional[bool]): If set to ``True``, a user that is currently in a
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conversation can restart the conversation by triggering one of the entry points.
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run_async_timeout (Optional[float]): If the previous handler for this user was running
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asynchronously using the ``run_async`` decorator, it might not be finished when the
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next message arrives. This timeout defines how long the conversation handler should
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wait for the next state to be computed. The default is ``None`` which means it will
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wait indefinitely.
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timed_out_behavior (Optional[list]): A list of handlers that might be used if
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the wait for ``run_async`` timed out. The first handler which ``check_update`` method
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returns ``True`` will be used. If all return ``False``, the update is not handled.
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"""
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END = -1
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def __init__(self,
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entry_points,
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states,
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fallbacks,
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allow_reentry=False,
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run_async_timeout=None,
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timed_out_behavior=None):
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self.entry_points = entry_points
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""":type: list[telegram.ext.Handler]"""
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self.states = states
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""":type: dict[str: telegram.ext.Handler]"""
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self.fallbacks = fallbacks
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""":type: list[telegram.ext.Handler]"""
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self.allow_reentry = allow_reentry
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self.run_async_timeout = run_async_timeout
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self.timed_out_behavior = timed_out_behavior
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""":type: list[telegram.ext.Handler]"""
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self.conversations = dict()
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""":type: dict[(int, int): str]"""
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self.current_conversation = None
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self.current_handler = None
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self.logger = logging.getLogger(__name__)
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def check_update(self, update):
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if not isinstance(update, Update):
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return False
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user = None
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chat = None
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if update.message:
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user = update.message.from_user
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chat = update.message.chat
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elif update.edited_message:
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user = update.edited_message.from_user
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chat = update.edited_message.chat
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elif update.inline_query:
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user = update.inline_query.from_user
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elif update.chosen_inline_result:
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user = update.chosen_inline_result.from_user
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elif update.callback_query:
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user = update.callback_query.from_user
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chat = update.callback_query.message.chat if update.callback_query.message else None
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else:
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return False
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key = (chat.id, user.id) if chat else (None, user.id)
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state = self.conversations.get(key)
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# Resolve promises
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if isinstance(state, tuple) and len(state) is 2 and isinstance(state[1], Promise):
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self.logger.debug('waiting for promise...')
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old_state, new_state = state
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new_state.result(timeout=self.run_async_timeout)
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if new_state.done.is_set():
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self.update_state(new_state.result(), key)
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state = self.conversations.get(key)
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else:
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for candidate in (self.timed_out_behavior or []):
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if candidate.check_update(update):
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# Save the current user and the selected handler for handle_update
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self.current_conversation = key
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self.current_handler = candidate
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return True
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else:
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return False
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self.logger.debug('selecting conversation %s with state %s' % (str(key), str(state)))
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handler = None
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# Search entry points for a match
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if state is None or self.allow_reentry:
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for entry_point in self.entry_points:
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if entry_point.check_update(update):
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handler = entry_point
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break
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else:
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if state is None:
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return False
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# Get the handler list for current state, if we didn't find one yet and we're still here
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if state is not None and not handler:
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handlers = self.states.get(state)
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for candidate in (handlers or []):
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if candidate.check_update(update):
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handler = candidate
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break
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# Find a fallback handler if all other handlers fail
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else:
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for fallback in self.fallbacks:
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if fallback.check_update(update):
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handler = fallback
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break
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else:
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return False
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# Save the current user and the selected handler for handle_update
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self.current_conversation = key
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self.current_handler = handler
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return True
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def handle_update(self, update, dispatcher):
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new_state = self.current_handler.handle_update(update, dispatcher)
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self.update_state(new_state, self.current_conversation)
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def update_state(self, new_state, key):
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if new_state == self.END:
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del self.conversations[key]
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elif isinstance(new_state, Promise):
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self.conversations[key] = (self.conversations[key], new_state)
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elif new_state is not None:
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self.conversations[key] = new_state
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