Frontier-of-Hell/scripts/ui/game_stats.gd

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338 B
GDScript3
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extends Control
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signal on_paused()
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func set_resource(value):
$Resources/Label.text = str(value)
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func set_damage(value):
var health = $Health/GridContainer.get_children()
for x in range(value):
if !health.is_empty():
health[len(health) - 1].queue_free()
health.pop_back()
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func _on_pause_button_pressed():
on_paused.emit()