[gd_scene load_steps=21 format=3 uid="uid://btaiqm84ygubk"] [ext_resource type="Script" path="res://scripts/enemies/enemy.gd" id="1_7h4t3"] [ext_resource type="Texture2D" uid="uid://dfdhwhurk5fbm" path="res://assets/spritesheets/enemies/demon.png" id="2_kwsco"] [sub_resource type="AtlasTexture" id="AtlasTexture_10024"] atlas = ExtResource("2_kwsco") region = Rect2(1536, 2048, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_00dy0"] atlas = ExtResource("2_kwsco") region = Rect2(0, 2560, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_culrj"] atlas = ExtResource("2_kwsco") region = Rect2(512, 2560, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_0vaxq"] atlas = ExtResource("2_kwsco") region = Rect2(1024, 2560, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_3mqix"] atlas = ExtResource("2_kwsco") region = Rect2(1536, 0, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_wfj0a"] atlas = ExtResource("2_kwsco") region = Rect2(0, 512, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_t8isr"] atlas = ExtResource("2_kwsco") region = Rect2(512, 512, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_xmbaf"] atlas = ExtResource("2_kwsco") region = Rect2(1024, 512, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_de3hb"] atlas = ExtResource("2_kwsco") region = Rect2(1536, 4096, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_wbpcu"] atlas = ExtResource("2_kwsco") region = Rect2(0, 4608, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_vtwgm"] atlas = ExtResource("2_kwsco") region = Rect2(512, 4608, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_klw0b"] atlas = ExtResource("2_kwsco") region = Rect2(1024, 4608, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_8x1s8"] atlas = ExtResource("2_kwsco") region = Rect2(1536, 6144, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_4ma7v"] atlas = ExtResource("2_kwsco") region = Rect2(0, 6656, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_s61h2"] atlas = ExtResource("2_kwsco") region = Rect2(512, 6656, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_h1ctc"] atlas = ExtResource("2_kwsco") region = Rect2(1024, 6656, 512, 512) [sub_resource type="SpriteFrames" id="SpriteFrames_nh3e1"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_10024") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_00dy0") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_culrj") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_0vaxq") }], "loop": true, "name": &"back", "speed": 5.0 }, { "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_3mqix") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_wfj0a") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_t8isr") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_xmbaf") }], "loop": true, "name": &"front", "speed": 5.0 }, { "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_de3hb") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_wbpcu") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_vtwgm") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_klw0b") }], "loop": true, "name": &"left", "speed": 5.0 }, { "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_8x1s8") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_4ma7v") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_s61h2") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_h1ctc") }], "loop": true, "name": &"right", "speed": 5.0 }] [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_5hy1j"] radius = 21.0065 height = 42.013 [node name="Enemy" type="PathFollow2D"] rotation = 0.00699289 rotates = false loop = false script = ExtResource("1_7h4t3") [node name="EnemyBody" type="CharacterBody2D" parent="." groups=["Enemy"]] [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="EnemyBody"] position = Vector2(9.15527e-05, 0.00012207) scale = Vector2(0.09, 0.089) sprite_frames = SubResource("SpriteFrames_nh3e1") animation = &"back" autoplay = "right" frame_progress = 0.853856 [node name="CollisionShape2D" type="CollisionShape2D" parent="EnemyBody"] position = Vector2(-0.992983, 1.00696) shape = SubResource("CapsuleShape2D_5hy1j") [node name="HealthBar" type="ProgressBar" parent="EnemyBody"] modulate = Color(0.431373, 0.815686, 0, 1) offset_left = -15.1814 offset_top = -25.8945 offset_right = 86.8186 offset_bottom = 1.10553 scale = Vector2(0.3, 0.3) show_percentage = false