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Add setters to GameHighScore
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1 changed files with 21 additions and 0 deletions
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@ -17,3 +17,24 @@ pub struct GameHighScore {
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/// Score.
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/// Score.
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pub score: u32,
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pub score: u32,
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}
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}
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impl GameHighScore {
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pub fn new(position: u32, user: User, score: u32) -> Self {
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Self { position, user, score }
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}
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pub fn position(mut self, val: u32) -> Self {
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self.position = val;
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self
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}
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pub fn user(mut self, val: User) -> Self {
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self.user = val;
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self
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}
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pub fn score(mut self, val: u32) -> Self {
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self.score = val;
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self
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}
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}
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