Frontier-of-Hell/scenes/enemies/demon_shark.tscn
Moe Poi ~ c0b012ae84
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Add Slow Effect Ability to Railgun V3
2023-10-21 01:52:37 +07:00

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Text

[gd_scene load_steps=21 format=3 uid="uid://dud7to2ncqrqe"]
[ext_resource type="Script" path="res://scripts/enemies/enemy.gd" id="1_m5a36"]
[ext_resource type="Texture2D" uid="uid://dgegmre1q57o5" path="res://assets/spritesheets/enemies/demon-shark.png" id="2_6ikdk"]
[sub_resource type="AtlasTexture" id="AtlasTexture_epaj2"]
atlas = ExtResource("2_6ikdk")
region = Rect2(1536, 2048, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_1crj8"]
atlas = ExtResource("2_6ikdk")
region = Rect2(0, 2560, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_g5ym8"]
atlas = ExtResource("2_6ikdk")
region = Rect2(512, 2560, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_d2v6e"]
atlas = ExtResource("2_6ikdk")
region = Rect2(1024, 2560, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_uu6ue"]
atlas = ExtResource("2_6ikdk")
region = Rect2(1536, 0, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_wtl6a"]
atlas = ExtResource("2_6ikdk")
region = Rect2(0, 512, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_7kbww"]
atlas = ExtResource("2_6ikdk")
region = Rect2(512, 512, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_vbg20"]
atlas = ExtResource("2_6ikdk")
region = Rect2(1024, 512, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_y6wen"]
atlas = ExtResource("2_6ikdk")
region = Rect2(1536, 4096, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_1ie2v"]
atlas = ExtResource("2_6ikdk")
region = Rect2(0, 4608, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_e20cw"]
atlas = ExtResource("2_6ikdk")
region = Rect2(512, 4608, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_jdojy"]
atlas = ExtResource("2_6ikdk")
region = Rect2(1024, 4608, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_q8wo0"]
atlas = ExtResource("2_6ikdk")
region = Rect2(1536, 6144, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_qmced"]
atlas = ExtResource("2_6ikdk")
region = Rect2(0, 6656, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_044ys"]
atlas = ExtResource("2_6ikdk")
region = Rect2(512, 6656, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_yuu54"]
atlas = ExtResource("2_6ikdk")
region = Rect2(1024, 6656, 512, 512)
[sub_resource type="SpriteFrames" id="SpriteFrames_3g1io"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_epaj2")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_1crj8")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_g5ym8")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_d2v6e")
}],
"loop": true,
"name": &"back",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_uu6ue")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_wtl6a")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_7kbww")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_vbg20")
}],
"loop": true,
"name": &"front",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_y6wen")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_1ie2v")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_e20cw")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_jdojy")
}],
"loop": true,
"name": &"left",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_q8wo0")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_qmced")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_044ys")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_yuu54")
}],
"loop": true,
"name": &"right",
"speed": 5.0
}]
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_5hy1j"]
radius = 21.0065
height = 42.013
[node name="Enemy" type="PathFollow2D"]
rotation = 0.00699289
rotates = false
loop = false
script = ExtResource("1_m5a36")
[node name="EnemyBody" type="CharacterBody2D" parent="." groups=["Enemy"]]
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="EnemyBody"]
position = Vector2(9.15527e-05, 0.00012207)
scale = Vector2(0.09, 0.089)
sprite_frames = SubResource("SpriteFrames_3g1io")
animation = &"right"
autoplay = "right"
frame_progress = 0.720272
[node name="CollisionShape2D" type="CollisionShape2D" parent="EnemyBody"]
position = Vector2(-0.992983, 1.00696)
shape = SubResource("CapsuleShape2D_5hy1j")
[node name="HealthBar" type="ProgressBar" parent="EnemyBody"]
modulate = Color(0.431373, 0.815686, 0, 1)
offset_left = -15.1814
offset_top = -25.8945
offset_right = 86.8186
offset_bottom = 1.10553
scale = Vector2(0.3, 0.3)
show_percentage = false
[node name="SlowTimer" type="Timer" parent="EnemyBody"]
one_shot = true
[connection signal="timeout" from="EnemyBody/SlowTimer" to="." method="_on_slow_timer_timeout"]