[gd_scene load_steps=21 format=3 uid="uid://bajs6ngory3qo"] [ext_resource type="Script" path="res://scripts/enemies/enemy.gd" id="1_00y7u"] [ext_resource type="Texture2D" uid="uid://d1q5q70hng32n" path="res://assets/spritesheets/enemies/demon-boar.png" id="2_jti63"] [sub_resource type="AtlasTexture" id="AtlasTexture_lpyls"] atlas = ExtResource("2_jti63") region = Rect2(1536, 2048, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_860ph"] atlas = ExtResource("2_jti63") region = Rect2(0, 2560, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_dabs2"] atlas = ExtResource("2_jti63") region = Rect2(512, 2560, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_ntvbs"] atlas = ExtResource("2_jti63") region = Rect2(1024, 2560, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_7uatc"] atlas = ExtResource("2_jti63") region = Rect2(1536, 0, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_ray5k"] atlas = ExtResource("2_jti63") region = Rect2(0, 512, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_tbpvq"] atlas = ExtResource("2_jti63") region = Rect2(512, 512, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_1y7jo"] atlas = ExtResource("2_jti63") region = Rect2(1024, 512, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_0bdj2"] atlas = ExtResource("2_jti63") region = Rect2(1536, 4096, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_hkv0q"] atlas = ExtResource("2_jti63") region = Rect2(0, 4608, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_jtpsr"] atlas = ExtResource("2_jti63") region = Rect2(512, 4608, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_11ju7"] atlas = ExtResource("2_jti63") region = Rect2(1024, 4608, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_hhppb"] atlas = ExtResource("2_jti63") region = Rect2(1536, 6144, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_fehrm"] atlas = ExtResource("2_jti63") region = Rect2(0, 6656, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_rnp8l"] atlas = ExtResource("2_jti63") region = Rect2(512, 6656, 512, 512) [sub_resource type="AtlasTexture" id="AtlasTexture_52nyu"] atlas = ExtResource("2_jti63") region = Rect2(1024, 6656, 512, 512) [sub_resource type="SpriteFrames" id="SpriteFrames_ny71s"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_lpyls") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_860ph") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_dabs2") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_ntvbs") }], "loop": true, "name": &"back", "speed": 5.0 }, { "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_7uatc") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_ray5k") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_tbpvq") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_1y7jo") }], "loop": true, "name": &"front", "speed": 5.0 }, { "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_0bdj2") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_hkv0q") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_jtpsr") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_11ju7") }], "loop": true, "name": &"left", "speed": 5.0 }, { "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_hhppb") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_fehrm") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_rnp8l") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_52nyu") }], "loop": true, "name": &"right", "speed": 5.0 }] [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_5hy1j"] radius = 21.0065 height = 42.013 [node name="Enemy" type="PathFollow2D"] rotation = 0.00699289 rotates = false loop = false script = ExtResource("1_00y7u") [node name="EnemyBody" type="CharacterBody2D" parent="." groups=["Enemy"]] [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="EnemyBody"] position = Vector2(9.15527e-05, 0.00012207) scale = Vector2(0.09, 0.089) sprite_frames = SubResource("SpriteFrames_ny71s") animation = &"right" autoplay = "right" [node name="CollisionShape2D" type="CollisionShape2D" parent="EnemyBody"] position = Vector2(-0.992983, 1.00696) shape = SubResource("CapsuleShape2D_5hy1j") [node name="HealthBar" type="ProgressBar" parent="EnemyBody"] modulate = Color(0.431373, 0.815686, 0, 1) offset_left = -15.1814 offset_top = -25.8945 offset_right = 86.8186 offset_bottom = 1.10553 scale = Vector2(0.3, 0.3) show_percentage = false