Frontier-of-Hell/scenes/enemies/cyclops.tscn
Moe Poi ~ c0b012ae84
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Add Slow Effect Ability to Railgun V3
2023-10-21 01:52:37 +07:00

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4.7 KiB
Text

[gd_scene load_steps=21 format=3 uid="uid://dxqjsq73hbgd1"]
[ext_resource type="Script" path="res://scripts/enemies/enemy.gd" id="1_vqyfw"]
[ext_resource type="Texture2D" uid="uid://cxkvhb7olncvm" path="res://assets/spritesheets/enemies/cyclops.png" id="2_tsimi"]
[sub_resource type="AtlasTexture" id="AtlasTexture_02emm"]
atlas = ExtResource("2_tsimi")
region = Rect2(1536, 2048, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_4nowt"]
atlas = ExtResource("2_tsimi")
region = Rect2(0, 2560, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_ieobi"]
atlas = ExtResource("2_tsimi")
region = Rect2(512, 2560, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_vu33q"]
atlas = ExtResource("2_tsimi")
region = Rect2(1024, 2560, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_ol8b7"]
atlas = ExtResource("2_tsimi")
region = Rect2(1536, 0, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_8gjvo"]
atlas = ExtResource("2_tsimi")
region = Rect2(0, 512, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_wkd5o"]
atlas = ExtResource("2_tsimi")
region = Rect2(512, 512, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_3onui"]
atlas = ExtResource("2_tsimi")
region = Rect2(1024, 512, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_lffse"]
atlas = ExtResource("2_tsimi")
region = Rect2(1536, 4096, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_fe0q1"]
atlas = ExtResource("2_tsimi")
region = Rect2(0, 4608, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_ll1ic"]
atlas = ExtResource("2_tsimi")
region = Rect2(512, 4608, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_2b7r7"]
atlas = ExtResource("2_tsimi")
region = Rect2(1024, 4608, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_i5q0p"]
atlas = ExtResource("2_tsimi")
region = Rect2(1536, 6144, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_oloxg"]
atlas = ExtResource("2_tsimi")
region = Rect2(0, 6656, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_j6ekq"]
atlas = ExtResource("2_tsimi")
region = Rect2(512, 6656, 512, 512)
[sub_resource type="AtlasTexture" id="AtlasTexture_ky0gu"]
atlas = ExtResource("2_tsimi")
region = Rect2(1024, 6656, 512, 512)
[sub_resource type="SpriteFrames" id="SpriteFrames_2gjkv"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_02emm")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_4nowt")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_ieobi")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_vu33q")
}],
"loop": true,
"name": &"back",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_ol8b7")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_8gjvo")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_wkd5o")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_3onui")
}],
"loop": true,
"name": &"front",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_lffse")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_fe0q1")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_ll1ic")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_2b7r7")
}],
"loop": true,
"name": &"left",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_i5q0p")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_oloxg")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_j6ekq")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_ky0gu")
}],
"loop": true,
"name": &"right",
"speed": 5.0
}]
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_5hy1j"]
radius = 21.0065
height = 42.013
[node name="Enemy" type="PathFollow2D"]
rotation = 0.00699289
rotates = false
loop = false
script = ExtResource("1_vqyfw")
[node name="EnemyBody" type="CharacterBody2D" parent="." groups=["Enemy"]]
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="EnemyBody"]
position = Vector2(9.15527e-05, 0.00012207)
scale = Vector2(0.09, 0.089)
sprite_frames = SubResource("SpriteFrames_2gjkv")
animation = &"right"
autoplay = "right"
[node name="CollisionShape2D" type="CollisionShape2D" parent="EnemyBody"]
position = Vector2(-0.992983, 1.00696)
shape = SubResource("CapsuleShape2D_5hy1j")
[node name="HealthBar" type="ProgressBar" parent="EnemyBody"]
modulate = Color(0.431373, 0.815686, 0, 1)
offset_left = -15.1814
offset_top = -25.8945
offset_right = 86.8186
offset_bottom = 1.10553
scale = Vector2(0.3, 0.3)
show_percentage = false
[node name="SlowTimer" type="Timer" parent="EnemyBody"]
one_shot = true
[connection signal="timeout" from="EnemyBody/SlowTimer" to="." method="_on_slow_timer_timeout"]