Add sound effect to cannon 1-3
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parent
9ab2105242
commit
1374ee3bb3
6 changed files with 37 additions and 5 deletions
BIN
assets/audio/cannon.mp3
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BIN
assets/audio/cannon.mp3
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19
assets/audio/cannon.mp3.import
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19
assets/audio/cannon.mp3.import
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@ -0,0 +1,19 @@
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[remap]
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importer="mp3"
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type="AudioStreamMP3"
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uid="uid://bx4oba7yo6duu"
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path="res://.godot/imported/cannon.mp3-518b9fd6fe08132381dbe692630b67d0.mp3str"
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[deps]
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source_file="res://assets/audio/cannon.mp3"
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dest_files=["res://.godot/imported/cannon.mp3-518b9fd6fe08132381dbe692630b67d0.mp3str"]
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[params]
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loop=false
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loop_offset=0
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bpm=0
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beat_count=0
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bar_beats=4
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@ -1,6 +1,7 @@
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[gd_scene load_steps=13 format=3 uid="uid://bexddlltacp6k"]
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[gd_scene load_steps=14 format=3 uid="uid://bexddlltacp6k"]
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[ext_resource type="Script" path="res://scripts/towers/tower.gd" id="1_decej"]
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[ext_resource type="AudioStream" uid="uid://bx4oba7yo6duu" path="res://assets/audio/cannon.mp3" id="3_h4ljg"]
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[ext_resource type="Texture2D" uid="uid://2ovf2ymtftgo" path="res://assets/spritesheets/towers/cannon-1.png" id="3_q7708"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_3x0a2"]
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@ -99,5 +100,9 @@ rotation = 1.5708
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scale = Vector2(0.3, 0.3)
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show_percentage = false
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[node name="Shoot" type="AudioStreamPlayer2D" parent="."]
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stream = ExtResource("3_h4ljg")
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volume_db = -40.0
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[connection signal="body_entered" from="Area2D" to="." method="_on_body_entered"]
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[connection signal="body_exited" from="Area2D" to="." method="_on_body_exited"]
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@ -1,7 +1,7 @@
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[gd_scene load_steps=14 format=3 uid="uid://dij57511gfg4t"]
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[ext_resource type="Script" path="res://scripts/towers/tower.gd" id="1_eyei4"]
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[ext_resource type="PackedScene" uid="uid://dqa80ptcc8p70" path="res://scenes/bullets/bullet_1.tscn" id="2_r6s38"]
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[ext_resource type="AudioStream" uid="uid://bx4oba7yo6duu" path="res://assets/audio/cannon.mp3" id="3_cih6o"]
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[ext_resource type="Texture2D" uid="uid://br7wgq61n6ufv" path="res://assets/spritesheets/towers/cannon-2.png" id="3_us71t"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_74asi"]
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@ -73,7 +73,6 @@ radius = 138.293
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[node name="cannon-2" type="Node2D" groups=["Towers"]]
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script = ExtResource("1_eyei4")
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bullet = ExtResource("2_r6s38")
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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position = Vector2(-1, 0)
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@ -100,5 +99,9 @@ rotation = 1.5708
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scale = Vector2(0.3, 0.3)
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show_percentage = false
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[node name="Shoot" type="AudioStreamPlayer2D" parent="."]
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stream = ExtResource("3_cih6o")
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volume_db = -40.0
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[connection signal="body_entered" from="Area2D" to="." method="_on_body_entered"]
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[connection signal="body_exited" from="Area2D" to="." method="_on_body_exited"]
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@ -1,7 +1,7 @@
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[gd_scene load_steps=14 format=3 uid="uid://mxre00inxhlf"]
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[ext_resource type="Script" path="res://scripts/towers/tower.gd" id="1_pa8xy"]
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[ext_resource type="PackedScene" uid="uid://dqa80ptcc8p70" path="res://scenes/bullets/bullet_1.tscn" id="2_gqu6e"]
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[ext_resource type="AudioStream" uid="uid://bx4oba7yo6duu" path="res://assets/audio/cannon.mp3" id="3_r4bfa"]
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[ext_resource type="Texture2D" uid="uid://by4hjrjfcxsdl" path="res://assets/spritesheets/towers/cannon-3.png" id="3_tjfbt"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_roben"]
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@ -73,7 +73,6 @@ radius = 138.293
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[node name="cannon-3" type="Node2D" groups=["Towers"]]
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script = ExtResource("1_pa8xy")
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bullet = ExtResource("2_gqu6e")
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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position = Vector2(-1, 0)
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@ -100,5 +99,9 @@ rotation = 1.5708
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scale = Vector2(0.3, 0.3)
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show_percentage = false
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[node name="Shoot" type="AudioStreamPlayer2D" parent="."]
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stream = ExtResource("3_r4bfa")
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volume_db = -40.0
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[connection signal="body_entered" from="Area2D" to="." method="_on_body_entered"]
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[connection signal="body_exited" from="Area2D" to="." method="_on_body_exited"]
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@ -4,6 +4,7 @@ signal on_destroy(tower_placement_id)
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@onready var rayCast = $RayCast2D
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@onready var timer = $Timer
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@onready var shoot = $Shoot
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var bullet: PackedScene = null
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@ -58,6 +59,7 @@ func _physics_process(_delta):
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func _shoot():
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if bullet:
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shoot.play()
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var bullet_instance: Node2D = bullet.instantiate()
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bullet_instance.dir = rotation
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bullet_instance.rotation = rotation
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