Remove unused file
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c15f99696c
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3 changed files with 1 additions and 35 deletions
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Before Width: | Height: | Size: 24 KiB |
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@ -1,34 +0,0 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://b046l0oy0hyj2"
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path="res://.godot/imported/enemy-1.png-835a2541b32bbfcfcec0ead00a64c1e0.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/spritesheets/enemy-1.png"
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dest_files=["res://.godot/imported/enemy-1.png-835a2541b32bbfcfcec0ead00a64c1e0.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@ -11,7 +11,7 @@ config_version=5
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[application]
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[application]
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config/name="Frontier of Hell"
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config/name="Frontier of Hell"
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run/main_scene="res://scenes/ui/defeat.tscn"
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run/main_scene="res://scenes/ui/main_menu.tscn"
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config/features=PackedStringArray("4.1", "Mobile")
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config/features=PackedStringArray("4.1", "Mobile")
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boot_splash/bg_color=Color(0.141176, 0.141176, 0.141176, 1)
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boot_splash/bg_color=Color(0.141176, 0.141176, 0.141176, 1)
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boot_splash/image="res://assets/icons/logo.png"
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boot_splash/image="res://assets/icons/logo.png"
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