package gouring import "unsafe" const ( SizeofUnsigned = unsafe.Sizeof(uint32(0)) SizeofUint32 = unsafe.Sizeof(uint32(0)) SizeofIoUringSqe = unsafe.Sizeof(IoUringSqe{}) SizeofIoUringCqe = unsafe.Sizeof(IoUringCqe{}) ) type IoUring struct { Sq IoUringSq Cq IoUringCq Flags uint32 RingFd int Features uint32 EnterRingFd int IntFlags uint8 pad [3]uint8 pad2 uint32 } type IoUringSq struct { head unsafe.Pointer // *uint32 tail unsafe.Pointer // *uint32 ringMask unsafe.Pointer // *uint32 ringEntries unsafe.Pointer // *uint32 flags unsafe.Pointer // *uint32 dropped unsafe.Pointer // *uint32 Array uint32Array //ptr arith Sqes ioUringSqeArray //ptr arith SqeHead uint32 SqeTail uint32 RingSz uint32 RingPtr unsafe.Pointer pad [4]uint32 } func (sq *IoUringSq) _Head() *uint32 { return (*uint32)(sq.head) } func (sq *IoUringSq) _Tail() *uint32 { return (*uint32)(sq.tail) } func (sq *IoUringSq) _RingMask() *uint32 { return (*uint32)(sq.ringMask) } func (sq *IoUringSq) _RingEntries() *uint32 { return (*uint32)(sq.ringEntries) } func (sq *IoUringSq) _Flags() *uint32 { return (*uint32)(sq.flags) } func (sq *IoUringSq) _Dropped() *uint32 { return (*uint32)(sq.dropped) } type IoUringCq struct { head unsafe.Pointer // *uint32 tail unsafe.Pointer // *uint32 ringMask unsafe.Pointer // *uint32 ringEntries unsafe.Pointer // *uint32 flags unsafe.Pointer // *uint32 overflow unsafe.Pointer // *uint32 Cqes ioUringCqeArray //ptr arith RingSz uint32 RingPtr unsafe.Pointer pad [4]uint32 } func (cq *IoUringCq) _Head() *uint32 { return (*uint32)(cq.head) } func (cq *IoUringCq) _Tail() *uint32 { return (*uint32)(cq.tail) } func (cq *IoUringCq) _RingMask() *uint32 { return (*uint32)(cq.ringMask) } func (cq *IoUringCq) _RingEntries() *uint32 { return (*uint32)(cq.ringEntries) } func (cq *IoUringCq) _Flags() *uint32 { return (*uint32)(cq.flags) } func (cq *IoUringCq) _Overflow() *uint32 { return (*uint32)(cq.overflow) }