[gd_scene load_steps=21 format=3 uid="uid://dldnbqg4oc3my"] [ext_resource type="Script" path="res://scripts/enemies/enemy.gd" id="1_7wn36"] [ext_resource type="Texture2D" uid="uid://ddot33oyu6vlh" path="res://assets/spritesheets/enemies/orc.png" id="2_mmtjp"] [sub_resource type="AtlasTexture" id="AtlasTexture_q1cra"] atlas = ExtResource("2_mmtjp") region = Rect2(1536, 2048, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_5omxp"] atlas = ExtResource("2_mmtjp") region = Rect2(0, 2560, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_8gkeg"] atlas = ExtResource("2_mmtjp") region = Rect2(512, 2560, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_ahq7s"] atlas = ExtResource("2_mmtjp") region = Rect2(1024, 2560, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_oqxmm"] atlas = ExtResource("2_mmtjp") region = Rect2(1536, 0, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_beao0"] atlas = ExtResource("2_mmtjp") region = Rect2(0, 512, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_4642r"] atlas = ExtResource("2_mmtjp") region = Rect2(512, 512, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_u131r"] atlas = ExtResource("2_mmtjp") region = Rect2(1024, 512, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_xq474"] atlas = ExtResource("2_mmtjp") region = Rect2(1536, 4096, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_ux3e3"] atlas = ExtResource("2_mmtjp") region = Rect2(0, 4608, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_o0ky4"] atlas = ExtResource("2_mmtjp") region = Rect2(512, 4608, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_mbwp0"] atlas = ExtResource("2_mmtjp") region = Rect2(1024, 4608, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_hiwr4"] atlas = ExtResource("2_mmtjp") region = Rect2(1536, 6144, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_0g3a4"] atlas = ExtResource("2_mmtjp") region = Rect2(0, 6656, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_cuf0k"] atlas = ExtResource("2_mmtjp") region = Rect2(512, 6656, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_g34yj"] atlas = ExtResource("2_mmtjp") region = Rect2(1024, 6656, 512, 512) [sub_resource type="SpriteFrames" id="SpriteFrames_ebg80"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_q1cra") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_5omxp") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_8gkeg") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_ahq7s") }], "loop": true, "name": &"back", "speed": 5.0 }, { "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_oqxmm") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_beao0") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_4642r") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_u131r") }], "loop": true, "name": &"front", "speed": 5.0 }, { "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_xq474") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_ux3e3") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_o0ky4") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_mbwp0") }], "loop": true, "name": &"left", "speed": 5.0 }, { "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_hiwr4") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_0g3a4") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_cuf0k") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_g34yj") }], "loop": true, "name": &"right", "speed": 5.0 }] [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_5hy1j"] radius = 21.0065 height = 42.013 [node name="Enemy" type="PathFollow2D"] rotation = 0.00699289 rotates = false loop = false script = ExtResource("1_7wn36") [node name="EnemyBody" type="CharacterBody2D" parent="." groups=["Enemy"]] [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="EnemyBody"] position = Vector2(9.15527e-05, 0.00012207) scale = Vector2(0.09, 0.089) sprite_frames = SubResource("SpriteFrames_ebg80") animation = &"right" autoplay = "right" [node name="CollisionShape2D" type="CollisionShape2D" parent="EnemyBody"] position = Vector2(-0.992983, 1.00696) shape = SubResource("CapsuleShape2D_5hy1j") [node name="HealthBar" type="ProgressBar" parent="EnemyBody"] modulate = Color(0.431373, 0.815686, 0, 1) offset_left = -15.1814 offset_top = -25.8945 offset_right = 86.8186 offset_bottom = 1.10553 scale = Vector2(0.3, 0.3) show_percentage = false