[gd_scene load_steps=21 format=3 uid="uid://dxqjsq73hbgd1"] [ext_resource type="Script" path="res://scripts/enemies/enemy.gd" id="1_vqyfw"] [ext_resource type="Texture2D" uid="uid://cxkvhb7olncvm" path="res://assets/spritesheets/enemies/cyclops.png" id="2_tsimi"] [sub_resource type="AtlasTexture" id="AtlasTexture_02emm"] atlas = ExtResource("2_tsimi") region = Rect2(1536, 2048, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_4nowt"] atlas = ExtResource("2_tsimi") region = Rect2(0, 2560, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_ieobi"] atlas = ExtResource("2_tsimi") region = Rect2(512, 2560, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_vu33q"] atlas = ExtResource("2_tsimi") region = Rect2(1024, 2560, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_ol8b7"] atlas = ExtResource("2_tsimi") region = Rect2(1536, 0, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_8gjvo"] atlas = ExtResource("2_tsimi") region = Rect2(0, 512, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_wkd5o"] atlas = ExtResource("2_tsimi") region = Rect2(512, 512, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_3onui"] atlas = ExtResource("2_tsimi") region = Rect2(1024, 512, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_lffse"] atlas = ExtResource("2_tsimi") region = Rect2(1536, 4096, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_fe0q1"] atlas = ExtResource("2_tsimi") region = Rect2(0, 4608, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_ll1ic"] atlas = ExtResource("2_tsimi") region = Rect2(512, 4608, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_2b7r7"] atlas = ExtResource("2_tsimi") region = Rect2(1024, 4608, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_i5q0p"] atlas = ExtResource("2_tsimi") region = Rect2(1536, 6144, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_oloxg"] atlas = ExtResource("2_tsimi") region = Rect2(0, 6656, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_j6ekq"] atlas = ExtResource("2_tsimi") region = Rect2(512, 6656, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_ky0gu"] atlas = ExtResource("2_tsimi") region = Rect2(1024, 6656, 512, 512) [sub_resource type="SpriteFrames" id="SpriteFrames_2gjkv"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_02emm") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_4nowt") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_ieobi") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_vu33q") }], "loop": true, "name": &"back", "speed": 5.0 }, { "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_ol8b7") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_8gjvo") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_wkd5o") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_3onui") }], "loop": true, "name": &"front", "speed": 5.0 }, { "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_lffse") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_fe0q1") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_ll1ic") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_2b7r7") }], "loop": true, "name": &"left", "speed": 5.0 }, { "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_i5q0p") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_oloxg") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_j6ekq") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_ky0gu") }], "loop": true, "name": &"right", "speed": 5.0 }] [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_5hy1j"] radius = 21.0065 height = 42.013 [node name="Enemy" type="PathFollow2D"] rotation = 0.00699289 rotates = false loop = false script = ExtResource("1_vqyfw") [node name="EnemyBody" type="CharacterBody2D" parent="." groups=["Enemy"]] [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="EnemyBody"] position = Vector2(9.15527e-05, 0.00012207) scale = Vector2(0.09, 0.089) sprite_frames = SubResource("SpriteFrames_2gjkv") animation = &"right" autoplay = "right" [node name="CollisionShape2D" type="CollisionShape2D" parent="EnemyBody"] position = Vector2(-0.992983, 1.00696) shape = SubResource("CapsuleShape2D_5hy1j") [node name="HealthBar" type="ProgressBar" parent="EnemyBody"] modulate = Color(0.431373, 0.815686, 0, 1) offset_left = -15.1814 offset_top = -25.8945 offset_right = 86.8186 offset_bottom = 1.10553 scale = Vector2(0.3, 0.3) show_percentage = false