[gd_scene load_steps=21 format=3 uid="uid://dud7to2ncqrqe"] [ext_resource type="Script" path="res://scripts/enemies/enemy.gd" id="1_m5a36"] [ext_resource type="Texture2D" uid="uid://dgegmre1q57o5" path="res://assets/spritesheets/enemies/demon-shark.png" id="2_6ikdk"] [sub_resource type="AtlasTexture" id="AtlasTexture_epaj2"] atlas = ExtResource("2_6ikdk") region = Rect2(1536, 2048, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_1crj8"] atlas = ExtResource("2_6ikdk") region = Rect2(0, 2560, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_g5ym8"] atlas = ExtResource("2_6ikdk") region = Rect2(512, 2560, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_d2v6e"] atlas = ExtResource("2_6ikdk") region = Rect2(1024, 2560, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_uu6ue"] atlas = ExtResource("2_6ikdk") region = Rect2(1536, 0, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_wtl6a"] atlas = ExtResource("2_6ikdk") region = Rect2(0, 512, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_7kbww"] atlas = ExtResource("2_6ikdk") region = Rect2(512, 512, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_vbg20"] atlas = ExtResource("2_6ikdk") region = Rect2(1024, 512, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_y6wen"] atlas = ExtResource("2_6ikdk") region = Rect2(1536, 4096, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_1ie2v"] atlas = ExtResource("2_6ikdk") region = Rect2(0, 4608, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_e20cw"] atlas = ExtResource("2_6ikdk") region = Rect2(512, 4608, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_jdojy"] atlas = ExtResource("2_6ikdk") region = Rect2(1024, 4608, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_q8wo0"] atlas = ExtResource("2_6ikdk") region = Rect2(1536, 6144, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_qmced"] atlas = ExtResource("2_6ikdk") region = Rect2(0, 6656, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_044ys"] atlas = ExtResource("2_6ikdk") region = Rect2(512, 6656, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_yuu54"] atlas = ExtResource("2_6ikdk") region = Rect2(1024, 6656, 512, 512) [sub_resource type="SpriteFrames" id="SpriteFrames_3g1io"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_epaj2") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_1crj8") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_g5ym8") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_d2v6e") }], "loop": true, "name": &"back", "speed": 5.0 }, { "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_uu6ue") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_wtl6a") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_7kbww") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_vbg20") }], "loop": true, "name": &"front", "speed": 5.0 }, { "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_y6wen") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_1ie2v") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_e20cw") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_jdojy") }], "loop": true, "name": &"left", "speed": 5.0 }, { "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_q8wo0") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_qmced") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_044ys") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_yuu54") }], "loop": true, "name": &"right", "speed": 5.0 }] [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_5hy1j"] radius = 21.0065 height = 42.013 [node name="Enemy" type="PathFollow2D"] rotation = 0.00699289 rotates = false loop = false script = ExtResource("1_m5a36") [node name="EnemyBody" type="CharacterBody2D" parent="." groups=["Enemy"]] [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="EnemyBody"] position = Vector2(9.15527e-05, 0.00012207) scale = Vector2(0.09, 0.089) sprite_frames = SubResource("SpriteFrames_3g1io") animation = &"right" autoplay = "right" frame_progress = 0.720272 [node name="CollisionShape2D" type="CollisionShape2D" parent="EnemyBody"] position = Vector2(-0.992983, 1.00696) shape = SubResource("CapsuleShape2D_5hy1j") [node name="HealthBar" type="ProgressBar" parent="EnemyBody"] modulate = Color(0.431373, 0.815686, 0, 1) offset_left = -15.1814 offset_top = -25.8945 offset_right = 86.8186 offset_bottom = 1.10553 scale = Vector2(0.3, 0.3) show_percentage = false