diff --git a/scripts/bullets/bullet.gd b/scripts/bullets/bullet.gd index c4968a3..577f4d4 100644 --- a/scripts/bullets/bullet.gd +++ b/scripts/bullets/bullet.gd @@ -29,7 +29,7 @@ func _on_Bullet_body_entered(body): $AnimatedSprite2D.play("default") for enemy in enemies: enemy.hit(damage) - await get_tree().create_timer(1).timeout + await get_tree().create_timer(0.5).timeout elif slow_effect: body.get_parent().hit(damage) body.get_parent().slow()