python-telegram-bot/tests/test_conversationhandler.py
2020-02-02 23:08:54 +02:00

886 lines
39 KiB
Python

#!/usr/bin/env python
#
# A library that provides a Python interface to the Telegram Bot API
# Copyright (C) 2015-2020
# Leandro Toledo de Souza <devs@python-telegram-bot.org>
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Lesser Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Lesser Public License for more details.
#
# You should have received a copy of the GNU Lesser Public License
# along with this program. If not, see [http://www.gnu.org/licenses/].
import logging
from time import sleep
import pytest
from telegram import (CallbackQuery, Chat, ChosenInlineResult, InlineQuery, Message,
PreCheckoutQuery, ShippingQuery, Update, User, MessageEntity)
from telegram.ext import (ConversationHandler, CommandHandler, CallbackQueryHandler,
MessageHandler, Filters, InlineQueryHandler, CallbackContext)
@pytest.fixture(scope='class')
def user1():
return User(first_name='Misses Test', id=123, is_bot=False)
@pytest.fixture(scope='class')
def user2():
return User(first_name='Mister Test', id=124, is_bot=False)
class TestConversationHandler(object):
# State definitions
# At first we're thirsty. Then we brew coffee, we drink it
# and then we can start coding!
END, THIRSTY, BREWING, DRINKING, CODING = range(-1, 4)
# Drinking state definitions (nested)
# At first we're holding the cup. Then we sip coffee, and last we swallow it
HOLDING, SIPPING, SWALLOWING, REPLENISHING, STOPPING = map(chr, range(ord('a'), ord('f')))
current_state, entry_points, states, fallbacks = None, None, None, None
group = Chat(0, Chat.GROUP)
second_group = Chat(1, Chat.GROUP)
# Test related
@pytest.fixture(autouse=True)
def reset(self):
self.current_state = dict()
self.entry_points = [CommandHandler('start', self.start)]
self.states = {
self.THIRSTY: [CommandHandler('brew', self.brew),
CommandHandler('wait', self.start)],
self.BREWING: [CommandHandler('pourCoffee', self.drink)],
self.DRINKING:
[CommandHandler('startCoding', self.code),
CommandHandler('drinkMore', self.drink),
CommandHandler('end', self.end)],
self.CODING: [
CommandHandler('keepCoding', self.code),
CommandHandler('gettingThirsty', self.start),
CommandHandler('drinkMore', self.drink)
]
}
self.fallbacks = [CommandHandler('eat', self.start)]
self.is_timeout = False
# for nesting tests
self.nested_states = {
self.THIRSTY: [CommandHandler('brew', self.brew), CommandHandler('wait', self.start)],
self.BREWING: [CommandHandler('pourCoffee', self.drink)],
self.CODING: [
CommandHandler('keepCoding', self.code),
CommandHandler('gettingThirsty', self.start),
CommandHandler('drinkMore', self.drink)
],
}
self.drinking_entry_points = [CommandHandler('hold', self.hold)]
self.drinking_states = {
self.HOLDING: [CommandHandler('sip', self.sip)],
self.SIPPING: [CommandHandler('swallow', self.swallow)],
self.SWALLOWING: [CommandHandler('hold', self.hold)]
}
self.drinking_fallbacks = [CommandHandler('replenish', self.replenish),
CommandHandler('stop', self.stop),
CommandHandler('end', self.end),
CommandHandler('startCoding', self.code),
CommandHandler('drinkMore', self.drink)]
self.drinking_entry_points.extend(self.drinking_fallbacks)
# Map nested states to parent states:
self.drinking_map_to_parent = {
# Option 1 - Map a fictional internal state to an external parent state
self.REPLENISHING: self.BREWING,
# Option 2 - Map a fictional internal state to the END state on the parent
self.STOPPING: self.END,
# Option 3 - Map the internal END state to an external parent state
self.END: self.CODING,
# Option 4 - Map an external state to the same external parent state
self.CODING: self.CODING,
# Option 5 - Map an external state to the internal entry point
self.DRINKING: self.DRINKING
}
# State handlers
def _set_state(self, update, state):
self.current_state[update.message.from_user.id] = state
return state
# Actions
def start(self, bot, update):
if isinstance(update, Update):
return self._set_state(update, self.THIRSTY)
else:
return self._set_state(bot, self.THIRSTY)
def end(self, bot, update):
return self._set_state(update, self.END)
def start_end(self, bot, update):
return self._set_state(update, self.END)
def start_none(self, bot, update):
return self._set_state(update, None)
def brew(self, bot, update):
if isinstance(update, Update):
return self._set_state(update, self.BREWING)
else:
return self._set_state(bot, self.BREWING)
def drink(self, bot, update):
return self._set_state(update, self.DRINKING)
def code(self, bot, update):
return self._set_state(update, self.CODING)
def passout(self, bot, update):
assert update.message.text == '/brew'
assert isinstance(update, Update)
self.is_timeout = True
def passout2(self, bot, update):
assert isinstance(update, Update)
self.is_timeout = True
def passout_context(self, update, context):
assert update.message.text == '/brew'
assert isinstance(context, CallbackContext)
self.is_timeout = True
def passout2_context(self, update, context):
assert isinstance(context, CallbackContext)
self.is_timeout = True
# Drinking actions (nested)
def hold(self, bot, update):
return self._set_state(update, self.HOLDING)
def sip(self, bot, update):
return self._set_state(update, self.SIPPING)
def swallow(self, bot, update):
return self._set_state(update, self.SWALLOWING)
def replenish(self, bot, update):
return self._set_state(update, self.REPLENISHING)
def stop(self, bot, update):
return self._set_state(update, self.STOPPING)
# Tests
def test_per_all_false(self):
with pytest.raises(ValueError, match="can't all be 'False'"):
ConversationHandler(self.entry_points, self.states, self.fallbacks,
per_chat=False, per_user=False, per_message=False)
def test_name_and_persistent(self, dp):
with pytest.raises(ValueError, match="when handler is unnamed"):
dp.add_handler(ConversationHandler([], {}, [], persistent=True))
c = ConversationHandler([], {}, [], name="handler", persistent=True)
assert c.name == "handler"
def test_conversation_handler(self, dp, bot, user1, user2):
handler = ConversationHandler(entry_points=self.entry_points, states=self.states,
fallbacks=self.fallbacks)
dp.add_handler(handler)
# User one, starts the state machine.
message = Message(0, user1, None, self.group, text='/start',
entities=[MessageEntity(type=MessageEntity.BOT_COMMAND,
offset=0, length=len('/start'))],
bot=bot)
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.THIRSTY
# The user is thirsty and wants to brew coffee.
message.text = '/brew'
message.entities[0].length = len('/brew')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.BREWING
# Lets see if an invalid command makes sure, no state is changed.
message.text = '/nothing'
message.entities[0].length = len('/nothing')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.BREWING
# Lets see if the state machine still works by pouring coffee.
message.text = '/pourCoffee'
message.entities[0].length = len('/pourCoffee')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.DRINKING
# Let's now verify that for another user, who did not start yet,
# the state has not been changed.
message.from_user = user2
dp.process_update(Update(update_id=0, message=message))
with pytest.raises(KeyError):
self.current_state[user2.id]
def test_conversation_handler_end(self, caplog, dp, bot, user1):
handler = ConversationHandler(entry_points=self.entry_points, states=self.states,
fallbacks=self.fallbacks)
dp.add_handler(handler)
message = Message(0, user1, None, self.group, text='/start',
entities=[MessageEntity(type=MessageEntity.BOT_COMMAND,
offset=0, length=len('/start'))],
bot=bot)
dp.process_update(Update(update_id=0, message=message))
message.text = '/brew'
message.entities[0].length = len('/brew')
dp.process_update(Update(update_id=0, message=message))
message.text = '/pourCoffee'
message.entities[0].length = len('/pourCoffee')
dp.process_update(Update(update_id=0, message=message))
message.text = '/end'
message.entities[0].length = len('/end')
caplog.clear()
with caplog.at_level(logging.ERROR):
dp.process_update(Update(update_id=0, message=message))
assert len(caplog.records) == 0
assert self.current_state[user1.id] == self.END
with pytest.raises(KeyError):
print(handler.conversations[(self.group.id, user1.id)])
def test_conversation_handler_fallback(self, dp, bot, user1, user2):
handler = ConversationHandler(entry_points=self.entry_points, states=self.states,
fallbacks=self.fallbacks)
dp.add_handler(handler)
# first check if fallback will not trigger start when not started
message = Message(0, user1, None, self.group, text='/eat',
entities=[MessageEntity(type=MessageEntity.BOT_COMMAND,
offset=0, length=len('/eat'))],
bot=bot)
dp.process_update(Update(update_id=0, message=message))
with pytest.raises(KeyError):
self.current_state[user1.id]
# User starts the state machine.
message.text = '/start'
message.entities[0].length = len('/start')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.THIRSTY
# The user is thirsty and wants to brew coffee.
message.text = '/brew'
message.entities[0].length = len('/brew')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.BREWING
# Now a fallback command is issued
message.text = '/eat'
message.entities[0].length = len('/eat')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.THIRSTY
def test_conversation_handler_per_chat(self, dp, bot, user1, user2):
handler = ConversationHandler(
entry_points=self.entry_points,
states=self.states,
fallbacks=self.fallbacks,
per_user=False)
dp.add_handler(handler)
# User one, starts the state machine.
message = Message(0, user1, None, self.group, text='/start',
entities=[MessageEntity(type=MessageEntity.BOT_COMMAND,
offset=0, length=len('/start'))],
bot=bot)
dp.process_update(Update(update_id=0, message=message))
# The user is thirsty and wants to brew coffee.
message.text = '/brew'
message.entities[0].length = len('/brew')
dp.process_update(Update(update_id=0, message=message))
# Let's now verify that for another user, who did not start yet,
# the state will be changed because they are in the same group.
message.from_user = user2
message.text = '/pourCoffee'
message.entities[0].length = len('/pourCoffee')
dp.process_update(Update(update_id=0, message=message))
assert handler.conversations[(self.group.id,)] == self.DRINKING
def test_conversation_handler_per_user(self, dp, bot, user1):
handler = ConversationHandler(
entry_points=self.entry_points,
states=self.states,
fallbacks=self.fallbacks,
per_chat=False)
dp.add_handler(handler)
# User one, starts the state machine.
message = Message(0, user1, None, self.group, text='/start',
entities=[MessageEntity(type=MessageEntity.BOT_COMMAND,
offset=0, length=len('/start'))],
bot=bot)
dp.process_update(Update(update_id=0, message=message))
# The user is thirsty and wants to brew coffee.
message.text = '/brew'
message.entities[0].length = len('/brew')
dp.process_update(Update(update_id=0, message=message))
# Let's now verify that for the same user in a different group, the state will still be
# updated
message.chat = self.second_group
message.text = '/pourCoffee'
message.entities[0].length = len('/pourCoffee')
dp.process_update(Update(update_id=0, message=message))
assert handler.conversations[(user1.id,)] == self.DRINKING
def test_conversation_handler_per_message(self, dp, bot, user1, user2):
def entry(bot, update):
return 1
def one(bot, update):
return 2
def two(bot, update):
return ConversationHandler.END
handler = ConversationHandler(
entry_points=[CallbackQueryHandler(entry)],
states={1: [CallbackQueryHandler(one)],
2: [CallbackQueryHandler(two)]},
fallbacks=[],
per_message=True)
dp.add_handler(handler)
# User one, starts the state machine.
message = Message(0, user1, None, self.group, text='msg w/ inlinekeyboard', bot=bot)
cbq = CallbackQuery(0, user1, None, message=message, data='data', bot=bot)
dp.process_update(Update(update_id=0, callback_query=cbq))
assert handler.conversations[(self.group.id, user1.id, message.message_id)] == 1
dp.process_update(Update(update_id=0, callback_query=cbq))
assert handler.conversations[(self.group.id, user1.id, message.message_id)] == 2
# Let's now verify that for a different user in the same group, the state will not be
# updated
cbq.from_user = user2
dp.process_update(Update(update_id=0, callback_query=cbq))
assert handler.conversations[(self.group.id, user1.id, message.message_id)] == 2
def test_end_on_first_message(self, dp, bot, user1):
handler = ConversationHandler(
entry_points=[CommandHandler('start', self.start_end)], states={},
fallbacks=[])
dp.add_handler(handler)
# User starts the state machine and immediately ends it.
message = Message(0, user1, None, self.group, text='/start',
entities=[MessageEntity(type=MessageEntity.BOT_COMMAND,
offset=0, length=len('/start'))],
bot=bot)
dp.process_update(Update(update_id=0, message=message))
assert len(handler.conversations) == 0
def test_end_on_first_message_async(self, dp, bot, user1):
start_end_async = (lambda bot, update: dp.run_async(self.start_end, bot, update))
handler = ConversationHandler(
entry_points=[CommandHandler('start', start_end_async)], states={},
fallbacks=[])
dp.add_handler(handler)
# User starts the state machine with an async function that immediately ends the
# conversation. Async results are resolved when the users state is queried next time.
message = Message(0, user1, None, self.group, text='/start',
entities=[MessageEntity(type=MessageEntity.BOT_COMMAND,
offset=0, length=len('/start'))],
bot=bot)
dp.update_queue.put(Update(update_id=0, message=message))
sleep(.1)
# Assert that the Promise has been accepted as the new state
assert len(handler.conversations) == 1
message.text = 'resolve promise pls'
message.entities[0].length = len('resolve promise pls')
dp.update_queue.put(Update(update_id=0, message=message))
sleep(.1)
# Assert that the Promise has been resolved and the conversation ended.
assert len(handler.conversations) == 0
def test_none_on_first_message(self, dp, bot, user1):
handler = ConversationHandler(
entry_points=[CommandHandler('start', self.start_none)], states={}, fallbacks=[])
dp.add_handler(handler)
# User starts the state machine and a callback function returns None
message = Message(0, user1, None, self.group, text='/start', bot=bot)
dp.process_update(Update(update_id=0, message=message))
assert len(handler.conversations) == 0
def test_none_on_first_message_async(self, dp, bot, user1):
start_none_async = (lambda bot, update: dp.run_async(self.start_none, bot, update))
handler = ConversationHandler(
entry_points=[CommandHandler('start', start_none_async)], states={}, fallbacks=[])
dp.add_handler(handler)
# User starts the state machine with an async function that returns None
# Async results are resolved when the users state is queried next time.
message = Message(0, user1, None, self.group, text='/start',
entities=[MessageEntity(type=MessageEntity.BOT_COMMAND,
offset=0, length=len('/start'))],
bot=bot)
dp.update_queue.put(Update(update_id=0, message=message))
sleep(.1)
# Assert that the Promise has been accepted as the new state
assert len(handler.conversations) == 1
message.text = 'resolve promise pls'
dp.update_queue.put(Update(update_id=0, message=message))
sleep(.1)
# Assert that the Promise has been resolved and the conversation ended.
assert len(handler.conversations) == 0
def test_per_chat_message_without_chat(self, bot, user1):
handler = ConversationHandler(
entry_points=[CommandHandler('start', self.start_end)], states={},
fallbacks=[])
cbq = CallbackQuery(0, user1, None, None, bot=bot)
update = Update(0, callback_query=cbq)
assert not handler.check_update(update)
def test_channel_message_without_chat(self, bot):
handler = ConversationHandler(entry_points=[CommandHandler('start', self.start_end)],
states={}, fallbacks=[])
message = Message(0, None, None, Chat(0, Chat.CHANNEL, 'Misses Test'), bot=bot)
update = Update(0, message=message)
assert not handler.check_update(update)
def test_all_update_types(self, dp, bot, user1):
handler = ConversationHandler(entry_points=[CommandHandler('start', self.start_end)],
states={}, fallbacks=[])
message = Message(0, user1, None, self.group, text='ignore', bot=bot)
callback_query = CallbackQuery(0, user1, None, message=message, data='data', bot=bot)
chosen_inline_result = ChosenInlineResult(0, user1, 'query', bot=bot)
inline_query = InlineQuery(0, user1, 'query', 0, bot=bot)
pre_checkout_query = PreCheckoutQuery(0, user1, 'USD', 100, [], bot=bot)
shipping_query = ShippingQuery(0, user1, [], None, bot=bot)
assert not handler.check_update(Update(0, callback_query=callback_query))
assert not handler.check_update(Update(0, chosen_inline_result=chosen_inline_result))
assert not handler.check_update(Update(0, inline_query=inline_query))
assert not handler.check_update(Update(0, message=message))
assert not handler.check_update(Update(0, pre_checkout_query=pre_checkout_query))
assert not handler.check_update(Update(0, shipping_query=shipping_query))
def test_conversation_timeout(self, dp, bot, user1):
handler = ConversationHandler(entry_points=self.entry_points, states=self.states,
fallbacks=self.fallbacks, conversation_timeout=0.5)
dp.add_handler(handler)
# Start state machine, then reach timeout
message = Message(0, user1, None, self.group, text='/start',
entities=[MessageEntity(type=MessageEntity.BOT_COMMAND,
offset=0, length=len('/start'))],
bot=bot)
dp.process_update(Update(update_id=0, message=message))
assert handler.conversations.get((self.group.id, user1.id)) == self.THIRSTY
sleep(0.5)
dp.job_queue.tick()
assert handler.conversations.get((self.group.id, user1.id)) is None
# Start state machine, do something, then reach timeout
dp.process_update(Update(update_id=1, message=message))
assert handler.conversations.get((self.group.id, user1.id)) == self.THIRSTY
message.text = '/brew'
message.entities[0].length = len('/brew')
dp.job_queue.tick()
dp.process_update(Update(update_id=2, message=message))
assert handler.conversations.get((self.group.id, user1.id)) == self.BREWING
sleep(0.5)
dp.job_queue.tick()
assert handler.conversations.get((self.group.id, user1.id)) is None
def test_conversation_timeout_keeps_extending(self, dp, bot, user1):
handler = ConversationHandler(entry_points=self.entry_points, states=self.states,
fallbacks=self.fallbacks, conversation_timeout=0.5)
dp.add_handler(handler)
# Start state machine, wait, do something, verify the timeout is extended.
# t=0 /start (timeout=.5)
# t=.25 /brew (timeout=.75)
# t=.5 original timeout
# t=.6 /pourCoffee (timeout=1.1)
# t=.75 second timeout
# t=1.1 actual timeout
message = Message(0, user1, None, self.group, text='/start',
entities=[MessageEntity(type=MessageEntity.BOT_COMMAND,
offset=0, length=len('/start'))],
bot=bot)
dp.process_update(Update(update_id=0, message=message))
assert handler.conversations.get((self.group.id, user1.id)) == self.THIRSTY
sleep(0.25) # t=.25
dp.job_queue.tick()
assert handler.conversations.get((self.group.id, user1.id)) == self.THIRSTY
message.text = '/brew'
message.entities[0].length = len('/brew')
dp.process_update(Update(update_id=0, message=message))
assert handler.conversations.get((self.group.id, user1.id)) == self.BREWING
sleep(0.35) # t=.6
dp.job_queue.tick()
assert handler.conversations.get((self.group.id, user1.id)) == self.BREWING
message.text = '/pourCoffee'
message.entities[0].length = len('/pourCoffee')
dp.process_update(Update(update_id=0, message=message))
assert handler.conversations.get((self.group.id, user1.id)) == self.DRINKING
sleep(.4) # t=1
dp.job_queue.tick()
assert handler.conversations.get((self.group.id, user1.id)) == self.DRINKING
sleep(.1) # t=1.1
dp.job_queue.tick()
assert handler.conversations.get((self.group.id, user1.id)) is None
def test_conversation_timeout_two_users(self, dp, bot, user1, user2):
handler = ConversationHandler(entry_points=self.entry_points, states=self.states,
fallbacks=self.fallbacks, conversation_timeout=0.5)
dp.add_handler(handler)
# Start state machine, do something as second user, then reach timeout
message = Message(0, user1, None, self.group, text='/start',
entities=[MessageEntity(type=MessageEntity.BOT_COMMAND, offset=0,
length=len('/start'))],
bot=bot)
dp.process_update(Update(update_id=0, message=message))
assert handler.conversations.get((self.group.id, user1.id)) == self.THIRSTY
message.text = '/brew'
message.entities[0].length = len('/brew')
message.entities[0].length = len('/brew')
message.from_user = user2
dp.job_queue.tick()
dp.process_update(Update(update_id=0, message=message))
assert handler.conversations.get((self.group.id, user2.id)) is None
message.text = '/start'
message.entities[0].length = len('/start')
dp.job_queue.tick()
dp.process_update(Update(update_id=0, message=message))
assert handler.conversations.get((self.group.id, user2.id)) == self.THIRSTY
sleep(0.5)
dp.job_queue.tick()
assert handler.conversations.get((self.group.id, user1.id)) is None
assert handler.conversations.get((self.group.id, user2.id)) is None
def test_conversation_handler_timeout_state(self, dp, bot, user1):
states = self.states
states.update({ConversationHandler.TIMEOUT: [
CommandHandler('brew', self.passout),
MessageHandler(~Filters.regex('oding'), self.passout2)
]})
handler = ConversationHandler(entry_points=self.entry_points, states=states,
fallbacks=self.fallbacks, conversation_timeout=0.5)
dp.add_handler(handler)
# CommandHandler timeout
message = Message(0, user1, None, self.group, text='/start',
entities=[MessageEntity(type=MessageEntity.BOT_COMMAND, offset=0,
length=len('/start'))],
bot=bot)
dp.process_update(Update(update_id=0, message=message))
message.text = '/brew'
message.entities[0].length = len('/brew')
dp.process_update(Update(update_id=0, message=message))
sleep(0.5)
dp.job_queue.tick()
assert handler.conversations.get((self.group.id, user1.id)) is None
assert self.is_timeout
# MessageHandler timeout
self.is_timeout = False
message.text = '/start'
message.entities[0].length = len('/start')
dp.process_update(Update(update_id=1, message=message))
sleep(0.5)
dp.job_queue.tick()
assert handler.conversations.get((self.group.id, user1.id)) is None
assert self.is_timeout
# Timeout but no valid handler
self.is_timeout = False
dp.process_update(Update(update_id=0, message=message))
message.text = '/brew'
message.entities[0].length = len('/brew')
dp.process_update(Update(update_id=0, message=message))
message.text = '/startCoding'
message.entities[0].length = len('/startCoding')
dp.process_update(Update(update_id=0, message=message))
sleep(0.5)
dp.job_queue.tick()
assert handler.conversations.get((self.group.id, user1.id)) is None
assert not self.is_timeout
def test_conversation_handler_timeout_state_context(self, cdp, bot, user1):
states = self.states
states.update({ConversationHandler.TIMEOUT: [
CommandHandler('brew', self.passout_context),
MessageHandler(~Filters.regex('oding'), self.passout2_context)
]})
handler = ConversationHandler(entry_points=self.entry_points, states=states,
fallbacks=self.fallbacks, conversation_timeout=0.5)
cdp.add_handler(handler)
# CommandHandler timeout
message = Message(0, user1, None, self.group, text='/start',
entities=[MessageEntity(type=MessageEntity.BOT_COMMAND, offset=0,
length=len('/start'))],
bot=bot)
cdp.process_update(Update(update_id=0, message=message))
message.text = '/brew'
message.entities[0].length = len('/brew')
cdp.process_update(Update(update_id=0, message=message))
sleep(0.5)
cdp.job_queue.tick()
assert handler.conversations.get((self.group.id, user1.id)) is None
assert self.is_timeout
# MessageHandler timeout
self.is_timeout = False
message.text = '/start'
message.entities[0].length = len('/start')
cdp.process_update(Update(update_id=1, message=message))
sleep(0.5)
cdp.job_queue.tick()
assert handler.conversations.get((self.group.id, user1.id)) is None
assert self.is_timeout
# Timeout but no valid handler
self.is_timeout = False
cdp.process_update(Update(update_id=0, message=message))
message.text = '/brew'
message.entities[0].length = len('/brew')
cdp.process_update(Update(update_id=0, message=message))
message.text = '/startCoding'
message.entities[0].length = len('/startCoding')
cdp.process_update(Update(update_id=0, message=message))
sleep(0.5)
cdp.job_queue.tick()
assert handler.conversations.get((self.group.id, user1.id)) is None
assert not self.is_timeout
def test_conversation_timeout_cancel_conflict(self, dp, bot, user1):
# Start state machine, wait half the timeout,
# then call a callback that takes more than the timeout
# t=0 /start (timeout=.5)
# t=.25 /slowbrew (sleep .5)
# | t=.5 original timeout (should not execute)
# | t=.75 /slowbrew returns (timeout=1.25)
# t=1.25 timeout
def slowbrew(_bot, update):
sleep(0.25)
# Let's give to the original timeout a chance to execute
dp.job_queue.tick()
sleep(0.25)
# By returning None we do not override the conversation state so
# we can see if the timeout has been executed
states = self.states
states[self.THIRSTY].append(CommandHandler('slowbrew', slowbrew))
states.update({ConversationHandler.TIMEOUT: [
MessageHandler(None, self.passout2)
]})
handler = ConversationHandler(entry_points=self.entry_points, states=states,
fallbacks=self.fallbacks, conversation_timeout=0.5)
dp.add_handler(handler)
# CommandHandler timeout
message = Message(0, user1, None, self.group, text='/start',
entities=[MessageEntity(type=MessageEntity.BOT_COMMAND, offset=0,
length=len('/start'))],
bot=bot)
dp.process_update(Update(update_id=0, message=message))
sleep(0.25)
dp.job_queue.tick()
message.text = '/slowbrew'
message.entities[0].length = len('/slowbrew')
dp.process_update(Update(update_id=0, message=message))
dp.job_queue.tick()
assert handler.conversations.get((self.group.id, user1.id)) is not None
assert not self.is_timeout
sleep(0.5)
dp.job_queue.tick()
assert handler.conversations.get((self.group.id, user1.id)) is None
assert self.is_timeout
def test_per_message_warning_is_only_shown_once(self, recwarn):
ConversationHandler(
entry_points=self.entry_points,
states={
self.THIRSTY: [CommandHandler('pourCoffee', self.drink)],
self.BREWING: [CommandHandler('startCoding', self.code)]
},
fallbacks=self.fallbacks,
per_message=True
)
assert len(recwarn) == 1
assert str(recwarn[0].message) == (
"If 'per_message=True', all entry points and state handlers"
" must be 'CallbackQueryHandler', since no other handlers"
" have a message context."
)
def test_per_message_false_warning_is_only_shown_once(self, recwarn):
ConversationHandler(
entry_points=self.entry_points,
states={
self.THIRSTY: [CallbackQueryHandler(self.drink)],
self.BREWING: [CallbackQueryHandler(self.code)],
},
fallbacks=self.fallbacks,
per_message=False
)
assert len(recwarn) == 1
assert str(recwarn[0].message) == (
"If 'per_message=False', 'CallbackQueryHandler' will not be "
"tracked for every message."
)
def test_warnings_per_chat_is_only_shown_once(self, recwarn):
def hello(bot, update):
return self.BREWING
def bye(bot, update):
return ConversationHandler.END
ConversationHandler(
entry_points=self.entry_points,
states={
self.THIRSTY: [InlineQueryHandler(hello)],
self.BREWING: [InlineQueryHandler(bye)]
},
fallbacks=self.fallbacks,
per_chat=True
)
assert len(recwarn) == 1
assert str(recwarn[0].message) == (
"If 'per_chat=True', 'InlineQueryHandler' can not be used,"
" since inline queries have no chat context."
)
def test_nested_conversation_handler(self, dp, bot, user1, user2):
self.nested_states[self.DRINKING] = [ConversationHandler(
entry_points=self.drinking_entry_points,
states=self.drinking_states,
fallbacks=self.drinking_fallbacks,
map_to_parent=self.drinking_map_to_parent)]
handler = ConversationHandler(entry_points=self.entry_points,
states=self.nested_states,
fallbacks=self.fallbacks)
dp.add_handler(handler)
# User one, starts the state machine.
message = Message(0, user1, None, self.group, text='/start', bot=bot,
entities=[MessageEntity(type=MessageEntity.BOT_COMMAND,
offset=0, length=len('/start'))])
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.THIRSTY
# The user is thirsty and wants to brew coffee.
message.text = '/brew'
message.entities[0].length = len('/brew')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.BREWING
# Lets pour some coffee.
message.text = '/pourCoffee'
message.entities[0].length = len('/pourCoffee')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.DRINKING
# The user is holding the cup
message.text = '/hold'
message.entities[0].length = len('/hold')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.HOLDING
# The user is sipping coffee
message.text = '/sip'
message.entities[0].length = len('/sip')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.SIPPING
# The user is swallowing
message.text = '/swallow'
message.entities[0].length = len('/swallow')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.SWALLOWING
# The user is holding the cup again
message.text = '/hold'
message.entities[0].length = len('/hold')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.HOLDING
# The user wants to replenish the coffee supply
message.text = '/replenish'
message.entities[0].length = len('/replenish')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.REPLENISHING
assert handler.conversations[(0, user1.id)] == self.BREWING
# The user wants to drink their coffee again
message.text = '/pourCoffee'
message.entities[0].length = len('/pourCoffee')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.DRINKING
# The user is now ready to start coding
message.text = '/startCoding'
message.entities[0].length = len('/startCoding')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.CODING
# The user decides it's time to drink again
message.text = '/drinkMore'
message.entities[0].length = len('/drinkMore')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.DRINKING
# The user is holding their cup
message.text = '/hold'
message.entities[0].length = len('/hold')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.HOLDING
# The user wants to end with the drinking and go back to coding
message.text = '/end'
message.entities[0].length = len('/end')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.END
assert handler.conversations[(0, user1.id)] == self.CODING
# The user wants to drink once more
message.text = '/drinkMore'
message.entities[0].length = len('/drinkMore')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.DRINKING
# The user wants to stop altogether
message.text = '/stop'
message.entities[0].length = len('/stop')
dp.process_update(Update(update_id=0, message=message))
assert self.current_state[user1.id] == self.STOPPING
assert handler.conversations.get((0, user1.id)) is None