Add Victory UI
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parent
6fc774bb51
commit
0585eba20c
4 changed files with 82 additions and 1 deletions
BIN
assets/icons/victory.png
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BIN
assets/icons/victory.png
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34
assets/icons/victory.png.import
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assets/icons/victory.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bbll7rkbty50k"
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path="res://.godot/imported/victory.png-749485763936c5e84aa6f5fd503b853b.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/icons/victory.png"
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dest_files=["res://.godot/imported/victory.png-749485763936c5e84aa6f5fd503b853b.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@ -11,7 +11,7 @@ config_version=5
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[application]
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config/name="Frontier of Hell"
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run/main_scene="res://scenes/ui/how_to_play.tscn"
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run/main_scene="res://scenes/ui/victory.tscn"
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config/features=PackedStringArray("4.1", "Mobile")
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boot_splash/bg_color=Color(0.141176, 0.141176, 0.141176, 1)
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boot_splash/image="res://assets/icons/logo.png"
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47
scenes/ui/victory.tscn
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scenes/ui/victory.tscn
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[gd_scene load_steps=2 format=3 uid="uid://r8kq68v8iflb"]
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[ext_resource type="Texture2D" uid="uid://bbll7rkbty50k" path="res://assets/icons/victory.png" id="1_3fse5"]
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[node name="Victory" type="Control"]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="Panel" type="Panel" parent="."]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="MarginContainer" type="MarginContainer" parent="Panel"]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="VBoxContainer" type="VBoxContainer" parent="Panel/MarginContainer"]
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layout_mode = 2
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[node name="Label" type="Label" parent="Panel/MarginContainer/VBoxContainer"]
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layout_mode = 2
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size_flags_horizontal = 4
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size_flags_vertical = 6
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text = "VICTORY"
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[node name="TextureRect" type="TextureRect" parent="Panel/MarginContainer/VBoxContainer"]
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layout_mode = 2
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size_flags_horizontal = 4
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texture = ExtResource("1_3fse5")
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[node name="Button" type="Button" parent="Panel/MarginContainer/VBoxContainer"]
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layout_mode = 2
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size_flags_horizontal = 4
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size_flags_vertical = 6
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text = "Next Stage"
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