mirror of
https://github.com/GeyserMC/Geyser.git
synced 2024-11-30 04:02:40 +01:00
51 lines
2.1 KiB
Markdown
51 lines
2.1 KiB
Markdown
Thank you for considering a contribution! Generally, Geyser welcomes PRs from everyone. There are some guidelines about what features should go where:
|
|
|
|
|
|
*Pull requests that may not get accepted:* Niche features that apply to a specific group, for example, integration with a specific plugin. For now, please create a separate plugin if possible.
|
|
|
|
*Pull requests for Floodgate:* Anything that opens up information within the game for developers to use.
|
|
|
|
*Pull requests for Geyser:* Anything that fixes compatibility between Java or Bedrock or improves the quality of play for Bedrock players. The exception is wherever direct server access is required; in this case, it may be better for Floodgate.
|
|
|
|
|
|
We have some general style guides that should be applied throughout the code:
|
|
|
|
```java
|
|
public class LongClassName {
|
|
private static final int AIR_ITEM = 0; // Static item names should be capitalized
|
|
|
|
public Int2IntMap items = new Int2IntOpenHashMap(); // Use the interface as the class type but initialize with the implementation.
|
|
|
|
public int nameWithMultipleWords = 0;
|
|
|
|
/**
|
|
* Javadoc comment to explain what a function does.
|
|
*/
|
|
@RandomAnnotation(stuff = true, moreStuff = "might exist")
|
|
public void applyStuff() {
|
|
Variable variable = new Variable();
|
|
Variable otherVariable = new Variable();
|
|
|
|
if (condition) {
|
|
// Do stuff.
|
|
} else if (anotherCondition) {
|
|
// Do something else.
|
|
}
|
|
|
|
switch (value) {
|
|
case 0:
|
|
stuff();
|
|
break;
|
|
case 1:
|
|
differentStuff();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
```
|
|
|
|
Make sure to comment your code where possible.
|
|
|
|
The nature of our software requires a lot of arrays and maps to be stored - where possible, use Fastutil's specialized maps. For example, if you're storing block state translations, use an `Int2IntMap`.
|
|
|
|
We have a rundown of all the tools you need to develop over on our [wiki](https://github.com/GeyserMC/Geyser/wiki/Developer-Guide). If you have any questions, please feel free to reach out to our [Discord](https://discord.gg/geysermc)!
|