; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="Frontier of Hell" run/main_scene="res://scenes/ui/main_menu.tscn" config/quit_on_go_back=false config/features=PackedStringArray("4.1", "Mobile") boot_splash/bg_color=Color(0.141176, 0.141176, 0.141176, 1) boot_splash/image="res://assets/icons/logo.png" boot_splash/fullsize=false config/icon="res://assets/icons/logo.png" boot_splash/minimum_display_time=3 [autoload] Global="*res://scripts/global.gd" [display] window/stretch/mode="viewport" [filesystem] import/blender/enabled=false [layer_names] 2d_physics/layer_1="Objects" 2d_physics/layer_2="Enemy" [rendering] renderer/rendering_method="mobile" textures/vram_compression/import_etc2_astc=true