From 4068fa32cc9c0e2092b79c86b0c5aaa60bc0ed7a Mon Sep 17 00:00:00 2001 From: oldmud0 Date: Sun, 14 Feb 2016 18:50:02 -0600 Subject: [PATCH] Rename RunSpectacle to RunSpectator --- LilithPort/MainForm.cpp | 4 ++-- LilithPort/MainForm.h | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/LilithPort/MainForm.cpp b/LilithPort/MainForm.cpp index df35306..6151b48 100644 --- a/LilithPort/MainForm.cpp +++ b/LilithPort/MainForm.cpp @@ -2233,7 +2233,7 @@ void MainForm::RunGame(Object^ obj) AllowWatch = false; InputFrame = 0; - SpectacleThread = gcnew Thread(gcnew ThreadStart(this, &MainForm::RunSpectacle)); + SpectacleThread = gcnew Thread(gcnew ThreadStart(this, &MainForm::RunSpectator)); SpectacleThread->Start(); } @@ -3145,7 +3145,7 @@ void MainForm::RunVersus() } } -void MainForm::RunSpectacle() +void MainForm::RunSpectator() { int i, d; UINT32 frame = 0, s_frame; diff --git a/LilithPort/MainForm.h b/LilithPort/MainForm.h index bb51001..196c1cb 100644 --- a/LilithPort/MainForm.h +++ b/LilithPort/MainForm.h @@ -1014,7 +1014,7 @@ private: System::Windows::Forms::ContextMenu^ contextMenuStrip2; void RunSonar(); void RunGame(Object^ obj); void RunVersus(); - void RunSpectacle(); + void RunSpectator(); UINT16 LocalInput(UINT16 eax); UINT16 RemoteInput(); UINT16 ReadReplayData(BinaryReader^ br, REPLAY_INFO& ri);