Add How to Play UI

This commit is contained in:
Moe Poi ~ 2023-10-17 23:56:42 +07:00
parent 45e6bd02b1
commit 6fc774bb51
4 changed files with 95 additions and 1 deletions

BIN
assets/icons/not-found.png Normal file

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Width:  |  Height:  |  Size: 104 KiB

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@ -0,0 +1,34 @@
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importer="texture"
type="CompressedTexture2D"
uid="uid://eebavmfljotl"
path="res://.godot/imported/not-found.png-9a9d38a8ab8bb9e82de5538cde25159c.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/icons/not-found.png"
dest_files=["res://.godot/imported/not-found.png-9a9d38a8ab8bb9e82de5538cde25159c.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
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mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
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@ -11,7 +11,7 @@ config_version=5
[application] [application]
config/name="Frontier of Hell" config/name="Frontier of Hell"
run/main_scene="res://scenes/ui/about.tscn" run/main_scene="res://scenes/ui/how_to_play.tscn"
config/features=PackedStringArray("4.1", "Mobile") config/features=PackedStringArray("4.1", "Mobile")
boot_splash/bg_color=Color(0.141176, 0.141176, 0.141176, 1) boot_splash/bg_color=Color(0.141176, 0.141176, 0.141176, 1)
boot_splash/image="res://assets/icons/logo.png" boot_splash/image="res://assets/icons/logo.png"

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@ -0,0 +1,60 @@
[gd_scene load_steps=2 format=3 uid="uid://cjvppmi07xul8"]
[ext_resource type="Texture2D" uid="uid://eebavmfljotl" path="res://assets/icons/not-found.png" id="1_331sn"]
[node name="HowToPlay" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="Panel" type="Panel" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="MarginContainer" type="MarginContainer" parent="Panel"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
theme_override_constants/margin_left = 20
theme_override_constants/margin_top = 20
theme_override_constants/margin_right = 20
theme_override_constants/margin_bottom = 20
[node name="VBoxContainer" type="VBoxContainer" parent="Panel/MarginContainer"]
layout_mode = 2
[node name="HBoxContainer" type="HBoxContainer" parent="Panel/MarginContainer/VBoxContainer"]
layout_mode = 2
size_flags_vertical = 3
[node name="Label" type="Label" parent="Panel/MarginContainer/VBoxContainer/HBoxContainer"]
layout_mode = 2
size_flags_horizontal = 2
size_flags_vertical = 0
text = "How to Play"
[node name="Button" type="Button" parent="Panel/MarginContainer/VBoxContainer/HBoxContainer"]
layout_mode = 2
size_flags_horizontal = 10
size_flags_vertical = 0
text = "Back"
[node name="HBoxContainer2" type="HBoxContainer" parent="Panel/MarginContainer/VBoxContainer"]
layout_mode = 2
size_flags_vertical = 3
[node name="TextureRect" type="TextureRect" parent="Panel/MarginContainer/VBoxContainer/HBoxContainer2"]
layout_mode = 2
size_flags_horizontal = 6
size_flags_vertical = 4
texture = ExtResource("1_331sn")