name: nekoya_app description: Native application for Nekoya ~ # The following line prevents the package from being accidentally published to # pub.dev using `flutter pub publish`. This is preferred for private packages. publish_to: "none" # Remove this line if you wish to publish to pub.dev # The following defines the version and build number for your application. # A version number is three numbers separated by dots, like 1.2.43 # followed by an optional build number separated by a +. # Both the version and the builder number may be overridden in flutter # build by specifying --build-name and --build-number, respectively. # In Android, build-name is used as versionName while build-number used as versionCode. # Read more about Android versioning at https://developer.android.com/studio/publish/versioning # In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion. # Read more about iOS versioning at # https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html version: 1.0.1 environment: sdk: ">=3.1.0 < 4.0.0" # Dependencies specify other packages that your package needs in order to work. # To automatically upgrade your package dependencies to the latest versions # consider running `flutter pub upgrade --major-versions`. Alternatively, # dependencies can be manually updated by changing the version numbers below to # the latest version available on pub.dev. To see which dependencies have newer # versions available, run `flutter pub outdated`. dependencies: animated_splash_screen: ^1.3.0 cached_network_image: ^3.2.3 carousel_slider: ^4.2.1 collection: ^1.17.2 cupertino_icons: ^1.0.6 dio: ^5.3.3 file: ^6.1.2 flutter: sdk: flutter flutter_form_builder: ^9.1.1 flutter_launcher_icons: ^0.13.1 flutter_onboarding_slider: ^1.0.11 flutter_svg: ^2.0.7 hive: ^4.0.0-dev.2 intl: ^0.18.1 isar_flutter_libs: ^4.0.0-dev.13 lottie: ^2.6.0 page_transition: ^2.1.0 path_provider: ^2.1.1 rename: ^2.1.1 universal_html: ^2.2.4 url_launcher: ^6.1.14 video_player: ^2.7.2 dev_dependencies: flutter_lints: ^2.0.3 flutter_test: sdk: flutter flutter_launcher_icons: android: true adaptive_icon_background: "#ffffff" ios: true macos: generate: true windows: generate: true web: generate: true image_path: "assets/images/logo.webp" # For information on the generic Dart part of this file, see the # following page: https://dart.dev/tools/pub/pubspec # The following section is specific to Flutter. flutter: # The following line ensures that the Material Icons font is # included with your application, so that you can use the icons in # the material Icons class. uses-material-design: true # To add assets to your application, add an assets section, like this: assets: - assets/images/ - assets/fonts/ - assets/icons/ - assets/lottie/ # An image asset can refer to one or more resolution-specific "variants", see # https://flutter.dev/assets-and-images/#resolution-aware. # For details regarding adding assets from package dependencies, see # https://flutter.dev/assets-and-images/#from-packages # To add custom fonts to your application, add a fonts section here, # in this "flutter" section. Each entry in this list should have a # "family" key with the font family name, and a "fonts" key with a # list giving the asset and other descriptors for the font. For # example: fonts: - family: Gordita fonts: - asset: assets/fonts/Gordita_Regular.otf - asset: assets/fonts/Gordita_Medium.otf weight: 500 - asset: assets/fonts/Gordita_Bold.otf weight: 700 - asset: assets/fonts/Gordita_Light.otf weight: 300 # For details regarding fonts from package dependencies, # see https://flutter.dev/custom-fonts/#from-packages