Add functionality to Victory UI
This commit is contained in:
parent
e84c9f4996
commit
2318b579fe
20 changed files with 97 additions and 20 deletions
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@ -1,4 +1,4 @@
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[gd_scene load_steps=11 format=3 uid="uid://btdewn34d67m"]
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[gd_scene load_steps=12 format=3 uid="uid://btdewn34d67m"]
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[ext_resource type="Script" path="res://scripts/stages/1/game_manager.gd" id="1_aosti"]
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[ext_resource type="TileSet" uid="uid://2u7m4ggcr08j" path="res://scenes/stages/stage_1.tres" id="2_3jjum"]
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@ -9,6 +9,7 @@
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[ext_resource type="PackedScene" uid="uid://bvoenhbaqiqj2" path="res://scenes/towers/placement/placement.tscn" id="6_mao4r"]
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[ext_resource type="PackedScene" uid="uid://bigsx1yvw0pvg" path="res://scenes/ui/game_duration.tscn" id="7_8kqnd"]
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[ext_resource type="PackedScene" uid="uid://cikgeqqhctm7k" path="res://scenes/base/base.tscn" id="8_rsf1n"]
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[ext_resource type="PackedScene" uid="uid://r8kq68v8iflb" path="res://scenes/ui/victory.tscn" id="8_wl8vl"]
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[sub_resource type="Curve2D" id="Curve2D_csucy"]
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_data = {
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@ -53,6 +54,9 @@ metadata/_edit_use_anchors_ = true
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[node name="GameDuration" parent="CanvasLayer" instance=ExtResource("7_8kqnd")]
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[node name="Victory" parent="CanvasLayer" instance=ExtResource("8_wl8vl")]
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visible = false
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[node name="Placements" type="Node2D" parent="."]
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[node name="placement" parent="Placements" instance=ExtResource("6_mao4r")]
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@ -1,4 +1,4 @@
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[gd_scene load_steps=14 format=3 uid="uid://bj5auw303w08w"]
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[gd_scene load_steps=15 format=3 uid="uid://bj5auw303w08w"]
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[ext_resource type="Script" path="res://scripts/stages/2/game_manager.gd" id="1_4r6ye"]
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[ext_resource type="Texture2D" uid="uid://bq6hnxbt4w37u" path="res://assets/tileset/snowland/Snowland@64x64.png" id="1_d077v"]
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@ -9,6 +9,7 @@
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[ext_resource type="PackedScene" uid="uid://cy88k4uxt1v37" path="res://scenes/ui/game_stats.tscn" id="4_puhii"]
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[ext_resource type="PackedScene" uid="uid://cikgeqqhctm7k" path="res://scenes/base/base.tscn" id="6_e20hd"]
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[ext_resource type="PackedScene" uid="uid://bigsx1yvw0pvg" path="res://scenes/ui/game_duration.tscn" id="7_y7bof"]
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[ext_resource type="PackedScene" uid="uid://r8kq68v8iflb" path="res://scenes/ui/victory.tscn" id="8_o3n86"]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_amj2r"]
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texture = ExtResource("1_d077v")
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@ -290,6 +291,9 @@ metadata/_edit_use_anchors_ = true
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[node name="GameDuration" parent="CanvasLayer" instance=ExtResource("7_y7bof")]
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[node name="Victory" parent="CanvasLayer" instance=ExtResource("8_o3n86")]
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visible = false
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[node name="Placements" type="Node2D" parent="."]
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[node name="placement" parent="Placements" instance=ExtResource("2_4fmnc")]
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@ -1,4 +1,4 @@
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[gd_scene load_steps=13 format=3 uid="uid://bxk5llqn5csgu"]
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[gd_scene load_steps=14 format=3 uid="uid://bxk5llqn5csgu"]
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[ext_resource type="Texture2D" uid="uid://bq6hnxbt4w37u" path="res://assets/tileset/snowland/Snowland@64x64.png" id="1_l1d1t"]
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[ext_resource type="Script" path="res://scripts/stages/3/game_manager.gd" id="1_u4jwa"]
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@ -7,6 +7,7 @@
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[ext_resource type="Script" path="res://scripts/stages/3/summon.gd" id="3_wyim2"]
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[ext_resource type="PackedScene" uid="uid://cy88k4uxt1v37" path="res://scenes/ui/game_stats.tscn" id="4_2c35u"]
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[ext_resource type="PackedScene" uid="uid://bigsx1yvw0pvg" path="res://scenes/ui/game_duration.tscn" id="7_w8rhw"]
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[ext_resource type="PackedScene" uid="uid://r8kq68v8iflb" path="res://scenes/ui/victory.tscn" id="8_2707t"]
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[ext_resource type="PackedScene" uid="uid://bvoenhbaqiqj2" path="res://scenes/towers/placement/placement.tscn" id="8_mm6r8"]
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[ext_resource type="PackedScene" uid="uid://cikgeqqhctm7k" path="res://scenes/base/base.tscn" id="9_057um"]
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@ -277,6 +278,9 @@ metadata/_edit_use_anchors_ = true
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[node name="GameDuration" parent="CanvasLayer" instance=ExtResource("7_w8rhw")]
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[node name="Victory" parent="CanvasLayer" instance=ExtResource("8_2707t")]
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visible = false
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[node name="Placements" type="Node2D" parent="."]
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[node name="placement" parent="Placements" instance=ExtResource("8_mm6r8")]
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@ -1,4 +1,4 @@
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[gd_scene load_steps=14 format=3 uid="uid://cxo5fh50r6uxs"]
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[gd_scene load_steps=15 format=3 uid="uid://cxo5fh50r6uxs"]
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[ext_resource type="Texture2D" uid="uid://bq6hnxbt4w37u" path="res://assets/tileset/snowland/Snowland@64x64.png" id="1_436vn"]
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[ext_resource type="Script" path="res://scripts/stages/4/game_manager.gd" id="1_lhtrq"]
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@ -9,6 +9,7 @@
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[ext_resource type="PackedScene" uid="uid://bigsx1yvw0pvg" path="res://scenes/ui/game_duration.tscn" id="7_5comn"]
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[ext_resource type="PackedScene" uid="uid://bvoenhbaqiqj2" path="res://scenes/towers/placement/placement.tscn" id="7_v8e5o"]
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[ext_resource type="PackedScene" uid="uid://cikgeqqhctm7k" path="res://scenes/base/base.tscn" id="8_trc1r"]
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[ext_resource type="PackedScene" uid="uid://r8kq68v8iflb" path="res://scenes/ui/victory.tscn" id="8_x1qs2"]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_8oq7c"]
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texture = ExtResource("1_436vn")
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@ -284,6 +285,9 @@ metadata/_edit_use_anchors_ = true
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[node name="GameDuration" parent="CanvasLayer" instance=ExtResource("7_5comn")]
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[node name="Victory" parent="CanvasLayer" instance=ExtResource("8_x1qs2")]
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visible = false
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[node name="Placements" type="Node2D" parent="."]
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[node name="placement" parent="Placements" instance=ExtResource("7_v8e5o")]
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@ -1,4 +1,4 @@
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[gd_scene load_steps=14 format=3 uid="uid://i18iy1wmek4s"]
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[gd_scene load_steps=15 format=3 uid="uid://i18iy1wmek4s"]
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[ext_resource type="Script" path="res://scripts/stages/5/game_manager.gd" id="1_kectu"]
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[ext_resource type="Texture2D" uid="uid://bq6hnxbt4w37u" path="res://assets/tileset/snowland/Snowland@64x64.png" id="1_s0uo6"]
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@ -9,6 +9,7 @@
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[ext_resource type="PackedScene" uid="uid://bvoenhbaqiqj2" path="res://scenes/towers/placement/placement.tscn" id="5_vmpbi"]
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[ext_resource type="PackedScene" uid="uid://cikgeqqhctm7k" path="res://scenes/base/base.tscn" id="6_yj08v"]
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[ext_resource type="PackedScene" uid="uid://bigsx1yvw0pvg" path="res://scenes/ui/game_duration.tscn" id="7_khyn2"]
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[ext_resource type="PackedScene" uid="uid://r8kq68v8iflb" path="res://scenes/ui/victory.tscn" id="8_j6swr"]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_pf042"]
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texture = ExtResource("1_s0uo6")
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@ -291,6 +292,9 @@ metadata/_edit_use_anchors_ = true
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[node name="GameDuration" parent="CanvasLayer" instance=ExtResource("7_khyn2")]
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[node name="Victory" parent="CanvasLayer" instance=ExtResource("8_j6swr")]
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visible = false
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[node name="Placements" type="Node2D" parent="."]
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[node name="placement" parent="Placements" instance=ExtResource("5_vmpbi")]
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@ -1,4 +1,4 @@
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[gd_scene load_steps=16 format=3 uid="uid://dcecwku0if8tg"]
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[gd_scene load_steps=17 format=3 uid="uid://dcecwku0if8tg"]
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[ext_resource type="Script" path="res://scripts/stages/6/game_manager.gd" id="1_04mdc"]
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[ext_resource type="Texture2D" uid="uid://d36b03p0hs8kw" path="res://assets/tileset/ashlands/ashlands-32x32.png" id="1_a4nl1"]
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@ -10,6 +10,7 @@
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[ext_resource type="PackedScene" uid="uid://bvoenhbaqiqj2" path="res://scenes/towers/placement/placement.tscn" id="5_ypi0p"]
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[ext_resource type="PackedScene" uid="uid://cikgeqqhctm7k" path="res://scenes/base/base.tscn" id="6_h3kdb"]
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[ext_resource type="PackedScene" uid="uid://bigsx1yvw0pvg" path="res://scenes/ui/game_duration.tscn" id="8_tv86d"]
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[ext_resource type="PackedScene" uid="uid://r8kq68v8iflb" path="res://scenes/ui/victory.tscn" id="9_pc113"]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_ebym7"]
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texture = ExtResource("1_a4nl1")
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@ -686,6 +687,9 @@ metadata/_edit_use_anchors_ = true
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[node name="GameDuration" parent="CanvasLayer" instance=ExtResource("8_tv86d")]
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[node name="Victory" parent="CanvasLayer" instance=ExtResource("9_pc113")]
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visible = false
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[node name="Placements" type="Node2D" parent="."]
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[node name="placement" parent="Placements" instance=ExtResource("5_ypi0p")]
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@ -1,14 +1,17 @@
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[gd_scene load_steps=2 format=3 uid="uid://r8kq68v8iflb"]
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[gd_scene load_steps=3 format=3 uid="uid://r8kq68v8iflb"]
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[ext_resource type="Texture2D" uid="uid://bbll7rkbty50k" path="res://assets/icons/victory.png" id="1_3fse5"]
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[ext_resource type="Script" path="res://scripts/ui/victory.gd" id="1_qdex0"]
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[node name="Victory" type="Control"]
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process_mode = 2
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("1_qdex0")
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[node name="Panel" type="Panel" parent="."]
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layout_mode = 1
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@ -40,8 +43,10 @@ layout_mode = 2
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size_flags_horizontal = 4
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texture = ExtResource("1_3fse5")
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[node name="Button" type="Button" parent="Panel/MarginContainer/VBoxContainer"]
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[node name="NextStage" type="Button" parent="Panel/MarginContainer/VBoxContainer"]
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layout_mode = 2
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size_flags_horizontal = 4
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size_flags_vertical = 6
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text = "Next Stage"
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[connection signal="pressed" from="Panel/MarginContainer/VBoxContainer/NextStage" to="." method="_on_next_stage_pressed"]
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@ -22,7 +22,8 @@ var game = {
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"direction": "right"
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}
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]
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]
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],
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"next_stage": 2
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}
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var menu = [
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placement.connect("on_placement", on_tower_placement)
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$CanvasLayer/TowerMenu.connect("build_tower", on_build_tower)
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# Set Next Stage
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$CanvasLayer/Victory.set_next_stage(config.game['next_stage'])
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func _process(_delta):
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$CanvasLayer/GameDuration.update_duration($Duration.time_left)
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$CanvasLayer/GameStats.set_resource(data['resource'])
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func _on_duration_timeout():
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get_tree().change_scene_to_file("res://scenes/ui/victory.tscn")
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get_tree().paused = true
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$CanvasLayer/Victory.show()
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"direction": "front"
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}
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]
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]
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],
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"next_stage": 3
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}
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var menu = [
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placement.connect("on_placement", on_tower_placement)
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$CanvasLayer/TowerMenu.connect("build_tower", on_build_tower)
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# Set Next Stage
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$CanvasLayer/Victory.set_next_stage(config.game['next_stage'])
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func _process(_delta):
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$CanvasLayer/GameDuration.update_duration($Duration.time_left)
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$CanvasLayer/GameStats.set_resource(data['resource'])
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func _on_duration_timeout():
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get_tree().change_scene_to_file("res://scenes/ui/victory.tscn")
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get_tree().paused = true
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$CanvasLayer/Victory.show()
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"direction": "left"
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}
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]
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]
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],
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"next_stage": 4
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}
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var menu = [
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placement.connect("on_placement", on_tower_placement)
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$CanvasLayer/TowerMenu.connect("build_tower", on_build_tower)
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# Set Next Stage
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$CanvasLayer/Victory.set_next_stage(config.game['next_stage'])
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func _process(_delta):
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$CanvasLayer/GameDuration.update_duration($Duration.time_left)
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$CanvasLayer/GameStats.set_resource(data['resource'])
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func _on_duration_timeout():
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get_tree().change_scene_to_file("res://scenes/ui/victory.tscn")
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get_tree().paused = true
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$CanvasLayer/Victory.show()
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"direction": "right"
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}
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]
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]
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],
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"next_stage": 5
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}
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var menu = [
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placement.connect("on_placement", on_tower_placement)
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$CanvasLayer/TowerMenu.connect("build_tower", on_build_tower)
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# Set Next Stage
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$CanvasLayer/Victory.set_next_stage(config.game['next_stage'])
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func _process(_delta):
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$CanvasLayer/GameDuration.update_duration($Duration.time_left)
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$CanvasLayer/GameStats.set_resource(data['resource'])
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func _on_duration_timeout():
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get_tree().change_scene_to_file("res://scenes/ui/victory.tscn")
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get_tree().paused = true
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$CanvasLayer/Victory.show()
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@ -40,7 +40,8 @@ var game = {
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"direction": "front"
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}
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]
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]
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],
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"next_stage": 6
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}
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var menu = [
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placement.connect("on_placement", on_tower_placement)
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$CanvasLayer/TowerMenu.connect("build_tower", on_build_tower)
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# Set Next Stage
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$CanvasLayer/Victory.set_next_stage(config.game['next_stage'])
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func _process(_delta):
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$CanvasLayer/GameDuration.update_duration($Duration.time_left)
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$CanvasLayer/GameStats.set_resource(data['resource'])
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func _on_duration_timeout():
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get_tree().change_scene_to_file("res://scenes/ui/victory.tscn")
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get_tree().paused = true
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$CanvasLayer/Victory.show()
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@ -82,7 +82,8 @@ var game = {
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"direction": "front"
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}
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]
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]
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],
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"next_stage": 0
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}
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var menu = [
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placement.connect("on_placement", on_tower_placement)
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$CanvasLayer/TowerMenu.connect("build_tower", on_build_tower)
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# Set Next Stage
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$CanvasLayer/Victory.set_next_stage(config.game['next_stage'])
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func _process(_delta):
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$CanvasLayer/GameDuration.update_duration($Duration.time_left)
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$CanvasLayer/GameStats.set_resource(data['resource'])
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func _on_duration_timeout():
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get_tree().change_scene_to_file("res://scenes/ui/victory.tscn")
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get_tree().paused = true
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$CanvasLayer/Victory.show()
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18
scripts/ui/victory.gd
Normal file
18
scripts/ui/victory.gd
Normal file
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extends Control
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var next_stage: int = 0
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func set_next_stage(value: int):
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if value != 0:
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next_stage = value
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else:
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$Panel/MarginContainer/VBoxContainer/NextStage.text = "Main Menu"
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func _on_next_stage_pressed():
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get_tree().paused = false
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if next_stage != 0:
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get_tree().change_scene_to_file("res://scenes/stages/stage_{stage_id}.tscn".format({"stage_id": str(next_stage)}))
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||||
else:
|
||||
get_tree().change_scene_to_file("res://scenes/ui/main_menu.tscn")
|
Loading…
Reference in a new issue