From 23e75600834a521f1a96c52126a904da60f64e48 Mon Sep 17 00:00:00 2001 From: Moe Poi ~ Date: Sun, 15 Oct 2023 15:03:32 +0700 Subject: [PATCH] Add Stage 4 --- project.godot | 2 +- scenes/stages/stage_4.tscn | 313 +++++++++++++++++++++++++++++++ scripts/stages/4/config.gd | 190 +++++++++++++++++++ scripts/stages/4/game_manager.gd | 93 +++++++++ scripts/stages/4/summon.gd | 30 +++ 5 files changed, 627 insertions(+), 1 deletion(-) create mode 100644 scenes/stages/stage_4.tscn create mode 100644 scripts/stages/4/config.gd create mode 100644 scripts/stages/4/game_manager.gd create mode 100644 scripts/stages/4/summon.gd diff --git a/project.godot b/project.godot index 6271e27..bac35a1 100644 --- a/project.godot +++ b/project.godot @@ -11,7 +11,7 @@ config_version=5 [application] config/name="Frontier of Hell" -run/main_scene="res://scenes/stages/stage_3.tscn" +run/main_scene="res://scenes/stages/stage_4.tscn" config/features=PackedStringArray("4.1", "Mobile") boot_splash/bg_color=Color(0.141176, 0.141176, 0.141176, 1) boot_splash/image="res://assets/icons/logo.png" diff --git a/scenes/stages/stage_4.tscn b/scenes/stages/stage_4.tscn new file mode 100644 index 0000000..0cb6acc --- /dev/null +++ b/scenes/stages/stage_4.tscn @@ -0,0 +1,313 @@ +[gd_scene load_steps=13 format=3 uid="uid://cxo5fh50r6uxs"] + +[ext_resource type="Texture2D" uid="uid://bq6hnxbt4w37u" path="res://assets/tileset/snowland/Snowland@64x64.png" id="1_436vn"] +[ext_resource type="Script" path="res://scripts/stages/4/game_manager.gd" id="1_lhtrq"] +[ext_resource type="Script" path="res://scripts/stages/4/summon.gd" id="3_iv4av"] +[ext_resource type="PackedScene" uid="uid://bhnv1dsggssil" path="res://scenes/ui/pause_menu.tscn" id="4_ahd74"] +[ext_resource type="PackedScene" uid="uid://cd5r1v6f8hahx" path="res://scenes/ui/tower_menu.tscn" id="5_31eq4"] +[ext_resource type="PackedScene" uid="uid://cy88k4uxt1v37" path="res://scenes/ui/game_stats.tscn" id="6_hgjt3"] +[ext_resource type="PackedScene" uid="uid://bvoenhbaqiqj2" path="res://scenes/towers/placement/placement.tscn" id="7_v8e5o"] +[ext_resource type="PackedScene" uid="uid://cikgeqqhctm7k" path="res://scenes/base/base.tscn" id="8_trc1r"] + +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_8oq7c"] +texture = ExtResource("1_436vn") +texture_region_size = Vector2i(64, 64) +0:0/0 = 0 +1:0/0 = 0 +2:0/0 = 0 +3:0/0 = 0 +4:0/0 = 0 +5:0/0 = 0 +6:0/0 = 0 +7:0/0 = 0 +8:0/0 = 0 +9:0/0 = 0 +10:0/0 = 0 +11:0/0 = 0 +12:0/0 = 0 +13:0/0 = 0 +14:0/0 = 0 +15:0/0 = 0 +0:1/0 = 0 +1:1/0 = 0 +2:1/0 = 0 +3:1/0 = 0 +4:1/0 = 0 +5:1/0 = 0 +6:1/0 = 0 +7:1/0 = 0 +8:1/0 = 0 +9:1/0 = 0 +10:1/0 = 0 +11:1/0 = 0 +12:1/0 = 0 +13:1/0 = 0 +14:1/0 = 0 +15:1/0 = 0 +0:2/0 = 0 +1:2/0 = 0 +2:2/0 = 0 +3:2/0 = 0 +4:2/0 = 0 +5:2/0 = 0 +6:2/0 = 0 +7:2/0 = 0 +8:2/0 = 0 +9:2/0 = 0 +10:2/0 = 0 +11:2/0 = 0 +12:2/0 = 0 +13:2/0 = 0 +14:2/0 = 0 +15:2/0 = 0 +0:3/0 = 0 +1:3/0 = 0 +2:3/0 = 0 +3:3/0 = 0 +4:3/0 = 0 +5:3/0 = 0 +6:3/0 = 0 +7:3/0 = 0 +8:3/0 = 0 +10:3/0 = 0 +11:3/0 = 0 +12:3/0 = 0 +13:3/0 = 0 +14:3/0 = 0 +15:3/0 = 0 +0:4/0 = 0 +1:4/0 = 0 +2:4/0 = 0 +3:4/0 = 0 +4:4/0 = 0 +5:4/0 = 0 +6:4/0 = 0 +7:4/0 = 0 +8:4/0 = 0 +10:4/0 = 0 +11:4/0 = 0 +12:4/0 = 0 +13:4/0 = 0 +14:4/0 = 0 +15:4/0 = 0 +0:5/0 = 0 +1:5/0 = 0 +2:5/0 = 0 +3:5/0 = 0 +4:5/0 = 0 +5:5/0 = 0 +6:5/0 = 0 +7:5/0 = 0 +8:5/0 = 0 +9:5/0 = 0 +10:5/0 = 0 +11:5/0 = 0 +13:5/0 = 0 +14:5/0 = 0 +15:5/0 = 0 +0:6/0 = 0 +1:6/0 = 0 +2:6/0 = 0 +3:6/0 = 0 +4:6/0 = 0 +5:6/0 = 0 +6:6/0 = 0 +7:6/0 = 0 +8:6/0 = 0 +9:6/0 = 0 +10:6/0 = 0 +11:6/0 = 0 +13:6/0 = 0 +14:6/0 = 0 +15:6/0 = 0 +0:7/0 = 0 +1:7/0 = 0 +2:7/0 = 0 +3:7/0 = 0 +4:7/0 = 0 +5:7/0 = 0 +6:7/0 = 0 +7:7/0 = 0 +8:7/0 = 0 +9:7/0 = 0 +10:7/0 = 0 +11:7/0 = 0 +12:7/0 = 0 +13:7/0 = 0 +14:7/0 = 0 +15:7/0 = 0 +0:8/0 = 0 +1:8/0 = 0 +2:8/0 = 0 +3:8/0 = 0 +4:8/0 = 0 +5:8/0 = 0 +6:8/0 = 0 +7:8/0 = 0 +8:8/0 = 0 +9:8/0 = 0 +10:8/0 = 0 +11:8/0 = 0 +12:8/0 = 0 +13:8/0 = 0 +14:8/0 = 0 +15:8/0 = 0 +0:9/0 = 0 +1:9/0 = 0 +2:9/0 = 0 +3:9/0 = 0 +4:9/0 = 0 +5:9/0 = 0 +6:9/0 = 0 +7:9/0 = 0 +8:9/0 = 0 +9:9/0 = 0 +10:9/0 = 0 +11:9/0 = 0 +12:9/0 = 0 +13:9/0 = 0 +14:9/0 = 0 +15:9/0 = 0 +0:10/0 = 0 +1:10/0 = 0 +2:10/0 = 0 +3:10/0 = 0 +4:10/0 = 0 +5:10/0 = 0 +6:10/0 = 0 +7:10/0 = 0 +8:10/0 = 0 +9:10/0 = 0 +10:10/0 = 0 +11:10/0 = 0 +12:10/0 = 0 +13:10/0 = 0 +14:10/0 = 0 +15:10/0 = 0 +9:11/0 = 0 +10:11/0 = 0 +11:11/0 = 0 +12:11/0 = 0 +13:11/0 = 0 +14:11/0 = 0 +15:11/0 = 0 +9:12/0 = 0 +10:12/0 = 0 +11:12/0 = 0 +12:12/0 = 0 +13:12/0 = 0 +14:12/0 = 0 +15:12/0 = 0 +12:13/0 = 0 +13:13/0 = 0 +14:13/0 = 0 +15:13/0 = 0 +8:14/0 = 0 +9:14/0 = 0 +10:14/0 = 0 +11:14/0 = 0 +12:14/0 = 0 +13:14/0 = 0 +14:14/0 = 0 +15:14/0 = 0 +8:15/0 = 0 +9:15/0 = 0 +10:15/0 = 0 +11:15/0 = 0 +12:15/0 = 0 +13:15/0 = 0 +14:15/0 = 0 +15:15/0 = 0 +0:11/size_in_atlas = Vector2i(5, 5) +0:11/0 = 0 +5:11/size_in_atlas = Vector2i(3, 5) +5:11/0 = 0 +8:11/size_in_atlas = Vector2i(1, 3) +8:11/0 = 0 +9:13/size_in_atlas = Vector2i(3, 1) +9:13/0 = 0 +12:5/size_in_atlas = Vector2i(1, 2) +12:5/0 = 0 +9:3/size_in_atlas = Vector2i(1, 2) +9:3/0 = 0 + +[sub_resource type="TileSet" id="TileSet_pcst7"] +tile_size = Vector2i(64, 64) +sources/0 = SubResource("TileSetAtlasSource_8oq7c") + +[sub_resource type="Curve2D" id="Curve2D_jkmm5"] +_data = { +"points": PackedVector2Array(0, 0, 0, 0, -35, 474, 0, 0, 0, 0, 544, 466, 0, 0, 0, 0, 545, 162, 0, 0, 0, 0, 920, 156, 0, 0, 0, 0, 921, -47) +} +point_count = 5 + +[sub_resource type="Curve2D" id="Curve2D_r12af"] +_data = { +"points": PackedVector2Array(0, 0, 0, 0, -41, 488, 0, 0, 0, 0, 725, 478, 0, 0, 0, 0, 728, 555, 0, 0, 0, 0, 1181, 549) +} +point_count = 4 + +[node name="GameManager" type="Node2D"] +script = ExtResource("1_lhtrq") + +[node name="TileMap" type="TileMap" parent="."] +tile_set = SubResource("TileSet_pcst7") +format = 2 +layer_0/tile_data = PackedInt32Array(131084, 786432, 8, 131083, 786432, 8, 131082, 786432, 8, 131081, 786432, 8, 131080, 786432, 8, 196616, 786432, 8, 262152, 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720896, 2, 327697, 720896, 2, 262161, 720896, 2, 262160, 720896, 1, 196624, 720896, 2, 131088, 720896, 2, 65552, 720896, 2, 16, 720896, 2, 17, 720896, 2, 65553, 720896, 2, 131089, 720896, 2, 196625, 720896, 2, 327696, 720896, 2, 393232, 720896, 2, 393231, 720896, 2, 393230, 786432, 2, 393229, 720896, 2, 327693, 720896, 2, 327692, 720896, 2, 327691, 720896, 2, 327690, 786432, 2, 262154, 720896, 2, 262155, 720896, 2, 262156, 720896, 2, 262157, 720896, 2, 262158, 720896, 2, 262159, 720896, 2, 327680, 720896, 2, 262144, 720896, 2, 196608, 720896, 2, 131072, 720896, 2, 65536, 720896, 2, 0, 720896, 2, 1, 720896, 2, 2, 720896, 2, 3, 720896, 2, 4, 720896, 2, 5, 720896, 2, 6, 720896, 2, 7, 720896, 2, 8, 720896, 2, 9, 720896, 2, 10, 720896, 2, 11, 786432, 2, 12, 720896, 2, 65542, 720896, 2, 131078, 720896, 2, 196614, 786432, 2, 262150, 720896, 2, 327686, 720896, 2, 327685, 720896, 2, 327684, 720896, 2, 327683, 720896, 2, 327682, 720896, 2, 327681, 720896, 2, 262145, 720896, 2, 196609, 720896, 1, 131073, 720896, 2, 65537, 786432, 1, 65538, 720896, 2, 65539, 720896, 2, 65540, 720896, 2, 65541, 720896, 2, 131077, 720896, 2, 196613, 720896, 2, 262149, 720896, 2, 262148, 720896, 1, 262146, 720896, 1, 196610, 720896, 2, 131074, 720896, 2, 131075, 720896, 2, 131076, 786432, 1, 196612, 720896, 2, 196611, 720896, 2, 655378, 720896, 2, 655377, 720896, 2, 655376, 720896, 2, 655375, 720896, 2, 655374, 720896, 2, 655373, 720896, 2, 655372, 720896, 2, 655371, 720896, 2, 655370, 720896, 2, 655369, 720896, 2, 655368, 720896, 2, 655367, 720896, 2, 655366, 720896, 2, 655365, 720896, 2, 655364, 720896, 2, 655363, 720896, 2, 655362, 720896, 2, 655361, 720896, 2, 655360, 720896, 2, 327695, 720896, 2, 327694, 720896, 2, 262147, 720896, 2) + +[node name="Path2D" type="Path2D" parent="."] +curve = SubResource("Curve2D_jkmm5") +script = ExtResource("3_iv4av") + +[node name="Timer" type="Timer" parent="Path2D"] +one_shot = true + +[node name="Path2D2" type="Path2D" parent="."] +curve = SubResource("Curve2D_r12af") +script = ExtResource("3_iv4av") +type = 1 + +[node name="Timer" type="Timer" parent="Path2D2"] +one_shot = true + +[node name="CanvasLayer" type="CanvasLayer" parent="."] + +[node name="PauseMenu" parent="CanvasLayer" instance=ExtResource("4_ahd74")] +visible = false + +[node name="TowerMenu" parent="CanvasLayer" instance=ExtResource("5_31eq4")] +visible = false + +[node name="GameStats" parent="CanvasLayer" instance=ExtResource("6_hgjt3")] +metadata/_edit_use_anchors_ = true + +[node name="Placements" type="Node2D" parent="."] + +[node name="placement" parent="Placements" instance=ExtResource("7_v8e5o")] +position = Vector2(416, 222) + +[node name="placement2" parent="Placements" instance=ExtResource("7_v8e5o")] +position = Vector2(671, 348) + +[node name="placement3" parent="Placements" instance=ExtResource("7_v8e5o")] +position = Vector2(929, 414) + +[node name="placement4" parent="Placements" instance=ExtResource("7_v8e5o")] +position = Vector2(737, 30) + +[node name="Bases" type="Node2D" parent="."] + +[node name="base" parent="Bases" instance=ExtResource("8_trc1r")] +position = Vector2(1193, 523) + +[node name="base2" parent="Bases" instance=ExtResource("8_trc1r")] +position = Vector2(1192, 566) + +[node name="base3" parent="Bases" instance=ExtResource("8_trc1r")] +position = Vector2(910, -44) + +[node name="base4" parent="Bases" instance=ExtResource("8_trc1r")] +position = Vector2(951, -44) + +[connection signal="timeout" from="Path2D/Timer" to="Path2D" method="_on_timer_timeout"] +[connection signal="timeout" from="Path2D2/Timer" to="Path2D2" method="_on_timer_timeout"] diff --git a/scripts/stages/4/config.gd b/scripts/stages/4/config.gd new file mode 100644 index 0000000..31c62e5 --- /dev/null +++ b/scripts/stages/4/config.gd @@ -0,0 +1,190 @@ +extends Node + + +var game = { + "health": 6, + "resource": 100, + "spawn_timer": 3.0, + "offset": [-20.0, 13.0], + "path_direction": [ + [ + { + "progress": 0, + "direction": "right", + }, + { + "progress": 578, + "direction": "back" + }, + { + "progress": 882, + "direction": "right" + }, + { + "progress": 1260, + "direction": "back" + } + ], + [ + { + "progress": 0, + "direction": "right", + }, + { + "progress": 766, + "direction": "front" + }, + { + "progress": 843, + "direction": "right" + } + ] + ] +} + +var menu = [ + { + "name": "Cannon", + "image": load("res://assets/icons/towers/cannon-1.png"), + "image_disabled": load("res://assets/icons/towers/cannon-1-disabled.png"), + "price": 10 + }, + { + "name": "Railgun", + "image": load("res://assets/icons/towers/railgun-1.png"), + "image_disabled": load("res://assets/icons/towers/railgun-1-disabled.png"), + "price": 20 + }, + { + "name": "Cannon (V2)", + "image": load("res://assets/icons/towers/cannon-2.png"), + "image_disabled": load("res://assets/icons/towers/cannon-2-disabled.png"), + "price": 50 + }, + { + "name": "Railgun (V2)", + "image": load("res://assets/icons/towers/railgun-2.png"), + "image_disabled": load("res://assets/icons/towers/railgun-2-disabled.png"), + "price": 60 + }, + { + "name": "Cannon (V3)", + "image": load("res://assets/icons/towers/cannon-3.png"), + "image_disabled": load("res://assets/icons/towers/cannon-3-disabled.png"), + "price": 90 + }, + { + "name": "Railgun (V3)", + "image": load("res://assets/icons/towers/railgun-3.png"), + "image_disabled": load("res://assets/icons/towers/railgun-3-disabled.png"), + "price": 100 + } +] + +var tower = [ + { + "name": "Cannon", + "asset": preload("res://scenes/towers/cannon_1.tscn"), + "bullet": preload("res://scenes/bullets/bullet_1.tscn"), + "timer": 1, + "speed": 200, + "damage": 30, + "health": 100, + "durability_reduction": 10 + }, + { + "name": "Railgun", + "asset": preload("res://scenes/towers/railgun_1.tscn"), + "bullet": preload("res://scenes/bullets/bullet_1.tscn"), + "timer": 1, + "speed": 200, + "damage": 40, + "health": 100, + "durability_reduction": 10 + }, + { + "name": "Cannon (V2)", + "asset": preload("res://scenes/towers/cannon_2.tscn"), + "bullet": preload("res://scenes/bullets/bullet_1.tscn"), + "timer": 1, + "speed": 200, + "damage": 40, + "health": 100, + "durability_reduction": 10 + }, + { + "name": "Railgun (V2)", + "asset": preload("res://scenes/towers/railgun_2.tscn"), + "bullet": preload("res://scenes/bullets/bullet_1.tscn"), + "timer": 1, + "speed": 200, + "damage": 40, + "health": 100, + "durability_reduction": 10 + }, + { + "name": "Cannon (V3)", + "asset": preload("res://scenes/towers/cannon_3.tscn"), + "bullet": preload("res://scenes/bullets/bullet_1.tscn"), + "timer": 1, + "speed": 200, + "damage": 40, + "health": 100, + "durability_reduction": 10 + }, + { + "name": "Railgun (V3)", + "asset": preload("res://scenes/towers/railgun_3.tscn"), + "bullet": preload("res://scenes/bullets/bullet_1.tscn"), + "timer": 1, + "speed": 200, + "damage": 40, + "health": 100, + "durability_reduction": 10 + } +] + +var enemy = [ + { + "name": "Demon", + "health": 100, + "speed": 30, + "damage": 1, + "reward": 10 + }, + { + "name": "Orc", + "health": 100, + "speed": 30, + "damage": 1, + "reward": 20 + }, + { + "name": "Cyclops", + "health": 100, + "speed": 30, + "damage": 1, + "reward": 30 + }, + { + "name": "Demon Boar", + "health": 100, + "speed": 30, + "damage": 1, + "reward": 40 + }, + { + "name": "Demon Fungus", + "health": 100, + "speed": 30, + "damage": 1, + "reward": 50 + }, + { + "name": "Demon Shark", + "health": 100, + "speed": 30, + "damage": 1, + "reward": 60 + } +] diff --git a/scripts/stages/4/game_manager.gd b/scripts/stages/4/game_manager.gd new file mode 100644 index 0000000..54a8892 --- /dev/null +++ b/scripts/stages/4/game_manager.gd @@ -0,0 +1,93 @@ +extends Node2D + +var config_path = "res://scripts/stages/4/config.gd" +var config = load(config_path).new() + +var data = { + "paused": false, + "tower": {}, + "health": config.game['health'], + "resource": config.game['resource'] +} + +func _ready(): + $CanvasLayer/GameStats.connect("on_paused", on_game_paused) + $CanvasLayer/PauseMenu.connect("on_resume", on_game_resume) + $CanvasLayer/GameStats.set_resource(data['resource']) + var bases = $Bases.get_children() + for base in bases: + base.connect("enemy_entered_base", on_enemy_entered_base) + var placements = $Placements.get_children() + for placement in placements: + placement.connect("on_placement", on_tower_placement) + $CanvasLayer/TowerMenu.connect("build_tower", on_build_tower) + +func on_game_paused(): + data['paused'] = !data['paused'] + get_tree().paused = data['paused'] + $CanvasLayer/PauseMenu.show_menu() + +func on_game_resume(): + data['paused'] = !data['paused'] + get_tree().paused = data['paused'] + $CanvasLayer/PauseMenu.hide_menu() + +func on_tower_placement(pos, tower_placement_id): + var tower_id = null + var disabled = false + var disabled_2 = false + if data['tower'].has(str(tower_placement_id)): + match data['tower'][str(tower_placement_id)]['id']: + 0: + tower_id = 2 + 1: + tower_id = 3 + 2: + tower_id = 4 + 3: + tower_id = 5 + _: + tower_id = null + + if data['resource'] < config.menu[tower_id]['price']: + disabled = true + else: + if data['resource'] < config.menu[0]['price']: + disabled = true + if data['resource'] < config.menu[1]['price']: + disabled_2 = true + $CanvasLayer/TowerMenu.show_menu(tower_id, pos, tower_placement_id, disabled, disabled_2) + +func on_build_tower(pos, tower_id, tower_placement_id): + if data['tower'].has(str(tower_placement_id)): + var current_tower = get_tree().current_scene.get_node(str(data['tower'][str(tower_placement_id)]['name'])) + current_tower.queue_free() + else: + data['tower'][str(tower_placement_id)] = {} + + var tower = config.tower[tower_id]['asset'].instantiate() + get_tree().current_scene.add_child(tower) + tower.set_config(config_path) + tower.set_tower(tower_id, tower_placement_id) + tower.set_timer() + tower.global_position = pos + tower.connect("on_destroy", on_tower_destroy) + + data['tower'][str(tower_placement_id)]['id'] = tower_id + data['tower'][str(tower_placement_id)]['name'] = tower.name + data['resource'] -= config.menu[tower_id]['price'] + $CanvasLayer/GameStats.set_resource(data['resource']) + +func on_tower_destroy(tower_placement_id): + data['tower'].erase(str(tower_placement_id)) + +func on_enemy_entered_base(enemy): + data['health'] -= enemy.damage + $CanvasLayer/GameStats.set_damage(enemy.damage) + + if data['health'] < 1: + print("Game Over") + +func on_enemy_reward(value: int): + data['resource'] += value + $CanvasLayer/GameStats.set_resource(data['resource']) diff --git a/scripts/stages/4/summon.gd b/scripts/stages/4/summon.gd new file mode 100644 index 0000000..3dfcc40 --- /dev/null +++ b/scripts/stages/4/summon.gd @@ -0,0 +1,30 @@ +extends Path2D + +@onready var timer = $Timer +@export var type: int = 0 + +var config_path = "res://scripts/stages/4/config.gd" +var config = load(config_path).new() + +var spawn_first: bool = true + +var enemy: PackedScene = preload("res://scenes/enemies/demon.tscn") + +func _ready(): + summon() + timer.wait_time = config.game['spawn_timer'] + timer.start() + +func _on_timer_timeout(): + summon() + timer.start() + +func summon(): + var rng = RandomNumberGenerator.new() + + var enemy_instance = enemy.instantiate() + add_child(enemy_instance) + enemy_instance.set_config(config_path) + enemy_instance.set_enemy(0) + enemy_instance.set_direction(type) + enemy_instance.set_v_offset(rng.randf_range(config.game['offset'][0], config.game['offset'][1]))