channels.getAdminedPublicChannels

Get channels/supergroups/geogroups we're admin in. Usually called when the user exceeds the limit for owned public channels/supergroups/geogroups, and the user is given the choice to remove one of his channels/supergroups/geogroups.

messages.chats#64ff9fd5 chats:Vector<Chat> = messages.Chats;
messages.chatsSlice#9cd81144 count:int chats:Vector<Chat> = messages.Chats;
---functions---
channels.getAdminedPublicChannels#f8b036af flags:# by_location:flags.0?true check_limit:flags.1?true = messages.Chats;

Parameters

Name Type Description
flags # Flags, see TL conditional fields
by_location flags.0?true Get geogroups
check_limit flags.1?true If set and the user has reached the limit of owned public channels/supergroups/geogroups, instead of returning the channel list one of the specified errors will be returned.
Useful to check if a new public channel can indeed be created, even before asking the user to enter a channel username to use in channels.checkUsername/channels.updateUsername.

Result

messages.Chats

Possible errors

Code Type Description
400 CHANNELS_ADMIN_LOCATED_TOO_MUCH The user has reached the limit of public geogroups.
400 CHANNELS_ADMIN_PUBLIC_TOO_MUCH You're admin of too many public channels, make some channels private to change the username of this channel.

Related pages

Channels

How to handle channels, supergroups, groups, and what's the difference between them.

channels.checkUsername

Check if a username is free and can be assigned to a channel/supergroup

channels.updateUsername

Change the username of a supergroup/channel

config

Current configuration