Add enemies to config file
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1 changed files with 30 additions and 1 deletions
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@ -108,7 +108,36 @@ var tower = [
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var enemy = [
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var enemy = [
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{
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{
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"name": "Demon",
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"name": "Demon",
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"asset": "preload()",
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"health": 100,
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"speed": 30,
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"damage": 1
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},
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{
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"name": "Orc",
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"health": 100,
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"speed": 30,
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"damage": 1
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},
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{
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"name": "Cyclops",
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"health": 100,
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"speed": 30,
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"damage": 1
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},
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{
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"name": "Demon Boar",
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"health": 100,
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"speed": 30,
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"damage": 1
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},
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{
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"name": "Demon Fungus",
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"health": 100,
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"speed": 30,
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"damage": 1
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},
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{
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"name": "Demon Shark",
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"health": 100,
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"health": 100,
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"speed": 30,
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"speed": 30,
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"damage": 1
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"damage": 1
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