GeyserMC/README.md
Kas-tle 3fa7952936
1.20.80 Support and Protocol Changes (#4561)
* Make evil more harder

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Deregister more unused packets

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Add more unused packets

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Pin protocol to 68dc192

* Correction

* Update Protocol

* More kicking

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* stop reading when there is no item to read (#9)

* Bump protocol

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* 1.20.80

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Remove unused postinitchannel GeyserServerInitializer

* Pull protocol jitpack from cloudburst again

* Actually builds

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Bump protocol to fix BossEventPacket & EmotePacket

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Add remove before merge comment

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Bump protocol to fix BlockEntityDataPacket and ignore serverbound BossEventPacket

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Bump protocol & add more illegal/ignored packets

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Remove deprecated packet

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Ignore ClientCacheStatusPacket instead of disallow

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Define static serializers

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Less static class nonsense more correct order

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Remove unused import

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Bump protocol

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Move codec processing to CodecProcessor

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Falsify recipe symetry assumption

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Update Protocol for 2 wrong packet IDs & 5 wrong directions

* Jitpack protocol from Geyser repo

---------

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>
Co-authored-by: chris <github@onechris.mozmail.com>
2024-04-23 09:16:18 -07:00

3 KiB

Geyser

License: MIT Discord Crowdin

Geyser is a bridge between Minecraft: Bedrock Edition and Minecraft: Java Edition, closing the gap from those wanting to play true cross-platform.

Geyser is an open collaboration project by CubeCraft Games.

What is Geyser?

Geyser is a proxy, bridging the gap between Minecraft: Bedrock Edition and Minecraft: Java Edition servers. The ultimate goal of this project is to allow Minecraft: Bedrock Edition users to join Minecraft: Java Edition servers as seamlessly as possible. However, due to the nature of Geyser translating packets over the network of two different games, do not expect everything to work perfectly!

Special thanks to the DragonProxy project for being a trailblazer in protocol translation and for all the team members who have joined us here!

Currently supporting Minecraft Bedrock 1.20.40 - 1.20.80 and Minecraft Java 1.20.4

Setting Up

Take a look here for how to set up Geyser.

YouTube Video

What's Left to be Added/Fixed

  • Near-perfect movement (to the point where anticheat on large servers is unlikely to ban you)
  • Some Entity Flags

What can't be fixed

There are a few things Geyser is unable to support due to various differences between Minecraft Bedrock and Java. For a list of these limitations, see the Current Limitations page.

Compiling

  1. Clone the repo to your computer
  2. Navigate to the Geyser root directory and run git submodule update --init --recursive. This command downloads all the needed submodules for Geyser and is a crucial step in this process.
  3. Run gradlew build and locate to bootstrap/build folder.

Contributing

Any contributions are appreciated. Please feel free to reach out to us on Discord if you're interested in helping out with Geyser.

Libraries Used: